Issue 2) seems to be solved with latest M4A 4.0.4 and MD 2.8.8 beta.
Igor
On Wed, Feb 29, 2012 at 12:14 PM, Igor Russkih wrote:
> Hello,
>
> Using MonoDevelop 2.8 on windows and MonoAndroid. Periodically I see the
> next strange behavious:
>
> 1) MonoDevelop does not see the emulator running
Thanks for the explanation.
What is the EAT for compatibility pack bindings?
Piotr
W dniu 2 marca 2012 23:29 użytkownik Jonathan Pryor napisał:
> On Mar 2, 2012, at 4:44 PM, Piotr Kryger wrote:
> > In M4A , AFAIK, it won't be possible since there is no way to inherit
> java types defined in thir
Okey, I solved partially by setting target framework to android 2.3. But
still, monodevelop intellisense doesn't see this class, doesn't help me with
functions names etc. Any way to make it fully working?
Thanks,
Konrad
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Hey guys,
I am writing application that plays music and want to use built-in
equalizer. Mono documentation says that it's supported in xamarin:
http://api.xamarin.com/?link=T%3aAndroid.Media.Audiofx.Equalizer
The problem is that when I write it in my code I get error that namespace
Audiofx doesn't
On Mar 4, 2012, at 15:07, Randy Ficker wrote:
> Thanks for the explanation!
>
> When you get shared contexts working, can you share a sample app that shows
> how to use them?
Yes indeed! I'll probably upload a new sample tonight or tomorrow that
works with 4.0.5. I'm already working on improving
Thanks for the explanation!
When you get shared contexts working, can you share a sample app that shows
how to use them?
Also, I noticed that if you Finish() an activity that contains a GL view,
OnRenderFrame and OnUpdateFrame are called at least once after the graphics
context is disposed. I se
Hi,
I'm not sure what you mean by messed up, but if it happens on ios as
well, then you're probably doing something wrong there. Can you create
and send to us some sort of small reproducible test so we can figure
out what's wrong?
andreia gaita
On Fri, Mar 2, 2012 at 5:54 PM, johnHolmes wrote:
Hi,
On Sat, Mar 3, 2012 at 10:48 AM, Randy Ficker wrote:
> The release notes for 4.0.5 mention that “this release brings an overhauled
> OpenTK/Android backend.” However, it’s pretty light on the details. I’d
> like to hear more about what exactly is changing.
The objective was to try and fix
Hi,
Now that Visual Studio 11 is starting to shape up, I'm getting curious about
the support for Mono for Android.
Any news on that?
Kind regards,
Willem Meints
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