>From: Brian Paul
>Sent: Friday, October 16, 2015 2:25 PM
>To: mesa-dev@lists.freedesktop.org
>Cc: Charmaine Lee; Jose Fonseca; Sinclair Yeh
>Subject: [PATCH 09/10] vbo: fix GL_LINE_LOOP stray line bug
>When long GL_LINE_LOOP primitives don't fit in one vertex buffer
Reviewed-by: Charmaine Lee
From: mesa-dev on behalf of Brian Paul
Sent: Tuesday, October 20, 2015 5:23 PM
To: mesa-dev@lists.freedesktop.org
Subject: [Mesa-dev] [PATCH] svga: add switch case for
PIPE_SHADER_CAP_MAX_UNROLL_ITERATIONS_HINT
A third
A minor nit, please change "num_written_culldistance field was a multiple of
four" comment
in the commit message to "num_written_clipdistance field was a "
Reviewed-by: Charmaine Lee
From: Brian Paul
Sent: Wednesday, October
Reviewed-by: Charmaine Lee
From: mesa-dev on behalf of Brian Paul
Sent: Saturday, October 31, 2015 6:46 AM
To: mesa-dev@lists.freedesktop.org
Subject: [Mesa-dev] [PATCH 2/2] svga: use new enum indices_mode type
---
src/gallium/drivers/svga
I concur with Sinclair and Roland that the vbo code is quite tricky.
I do have a question, so when the line loop spans multiple vertex buffers,
where is 0th vertex stored exactly?
In vbo_exec_End, you are changing src = exec->vtx.buffer_map +
last_prim->start * exec->vtx.vertex_size;
If the 0t
>
>From: Brian Paul
>Sent: Wednesday, November 4, 2015 12:03 PM
>To: Charmaine Lee; mesa-dev@lists.freedesktop.org
>Subject: Re: [Mesa-dev] [PATCH] vbo: fix another GL_LINE_LOOP bug
>On 11/04/2015 12:40 PM, Charmaine Lee wrote:
&
Series tested with vmware svga driver. Changes looks good.
Tested-by: Charmaine Lee
From: mesa-dev on behalf of Marek
Olšák
Sent: Wednesday, February 8, 2017 4:11:01 PM
To: mesa-dev@lists.freedesktop.org
Subject: [Mesa-dev] [PATCH 00/11] Gallium
Before releasing a shared context, flush the context
with ST_FLUSH_WAIT to make sure all commands are executed.
This ensures that rendering to any shared resources is completed
before they will be referenced by another context.
Fixes an intermittent flickering with Photoshop. (VMware bug# 1779340)
When st_context_flush() is called with ST_FLUSH_WAIT,
the function will return after the fence is completed.
---
src/gallium/include/state_tracker/st_api.h | 1 +
src/mesa/state_tracker/st_manager.c| 7 +++
2 files changed, 8 insertions(+)
diff --git a/src/gallium/include/state_tracke
Looks good.
Reviewed-by: Charmaine Lee
From: Brian Paul
Sent: Thursday, September 15, 2016 8:34 AM
To: mesa-dev@lists.freedesktop.org
Cc: Charmaine Lee
Subject: [PATCH] mesa: check for no matrix change in _mesa_LoadMatrixf()
Some apps issue redundant
For the series, Reviewed-by: Charmaine Lee
From: Brian Paul
Sent: Wednesday, September 21, 2016 8:25 AM
To: mesa-dev@lists.freedesktop.org
Cc: Charmaine Lee
Subject: [PATCH 2/2] svga: minor simplification in svga_validate_surface_view()
Get rid of
>From: Brian Paul
>Sent: Friday, September 23, 2016 8:48 AM
>To: mesa-dev@lists.freedesktop.org
>Cc: Charmaine Lee
>Subject: [PATCH 1/8] svga: eliminate unneeded gotos in
>svga_validate_surface_view()
>---
> src/gallium/drivers/svga/svga_surface.c | 9 +++--
> 1
>From: Brian Paul
>Sent: Friday, September 23, 2016 8:48 AM
>To: mesa-dev@lists.freedesktop.org
>Cc: Charmaine Lee
>Subject: [PATCH 1/8] svga: eliminate unneeded gotos in
>svga_validate_surface_view()
>---
> src/gallium/drivers/svga/svga_surface.c | 9 +++--
> 1
Series looks good to me.
Reviewed-by: Charmaine Lee
From: Brian Paul
Sent: Friday, September 23, 2016 8:48 AM
To: mesa-dev@lists.freedesktop.org
Cc: Charmaine Lee
Subject: [PATCH 8/8] st/mesa: small optimization in swizzle_swizzle()
Usually, there
Reviewed-by: Charmaine Lee
From: Brian Paul
Sent: Monday, August 15, 2016 3:43:22 PM
To: mesa-dev@lists.freedesktop.org
Cc: Charmaine Lee
Subject: [PATCH] svga: remove incorrect buffer invalidation code
Fixes regression with team_fortress_2 trace.
This
Series looks good to me.
Reviewed-by: Charmaine Lee
From: Brian Paul
Sent: Wednesday, August 17, 2016 7:40:13 AM
To: mesa-dev@lists.freedesktop.org
Cc: Charmaine Lee; Neha Bhende
Subject: [PATCH 2/2] svga: fix src/dst typo in
Reviewed-by: Charmaine Lee
From: Brian Paul
Sent: Monday, August 29, 2016 9:16:09 AM
To: mesa-dev@lists.freedesktop.org
Cc: Neha Bhende; Charmaine Lee
Subject: [PATCH] svga: s/unsigned/enum pipe_shader_type/
---
src/gallium/drivers/svga/svga_draw.c
Reviewed-by: Charmaine Lee
From: Brian Paul
Sent: Tuesday, October 18, 2016 9:36 AM
To: mesa-dev@lists.freedesktop.org
Cc: Charmaine Lee
Subject: [PATCH] svga: minor code improvements in
svga_validate_pipe_sampler_view()
Use the 'texture' lo
Series looks fine to me.
Some minor nit below.
Reviewed-by: Charmaine Lee
>From: Brian Paul
>Sent: Wednesday, October 19, 2016 3:07 PM
>To: mesa-dev@lists.freedesktop.org
>Cc: Charmaine Lee
>Subject: [PATCH 6/6] vbo: clean up with 'indent', whitespace fixes,
Reviewed-by: Charmaine Lee
From: Brian Paul
Sent: Wednesday, November 2, 2016 3:08 PM
To: mesa-dev@lists.freedesktop.org
Cc: Charmaine Lee
Subject: [PATCH] gallium/hud: call fflush() after printing error messages
For Windows. Otherwise, we don'
Fixes tgsi error introduced in commit 3817a7a. The error complains missing
swizzle component in the conversion string "UMIN TEMP[0], TEMP[0], IMM[0].x".
---
src/gallium/auxiliary/util/u_simple_shaders.c | 4 ++--
1 file changed, 2 insertions(+), 2 deletions(-)
diff --git a/src/gallium/auxiliary/u
This patch deletes those fragment shaders in util_blitter_destroy().
---
src/gallium/auxiliary/util/u_blitter.c | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
diff --git a/src/gallium/auxiliary/util/u_blitter.c
b/src/gallium/auxiliary/util/u_blitter.c
index 98b5421..45dc033 100644
--- a/s
Change looks fine to me. Thanks.
Reviewed-by: Charmaine Lee
From: Roland Scheidegger
Sent: Tuesday, December 13, 2016 10:38 AM
To: Edward O'Callaghan; mesa-dev@lists.freedesktop.org
Cc: Brian Paul; Charmaine Lee
Subject: Re: [Mesa-dev] [PATCH v
>From: Rob Clark
>On Wed, Dec 21, 2016 at 12:32 PM, Charmaine Lee wrote:
>>
>> Hi Rob,
>>
>> Your mesa commit a5e733c mesa: drop current draw/read buffer when ctx is
>> released
>> is causing rendering issue when running with vmware svga driver.
>
>From: Brian Paul
>Sent: Tuesday, June 28, 2016 4:52 PM
>To: mesa-dev@lists.freedesktop.org
>Cc: Charmaine Lee; Neha Bhende; Jose Fonseca; Roland Scheidegger
>Subject: [PATCH 11/16] svga: use copy_region_vgpu10() for region copies when
>possible
>
>---
&g
Changes looks good. Tested with svga driver.
Reviewed-by: Charmaine Lee
From: mesa-dev on behalf of Brian Paul
Sent: Tuesday, July 8, 2014 3:32 PM
To: mesa-dev@lists.freedesktop.org
Cc: 10.2
Subject: [Mesa-dev] [PATCH 2/2] st/mesa: fix geometry shader
> - case SVGA3D_PRIMITIVE_LINELIST:
> -count = range->primitiveCount * 2;
> -break;
> - case SVGA3D_PRIMITIVE_LINESTRIP:
> -count = range->primitiveCount + 1;
> -break;
> - case SVGA3D_PRIMITIVE_TRIANGLELIST:
> -count = range->primitiveCount * 3;
> -break;
> - case SVGA3D_PRIMITIVE_TRIANGLESTRIP:
> -count = range->primitiveCount + 2;
> -break;
> - case SVGA3D_PRIMITIVE_TRIANGLEFAN:
> -count = range->primitiveCount + 2;
> -break;
> - default:
> -assert(0);
> -count = 0;
> -break;
> - }
> -
> - assert(offset + count * stride <= size);
> - }
> - }
> + check_draw_params(hwtnl, range, min_index, max_index, ib);
> #endif
>
> if (hwtnl->cmd.prim_count + 1 >= QSZ) {
> --
> 1.7.10.4
>
Reviewed-by: Charmaine Lee
___
mesa-dev mailing list
mesa-dev@lists.freedesktop.org
http://lists.freedesktop.org/mailman/listinfo/mesa-dev
For the series, Reviewed-by: Charmaine Lee
From: Brian Paul
Sent: Thursday, September 10, 2015 8:04 AM
To: mesa-dev@lists.freedesktop.org
Cc: Charmaine Lee; Brian Paul
Subject: [PATCH 4/4] svga: clean up the compile_vs/gs/fs() functions
Simplify
This series looks fine to me.
Reviewed-by: Charmaine Lee
From: Brian Paul
Sent: Monday, January 4, 2016 4:49 PM
To: mesa-dev@lists.freedesktop.org
Cc: Charmaine Lee
Subject: [PATCH 8/8] mesa: minor clean-up of some memcpy/sizeof() calls in
m_matrix.c
The actual increment of the num-generate-mipmap counter will be done
in a subsequent patch when hw generate mipmap is supported.
---
src/gallium/drivers/svga/svga_context.h| 4 +++-
src/gallium/drivers/svga/svga_pipe_query.c | 7 +++
src/gallium/drivers/svga/svga_screen.c | 2 ++
3 fil
Reviewed-by: Charmaine Lee
From: Brian Paul
Sent: Monday, January 11, 2016 5:24 PM
To: mesa-dev@lists.freedesktop.org
Cc: Charmaine Lee; Jose Fonseca
Subject: [PATCH] st/mesa: fix incorrect buffer token passed to
_mesa_BindFramebuffer()
I added this
This patch adds a new interface to support hardware mipmap generation.
PIPE_CAP_GENERATE_MIPMAP is added to allow a driver to specify
if this new interface is supported; if not supported, the state tracker will
fallback to mipmap generation by rendering/texturing.
---
src/gallium/docs/source/conte
For those formats that support hw mipmap generation, use the
DXGenMips command. Otherwise fallback to the mipmap generation utility.
Tested with piglit, OpenGL apps (Heaven, Turbine, Cinebench)
---
src/gallium/drivers/svga/svga_cmd.h | 4 ++
src/gallium/drivers/svga/svga_cmd_vgpu10.
>From: ibmir...@gmail.com on behalf of Ilia Mirkin
>
>Sent: Monday, January 11, 2016 7:12 PM
>To: Charmaine Lee
>Cc: mesa-dev@lists.freedesktop.org
>Subject: Re: [Mesa-dev] [PATCH 1/3] gallium/st: add
>pipe_context::generate_mipmap()
>On Mon, Jan 11, 2016 at 9:31
This patch adds a new interface to support hardware mipmap generation.
PIPE_CAP_GENERATE_MIPMAP is added to allow a driver to specify
if this new interface is supported; if not supported, the state tracker will
fallback to mipmap generation by rendering/texturing.
v2: add PIPE_CAP_GENERATE_MIPMAP
>From: Michel Dänzer
>Sent: Monday, January 11, 2016 11:37 PM
>To: Charmaine Lee
>Cc: mesa-dev@lists.freedesktop.org
>Subject: Re: [Mesa-dev] [PATCH 1/3] gallium/st: add
>pipe_context::generate_mipmap()
>On 12.01.2016 15:18, Charmaine Lee wrote:
>> This patch adds
This patch adds a new interface to support hardware mipmap generation.
PIPE_CAP_GENERATE_MIPMAP is added to allow a driver to specify
if this new interface is supported; if not supported, the state tracker will
fallback to mipmap generation by rendering/texturing.
v2: add PIPE_CAP_GENERATE_MIPMAP
This patch adds a new interface to support hardware mipmap generation.
PIPE_CAP_GENERATE_MIPMAP is added to allow a driver to specify
if this new interface is supported; if not supported, the state tracker will
fallback to mipmap generation by rendering/texturing.
v2: add PIPE_CAP_GENERATE_MIPMAP
Looks good to me too.
Reviewed-by: Charmaine Lee
From: mesa-dev on behalf of Jose
Fonseca
Sent: Tuesday, April 12, 2016 9:24 AM
To: Brian Paul; mesa-dev@lists.freedesktop.org
Cc: 11.2
Subject: Re: [Mesa-dev] [PATCH] st/mesa: fix memleak in
Looks good to me.
Reviewed-by: Charmaine Lee
From: Brian Paul
Sent: Thursday, April 14, 2016 2:12 PM
To: mesa-dev@lists.freedesktop.org
Cc: Charmaine Lee; 11.1 11.2
Subject: [PATCH] st/mesa: fix sampler view leak in st_DrawAtlasBitmaps()
I neglected to
Reviewed-by: Charmaine Lee
From: Brian Paul
Sent: Friday, April 15, 2016 2:41 PM
To: mesa-dev@lists.freedesktop.org
Cc: Charmaine Lee
Subject: [PATCH] svga: separate HUD counters for state objects
Count depth/stencil, blend, sampler, etc. state objects
Reviewed-by: Charmaine Lee
From: Brian Paul
Sent: Monday, April 25, 2016 8:48 AM
To: mesa-dev@lists.freedesktop.org
Cc: Charmaine Lee
Subject: [PATCH] svga: s/Elements/ARRAY_SIZE/
Standardize on the later macro rather than a mix of both.
---
src
nstruction */
Please remove this comment. It's not relevant in aa_transform_epilog.
Reviewed-by: Charmaine Lee
___
mesa-dev mailing list
mesa-dev@lists.freedesktop.org
https://urldefense.proofpoint.com/v1/url?u=http://lists.freedesktop.org/mailman/listin
Reviewed-by: Charmaine Lee
From: mesa-dev on behalf of Brian Paul
Sent: Tuesday, September 30, 2014 9:31 AM
To: mesa-dev@lists.freedesktop.org
Subject: [Mesa-dev] [PATCH] tgsi: fix Semantic.Name assignment in
tgsi_transform_input_decl()
Assign
Reviewed-by: Charmaine Lee
From: mesa-dev on behalf of Brian Paul
Sent: Monday, October 27, 2014 2:04 PM
To: mesa-dev@lists.freedesktop.org
Subject: [Mesa-dev] [PATCH] st/mesa: use PIPE_BIND_DISPLAY_TARGET when
checking for sRGB capability
When we
The series looks good. Just a minor comment below.
Reviewed-by: Charmaine Lee
>From: mesa-dev on behalf of Brian
>Paul
>Sent: Thursday, October 30, 2014 8:04 PM
>To: mesa-dev@lists.freedesktop.org
>Subject: [Mesa-dev] [PATCH 4/7] util: simplify temp register selection in
Reviewed-by: Charmaine Lee
From: Brian Paul
Sent: Thursday, February 18, 2016 7:52 AM
To: mesa-dev@lists.freedesktop.org
Cc: Charmaine Lee
Subject: [PATCH] st/mesa: implement a simple cache for glDrawPixels
Instead of discarding the texture we created
>From: Brian Paul
>Sent: Thursday, February 18, 2016 7:51 AM
>To: mesa-dev@lists.freedesktop.org
>Cc: Charmaine Lee
>Subject: [PATCH] svga: allow non-contiguous VS input declarations
>
>This fixes a glDrawPixels regression since b63fe0552b5f. The new
>quad-drawing ut
Reviewed-by: Charmaine Lee
From: Brian Paul
Sent: Thursday, February 18, 2016 12:30 PM
To: mesa-dev@lists.freedesktop.org
Cc: Charmaine Lee
Subject: [PATCH] svga: allow non-contiguous VS input declarations
This fixes a glDrawPixels regression since
>From: Brian Paul
>Sent: Monday, February 29, 2016 1:28 PM
>To: mesa-dev@lists.freedesktop.org
>Cc: Charmaine Lee
>Subject: [PATCH 2/3] svga: add new
>svga_winsys_context::get_command_buffer_size()
>To ask how large the current command buffer is. Will be used for
>
For this series, Reviewed-by: Charmaine Lee
From: Brian Paul
Sent: Friday, March 4, 2016 5:17 PM
To: mesa-dev@lists.freedesktop.org
Cc: Charmaine Lee
Subject: [PATCH 3/3] svga: add new surface-write-flushes HUD query
To know when we're flushin
Reviewed-by: Charmaine Lee
From: Brian Paul
Sent: Friday, March 4, 2016 5:17 PM
To: mesa-dev@lists.freedesktop.org
Cc: Charmaine Lee
Subject: [PATCH] st/mesa: 78-column wrapping in st_extensions.c
---
src/mesa/state_tracker/st_extensions.c | 175
For the series:
Reviewed-by: Charmaine Lee
From: Brian Paul
Sent: Wednesday, March 16, 2016 5:43 PM
To: mesa-dev@lists.freedesktop.org
Cc: Charmaine Lee
Subject: [PATCH 4/4] st/mesa: clean up st_translate_texture_target()
Reformat code. Improve
Series looks good to me.
Reviewed-by: Charmaine Lee
From: Brian Paul
Sent: Friday, March 18, 2016 4:49 PM
To: mesa-dev@lists.freedesktop.org
Cc: Charmaine Lee
Subject: [PATCH 11/11] svga: use shader sampler view declarations
Previously, we looked at
Tested and Reviewed-by: Charmaine Lee
From: Brian Paul
Sent: Friday, March 25, 2016 1:08 PM
To: mesa-dev@lists.freedesktop.org
Cc: Charmaine Lee
Subject: [PATCH] st/xa: emit sampler view declarations in shaders
Fixes recent regressions with the VMware
This series looks good to me.
Reviewed-by: Charmaine Lee
From: Brian Paul
Sent: Thursday, May 26, 2016 7:09 AM
To: mesa-dev@lists.freedesktop.org
Cc: Charmaine Lee; Roland Scheidegger
Subject: [PATCH 2/2] svga: fix test for unfilled triangles fallback
Looks good.
Reviewed-by: Charmaine Lee
From: Brian Paul
Sent: Thursday, May 26, 2016 5:59 PM
To: mesa-dev@lists.freedesktop.org
Cc: Charmaine Lee
Subject: [PATCH 2/2] svga: remove unneeded casts in get_query_result_vgpu9()
calls
---
src/gallium
For the series: Reviewed-by: Charmaine Lee
From: Brian Paul
Sent: Tuesday, June 7, 2016 12:03 PM
To: mesa-dev@lists.freedesktop.org
Cc: Neha Bhende; Charmaine Lee
Subject: [PATCH 6/6] llvmpipe: turn on pipe cap for GL_ARB_copy_image support
---
src
Reviewed-by: Charmaine Lee
From: Brian Paul
Sent: Tuesday, December 8, 2015 4:35 PM
To: mesa-dev@lists.freedesktop.org
Cc: Charmaine Lee
Subject: [PATCH] svga: initialize pipe_driver_query_info entries with a macro
To be safe, set all the fields in case
Reviewed-by: Charmaine Lee
From: Brian Paul
Sent: Thursday, December 10, 2015 1:09 PM
To: mesa-dev@lists.freedesktop.org
Cc: Charmaine Lee; Jose Fonseca
Subject: [PATCH] svga: avoid emitting redundant SetIndexBuffer commands
---
src/gallium/drivers/svga
>From: Brian Paul
>Sent: Thursday, December 10, 2015 2:05 PM
>To: mesa-dev@lists.freedesktop.org
>Cc: Jose Fonseca; Charmaine Lee
>Subject: [PATCH] svga: avoid emitting redundant SetSamplers() commands
>This greatly reduces the number of SetSamplers() commands for some
>app
Reviewed-by: Charmaine Lee
From: mesa-dev on behalf of Brian Paul
Sent: Wednesday, September 17, 2014 2:56 PM
To: mesa-dev@lists.freedesktop.org
Subject: Re: [Mesa-dev] [Mesa-stable] [PATCH] mesa: fix prog_optimize.c
assertions triggered by SWZ opcode
Nice catch.
Reviewed-by: Charmaine Lee
From: Brian Paul
Sent: Wednesday, November 1, 2017 7:45:29 AM
To: mesa-dev@lists.freedesktop.org
Cc: Charmaine Lee
Subject: [PATCH] gallium: increase pipe_sampler_view::target bitfield size for
MSVC
MSVC treats
For this series, Reviewed-by: Charmaine Lee
From: Brian Paul
Sent: Monday, November 6, 2017 1:00:30 PM
To: mesa-dev@lists.freedesktop.org
Cc: Charmaine Lee
Subject: [PATCH 1/2] st/mesa: use enum types instead of int/unsigned
Use the proper enum types
Reviewed-by: Charmaine Lee
From: Michel Dänzer
Sent: Thursday, July 13, 2017 12:21 AM
To: mesa-dev@lists.freedesktop.org
Cc: Charmaine Lee; Brian Paul
Subject: [PATCH] st/mesa: Handle st_framebuffer_create returning NULL
From: Michel Dänzer
Reviewed-by: Charmaine Lee
From: Lucas Stach
Sent: Thursday, July 13, 2017 10:01 AM
To: mesa-dev@lists.freedesktop.org
Cc: Charmaine Lee; Brian Paul
Subject: [PATCH] st/mesa: handle stfbi being NULL on entry of
st_framebuffer_reuse_or_create
Apparently
Fixes piglit test crash when context creation fails.
---
src/mesa/state_tracker/st_context.c | 6 +++---
1 file changed, 3 insertions(+), 3 deletions(-)
diff --git a/src/mesa/state_tracker/st_context.c
b/src/mesa/state_tracker/st_context.c
index 560d94e..8eccad6 100644
--- a/src/mesa/state_track
Fixes piglit test crash when context creation fails.
v2: As suggested by Brian, move the init to st_create_context_priv()
---
src/mesa/state_tracker/st_context.c | 6 +++---
1 file changed, 3 insertions(+), 3 deletions(-)
diff --git a/src/mesa/state_tracker/st_context.c
b/src/mesa/state_tracker
With this patch, the st manager will maintain a hash table for
the active framebuffer interface objects. A destroy_drawable interface
is added to allow the state tracker to notify the st manager to remove
the associated framebuffer interface object from the hash table,
so the associated framebuffer
Reviewed-by: Charmaine Lee
From: Brian Paul
Sent: Thursday, July 20, 2017 1:54 PM
To: mesa-dev@lists.freedesktop.org
Cc: Charmaine Lee; Neha Bhende
Subject: [PATCH] svga: only support 4x, 8x, 16x msaa
Skip 2x MSAA, for example, since it's seldom
799a1d3 in __libc_start_main () from /usr/lib32/libc.so.6
No symbol table info available.
#23 0x5662d159 in _start ()
No symbol table info available.
On 20.07.2017 20:26, Charmaine Lee wrote:
> With this patch, the st manager will maintain a hash table for
> the active framebuffer inte
With this patch, framebuffer interface hash table is created
per state tracker manager.
Fixes crash with steam.
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=101876
Fixes: 5124bf98239 ("st/mesa: add destroy_drawable interface")
Tested-by: Christoph Haag
---
src/gallium/include/state_tr
>From: Brian Paul
>Sent: Saturday, July 22, 2017 12:24 PM
>To: mesa-dev@lists.freedesktop.org
>Cc: Charmaine Lee; Neha Bhende
>Subject: [PATCH 2/2] svga: implement MSAA alpha_to_one feature
>The device doesn't directly support this feature so we implement it with
>ad
Hi Marek,
I have pushed the fix for Steam. Commit bbc29393d3beaf6344c7188547b4ff61b63946ae
should fix the problem. Can you please try?
-Charmaine
From: Marek Olšák
Sent: Monday, July 24, 2017 3:16:07 PM
To: Charmaine Lee
Cc: Christoph Haag; mesa-dev
>From: James Legg
>Sent: Tuesday, July 25, 2017 6:24 AM
>To: mesa-dev@lists.freedesktop.org; Charmaine Lee
>Subject: Re: [Mesa-dev] [PATCH] st/mesa: create framebuffer iface hash table
>per st manager
>On Sun, 2017-07-23 at 16:37 -0700, Charmaine Lee wrote:
>> With
Fixes: bbc29393d3beaf6344c7188547b4ff61b63946ae
Tested-by: Christoph Haag
---
src/mesa/state_tracker/st_manager.c | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
diff --git a/src/mesa/state_tracker/st_manager.c
b/src/mesa/state_tracker/st_manager.c
index 834bcc9..6447403 100644
--- a/src/
Change looks good.
Reviewed-by: Charmaine Lee
From: Brian Paul
Sent: Wednesday, August 2, 2017 8:30 PM
To: Bruce Cherniak; mesa-dev@lists.freedesktop.org
Cc: 17 . 2; Charmaine Lee
Subject: Re: [Mesa-stable] [PATCH] st/mesa: add osmesa framebuffer iface
Series looks good. One typo below:
>From: Brian Paul
>Sent: Thursday, April 27, 2017 10:19 AM
>To: mesa-dev@lists.freedesktop.org
>Cc: Charmaine Lee; Neha Bhende
>Subject: [PATCH 1/2] wglgears.c: add -srgb option
>To test sRGB pixel format selection and sRGB renderi
Looks great.
For the series, Reviewed-by: Charmaine Lee
From: Brian Paul
Sent: Wednesday, May 3, 2017 12:49:40 PM
To: mesa-dev@lists.freedesktop.org
Cc: Charmaine Lee; Neha Bhende
Subject: [PATCH 2/2] wglgears: fix up wglChoosePixelFormatARB() attribute
For this series, Reviewed-by: Charmaine Lee
From: Brian Paul
Sent: Thursday, November 9, 2017 11:31:42 AM
To: mesa-dev@lists.freedesktop.org
Cc: Charmaine Lee
Subject: [PATCH 3/3] mesa: s/GLint/gl_buffer_index/ for _ColorDrawBufferIndexes
Also fix
Reviewed-by; Charmaine Lee
From: Brian Paul
Sent: Thursday, November 9, 2017 11:31:16 AM
To: mesa-dev@lists.freedesktop.org
Cc: Charmaine Lee
Subject: [PATCH] st/mesa: remove 'struct' keyword on function parameter
st_src_reg is a class, no
Reviewed-by: Charmaine Lee
From: Brian Paul
Sent: Friday, November 10, 2017 6:40:26 PM
To: mesa-dev@lists.freedesktop.org
Cc: Charmaine Lee
Subject: [PATCH] svga: issue debug warning for unsupported two-sided stencil
state
We only have a single
>From: Brian Paul
>Sent: Tuesday, November 14, 2017 3:42 PM
>To: mesa-dev@lists.freedesktop.org
>Cc: Charmaine Lee; Neha Bhende
>Subject: [PATCH 1/2] tgsi: s/unsigned/enum tgsi_texture_type/
...
>diff --git a/src/gallium/auxiliary/tgsi/tgsi_util.h
>b/src/gallium/auxil
Reviewed-by: Charmaine Lee
From: Brian Paul
Sent: Thursday, November 16, 2017 3:36:15 PM
To: mesa-dev@lists.freedesktop.org
Cc: Charmaine Lee; Neha Bhende
Subject: [PATCH] svga: add missing PIPE_SHADER_CAP_MAX_HW_ATOMIC_COUNTER* cases
---
src/gallium
Reviewed-by: Charmaine Lee
From: Brian Paul
Sent: Friday, November 17, 2017 2:40:01 PM
To: mesa-dev@lists.freedesktop.org
Cc: Charmaine Lee; Neha Bhende; Roland Scheidegger
Subject: [PATCH] tgsi: bump tgsi_opcode_info::output_mode size to 4 bits
To
Series looks good.
Reviewed-by: Charmaine Lee
From: Brian Paul
Sent: Tuesday, November 21, 2017 6:33:22 AM
To: mesa-dev@lists.freedesktop.org
Cc: Charmaine Lee; Neha Bhende
Subject: [PATCH 2/2] svga: move svga_is_format_supported() to svga_format.c
For the series, Reviewed-by: Charmaine Lee
From: Brian Paul
Sent: Thursday, June 15, 2017 10:42:00 AM
To: mesa-dev@lists.freedesktop.org
Cc: Charmaine Lee; Neha Bhende
Subject: [PATCH 2/2] draw: check for line_width != 1.0f in validate_pipeline()
We
Reviewed-by: Charmaine Lee
From: Brian Paul
Sent: Friday, June 16, 2017 12:21 PM
To: mesa-dev@lists.freedesktop.org
Cc: Charmaine Lee; Neha Bhende
Subject: [PATCH] svga: add some missing SVGA_STATS_* enum values, prefix strings
To fix the build when
Reviewed-by: Charmaine Lee
From: Brian Paul
Sent: Wednesday, June 28, 2017 3:13 PM
To: mesa-dev@lists.freedesktop.org
Cc: Charmaine Lee; Neha Bhende
Subject: [PATCH] svga: add texture size/levels sanity check code in
svga_texture_create()
The state
Reviewed-by: Charmaine Lee
From: Brian Paul
Sent: Sunday, July 2, 2017 8:07 AM
To: mesa-dev@lists.freedesktop.org
Cc: Charmaine Lee
Subject: [PATCH] wglcontext: assorted updates
Print context flags, vendor, renderer strings.
Default to not setting the
>From: Brian Paul
>Sent: Sunday, July 2, 2017 8:12 AM
>To: mesa-dev@lists.freedesktop.org
>Cc: Charmaine Lee
>Subject: [PATCH 1/4] svga: fix buffer binding flags initialization
>If a buffer is created/initialized with glNamedBufferData we will
>have no target (GL_ARRAY_BUFF
st_texture_object(texObj)->pt);
>+ level = texImage->Level + texObj->MinLevel;
>+ box.z += texObj->MinLayer;
> }
>+ else {
>+ /* Texture level sizes may be inconsistent. We my have "loose",
>+ * per-image gallium resources. The texImage->Level may not match
>+ * the gallium resource texture level.
>+ */
>+ level = find_mipmap_level(texImage, pt);
>+ }
>+
>+ assert(level <= pt->last_level);
> pipe->clear_texture(pipe, pt, level, &box, clearValue ? clearValue
>: zeros);
> }
>--
>1.9.1
Series looks good to me.
Reviewed-by: Charmaine Lee
___
mesa-dev mailing list
mesa-dev@lists.freedesktop.org
https://lists.freedesktop.org/mailman/listinfo/mesa-dev
Reviewed-by: Charmaine Lee
From: Brian Paul
Sent: Friday, July 7, 2017 7:11 AM
To: mesa-dev@lists.freedesktop.org
Cc: Charmaine Lee; Neha Bhende
Subject: [PATCH] st/mesa: remove unused st_framebuffer::Private field
---
src/mesa/state_tracker
Series looks good.
Reviewed-by: Charmaine Lee
From: Brian Paul
Sent: Friday, July 7, 2017 7:11 AM
To: mesa-dev@lists.freedesktop.org
Cc: Charmaine Lee; Neha Bhende
Subject: [PATCH 3/3] vbo: rename target->index in loopback code
Because it's
Reviewed-by: Charmaine Lee
From: Brian Paul
Sent: Wednesday, July 5, 2017 7:56 PM
To: mesa-dev@lists.freedesktop.org
Cc: Charmaine Lee; Neha Bhende
Subject: [PATCH] svga: adjust line subpixel position for HWv8
This fixes two regressions on HWv8
>From: Brian Paul
>Sent: Friday, July 7, 2017 7:10 AM
>To: mesa-dev@lists.freedesktop.org
>Cc: Charmaine Lee; Neha Bhende; Olivier Lauffenburger
>Subject: [PATCH 2/2] mesa: finish implementing glPrimitiveRestartNV() for
>display lists
>If we try to build a dis
Reviewed-by: Charmaine Lee
From: Brian Paul
Sent: Sunday, July 9, 2017 1:00 PM
To: mesa-dev@lists.freedesktop.org
Cc: Charmaine Lee
Subject: [PATCH] svga: fix breakage in create_backed_surface_view()
This fixes a regression in some piglit tests since
Reviewed-by :Charmaine Lee
From: Brian Paul
Sent: Monday, July 10, 2017 7:40 AM
To: mesa-dev@lists.freedesktop.org
Cc: Charmaine Lee; mesa-sta...@lists.freedesktop.org
Subject: [PATCH] svga: fix PIPE_CAP_MAX_TEXTURE_BUFFER_SIZE value
This query is
Series looks good.
Reviewed-by: Charmaine Lee
From: Brian Paul
Sent: Monday, July 10, 2017 2:50:25 PM
To: mesa-dev@lists.freedesktop.org
Cc: Charmaine Lee; Neha Bhende
Subject: [PATCH 5/5] svga: s/unsigned/enum tgsi_texture_type/
---
src/gallium
Commit a5e733c6b52e93de3000647d075f5ca2f55fcb71 fixes the dangling
framebuffer object by unreferencing the window system draw/read buffers
when context is released. However this can prematurely destroy the
resources associated with these window system buffers. The problem is
reproducible with Turbi
1 - 100 of 148 matches
Mail list logo