Re: [mono-android] Is AesCryptoServiceProvider not implemented?

2012-07-13 Thread Joel Low
Ah, I'm no crypto expert (I'll defer to the gurus) but if memory serves AES did not adopt Rijndael to the letter, it made some modifications so the output of both functions would expectedly differ. Glad you found your solution. Regards, Joel > -Original Message- > From: monodroid-boun

[mono-android] Problem with building after debugging

2012-07-13 Thread Hänke , Maik
Hi, when I debugged my app and try to rebuild my application I always got following error: Unable to copy file "C:\devlop\Test\bin\Debug\x.dll.mdb" to "bin\Debug\x.dll.mdb". The process cannot access the file 'bin\Debug\x.dll.mdb' because it is being used by another process. Anyone have

Re: [mono-android] Problem with building after debugging

2012-07-13 Thread Miha Markic
It is supposed to be fixed in 4.2.4 beta. Which version do you have? Miha From: monodroid-boun...@lists.ximian.com [mailto:monodroid-boun...@lists.ximian.com] On Behalf Of Hänke, Maik Sent: Friday, July 13, 2012 9:30 AM To: Discussions related to Mono for Android Subject: [mono-android] Problem

Re: [mono-android] Problem with building after debugging

2012-07-13 Thread Matthew Leibowitz
I think this was supposed to be fixed in 4.2.4? On Jul 13, 2012 9:43 AM, "Hänke, Maik" wrote: > Hi, > > ** ** > > when I debugged my app and try to rebuild my application I always got > following error: > > Unable to copy file "C:\devlop\Test\bin\Debug\x.dll.mdb" to > "bin\Debug\x.dll.mdb

[mono-android] OpenGL API performance

2012-07-13 Thread l0nestar
Hey guys, I'm trying to optimise my test game. I'm using Android.Opengl.GLES11 to do all of my interaction with GL. However it seems to me that the cost for calling the API is quite high. I assume that each call i make to GLES11 maps to an equivalent java call, is there a cost associated with this

Re: [mono-android] Type systems: java.lang.Object and System.Object

2012-07-13 Thread andyjohnson0
Interesting use of extension methods - I'm not sure I would ever have thought of that. -- View this message in context: http://mono-for-android.1047100.n5.nabble.com/Type-systems-java-lang-Object-and-System-Object-tp5710827p5710864.html Sent from the Mono for Android mailing list archive at Nabbl

Re: [mono-android] Type systems: java.lang.Object and System.Object

2012-07-13 Thread andyjohnson0
Thanks for the comprehensive reply Jonathan. Since the need to use a wrapper object seems to be a common problem, I think that the framework should provide a standard class for this. -- View this message in context: http://mono-for-android.1047100.n5.nabble.com/Type-systems-java-lang-Object-and-

Re: [mono-android] Problem with building after debugging

2012-07-13 Thread Hänke , Maik
I used the latest release Version. I updated to 4.2.4 beta and it works now. Von: monodroid-boun...@lists.ximian.com [mailto:monodroid-boun...@lists.ximian.com] Im Auftrag von Miha Markic Gesendet: Freitag, 13. Juli 2012 09:56 An: Discussions related to Mono for Android Betreff: Re: [mono-and

Re: [mono-android] Unit Testing for MonoDroid

2012-07-13 Thread Greg Shackles
There's this one that uses NUnitLite: https://github.com/spouliot/Andr.Unit On Fri, Jul 13, 2012 at 2:43 AM, Manski wrote: > > moljac wrote > > > > 1. TestTests project is actually Desktop unit testing project? > > > > That's correct. It exists just for verification purposes. You don't need i

[mono-android] Samsung Galaxy S3 crashes

2012-07-13 Thread PVoLan
My application CoinKeeper ( https://play.google.com/store/apps/details?id=com.ifree.coinkeeper ) shows very unstable behavior on Samsung Galaxy S3 (GT-I9300) with Android 4.0.4. Unexpected crashes and handings happen, while on other devices all works fine. Environment I use: MonoDevelop 3.0.3.2 Mo

Re: [mono-android] NameResolutionFailure exception

2012-07-13 Thread diesalher
Sorry for my English not my home lang. In .NET the device shares the internet connection if plugged with USB cable, so, the PC connection is available to the device (ADSL, etc.). I think that Android doesn't do the same, but i'm still a newbie and could be mistaken In my case, My Android device w

Re: [mono-android] Random Deadlock

2012-07-13 Thread Meinrad Recheis
@xamarin, We really don't want to rewrite the whole app in java, so please give us some assistance. Is somebody on this problem? Cheers, -- henon Dipl. Ing. Meinrad Recheis eqqon GmbH Friedmanngasse 32/20 1160 Wien, Österreich Tel.: +43 (0) 680-31-800-37 Fax: +43 (0) 1-25-330-339-356 meinrad.rech.

[mono-android] Creating a Softkeyboard with mono

2012-07-13 Thread JLee
Is it possible to create a Softkeyboard with mono? for now, i'm experimenting with the Softkeyboard-Example from google. but it would be nice to have this in mono, too. maybe there is already samplecode out there? i couldn't find something about that, yet. Lee -- View this message in context: ht

Re: [mono-android] Samsung Galaxy S3 crashes

2012-07-13 Thread PVoLan
Just caught one more. Actually this bug is very hard to repeat. -- View this message in context: http://mono-for-android.1047100.n5.nabble.com/Samsung-Galaxy-S3-crashes-tp5710868p5710872.html Sent from the Mono for Android mailing list archive at Nabble.com.

Re: [mono-android] Copy from a file stream to another file stream interruped by 'INTERRUPTION_REQUESTED_HANDLE'

2012-07-13 Thread PVoLan
Very similar bug http://mono-for-android.1047100.n5.nabble.com/Samsung-Galaxy-S3-crashes-tp5710868.html -- View this message in context: http://mono-for-android.1047100.n5.nabble.com/Copy-from-a-file-stream-to-another-file-stream-interruped-by-INTERRUPTION-REQUESTED-HANDLE-tp5710364p5710873.html

Re: [mono-android] Creating a Softkeyboard with mono

2012-07-13 Thread ChrisNTR
Hi Lee, There's an example of a custom softkeyboard in Mono for Android here that you might find useful: http://dl.dropbox.com/u/90453/CustomKeyboard.zip I hope this helps, ChrisNTR On Fri, Jul 13, 2012 at 1:57 PM, JLee wrote: > Is it possible to create a Softkeyboard with mono? > for now, i'

Re: [mono-android] OpenGL API performance

2012-07-13 Thread Jonathan Pryor
On Jul 13, 2012, at 6:03 AM, l0nestar wrote: > I'm trying to optimise my test game. I'm using Android.Opengl.GLES11 to do > all of my interaction with GL. However it seems to me that the cost for > calling the API is quite high. I assume that each call i make to GLES11 maps > to an equivalent ja

Re: [mono-android] Random Deadlock

2012-07-13 Thread Jonathan Pryor
On Jul 12, 2012, at 10:51 AM, henon wrote: > The problem is, that I am experiencing non-deterministic hangups. When > hanging I pause the debugger and I always see that the executing thread > (mostly my code on the GUI thread) hangs in some random method Which Mono for Android version? (Have you

Re: [mono-android] Debugging on a phone running Android 4.1

2012-07-13 Thread Jonathan Pryor
On Jul 12, 2012, at 12:11 AM, Brennan Kastner wrote: > Below this is the output that results in errors. It used to deploy fine when > I was running ICS. It looks like things broke on 4.1 because we can no longer determine package version information; see: https://bugzilla.xamarin.com/sh

Re: [mono-android] Automatic crash reporting

2012-07-13 Thread Jonathan Pryor
On Jul 10, 2012, at 7:49 PM, psryland wrote: > I see M4A 4.2 has support for annotations but the generated ACW doesn't seem > to contain any 'ReportsCrashesAttribute'. Our support for annotations is unfortunately incomplete. Could you please file a bug with this test case so that we don't forget

Re: [mono-android] Monodroid integrated UI designer crashes in Visual Studio 2010

2012-07-13 Thread Jonathan Pryor
On Jul 10, 2012, at 5:35 PM, al23883 wrote: > Where can I get the Mono for Android 4.2.4 beta release from? Use the automatic updater. Within Visual Studio: 1. Click Tools > Options 2. In the left-hand tree, click Mono for Android 3. In the right-hand side, under the Mono for Android Extension h