Hi,

I'm not sure what you mean by messed up, but if it happens on ios as
well, then you're probably doing something wrong there. Can you create
and send to us some sort of small reproducible test so we can figure
out what's wrong?

andreia gaita

On Fri, Mar 2, 2012 at 5:54 PM, johnHolmes <francesco.colo...@gmail.com> wrote:
> No problem, I've found a workaround.
>
> Another topic. I'm not sure it's a real issue, but sometimes when the
> AndroidGameView renders graphics stuff, like textures, but for some reason
> there is a drop of FPS (app is running slow for a bit), I can cleary notice
> some sort of flikering. All textures appears messed up. Is it normal? Am I
> doing something wrong? There's a way to fix it? I'm having the same behavior
> with the iPhoneOSGameView either on simulator or devices (iPhone, iPad).
>
> --
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> http://mono-for-android.1047100.n5.nabble.com/Error-Emulator-OpenTk-tp5432528p5531685.html
> Sent from the Mono for Android mailing list archive at Nabble.com.
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