We basically just need to uncomment Ben's code.
Signed-off-by: Kenneth Graunke
---
src/mesa/drivers/dri/i965/gen6_queryobj.c | 8
1 file changed, 4 insertions(+), 4 deletions(-)
diff --git a/src/mesa/drivers/dri/i965/gen6_queryobj.c
b/src/mesa/drivers/dri/i965/gen6_queryobj.c
index 9f
https://bugs.freedesktop.org/show_bug.cgi?id=92278
Tapani Pälli changed:
What|Removed |Added
Status|NEW |RESOLVED
Resolution|---
On Mon, 2015-11-09 at 16:52 +0100, Iago Toral wrote:
> On Wed, 2015-11-04 at 15:33 -0800, Kristian Høgsberg Kristensen wrote:
> > All GLSL IR consumers run this lowering pass so we can move it to the
> > linker. This moves the pass up quite a bit, but that's the point: it
> > needs to run before we
On Mon, Nov 9, 2015 at 11:55 PM, Kenneth Graunke wrote:
> Signed-off-by: Kenneth Graunke
> ---
> src/mesa/drivers/dri/i965/brw_fs.cpp | 3 +++
> src/mesa/drivers/dri/i965/brw_vec4.cpp | 3 +++
> 2 files changed, 6 insertions(+)
>
> diff --git a/src/mesa/drivers/dri/i965/brw_fs.cpp
> b/src/mes
On 11/10/2015 02:56 AM, Ian Romanick wrote:
> From: Ian Romanick
>
> tl;dr: For many types of GL object, we can *NEVER* use the Gen function.
>
> In OpenGL ES (all versions!) and OpenGL compatibility profile,
> applications don't have to call Gen functions. The GL spec is very
> clear about h
On 11/10/2015 02:56 AM, Ian Romanick wrote:
> From: Ian Romanick
>
> Signed-off-by: Ian Romanick
> ---
> src/mesa/main/varray.c | 29 +++--
> src/mesa/main/varray.h | 7 +++
> 2 files changed, 22 insertions(+), 14 deletions(-)
>
> diff --git a/src/mesa/main/varra
I've been carrying around a patch to do this for the last few months,
and it's been exceedingly useful for debugging GS and tessellation
problems. I've caught lots of bugs by inspecting the interface
expectations of two adjacent stages.
It's not that much spam, so I figure we may as well just pri
On Tuesday, November 10, 2015 12:41:47 AM Matt Turner wrote:
> On Mon, Nov 9, 2015 at 11:55 PM, Kenneth Graunke
> wrote:
> > Signed-off-by: Kenneth Graunke
> > ---
> > src/mesa/drivers/dri/i965/brw_fs.cpp | 3 +++
> > src/mesa/drivers/dri/i965/brw_vec4.cpp | 3 +++
> > 2 files changed, 6 inse
Hi,
I found some difference in the content of dec->bsp_bo[i], for h264 when
using st/vdpau (ok) and st/vaapi (ko).
In src/gallium/state_trackers/va/picture.c, at least the reference frames
are not set. At minimum it is missing something like the following though
still not enough:
@@ -193,7 +194,
On Mon, 2015-11-09 at 12:27 -0500, Connor Abbott wrote:
> On Mon, Nov 9, 2015 at 10:41 AM, Jason Ekstrand wrote:
> >
> > On Nov 9, 2015 7:24 AM, "Connor Abbott" wrote:
> >>
> >> On Mon, Nov 9, 2015 at 6:55 AM, Iago Toral wrote:
> >> > Hi,
> >> >
> >> > Currently, NIR defines vecN operations as u
Inspired by a patch by Fabian Bieler.
Fabian defined a _3DPRIM_PATCHLIST_0 macro (which isn't actually a valid
topology type); I instead chose to make a macro that takes an argument.
He also took the number of patch vertices from _mesa_prim (which was set
to ctx->TessCtrlProgram.patch_vertices) -
We'd like to shadow these when possible, but the current code doesn't
work properly for TCS outputs. For now, disable it.
Signed-off-by: Kenneth Graunke
---
src/glsl/nir/nir_lower_outputs_to_temporaries.c | 3 +++
1 file changed, 3 insertions(+)
diff --git a/src/glsl/nir/nir_lower_outputs_to_t
Tessellation control shader inputs are an array indexed by the vertex
number, like geometry shader inputs. There aren't per-patch TCS inputs.
Tessellation evaluation shaders have both per-vertex and per-patch
inputs. Per-vertex inputs get the new intrinsics; per-patch inputs
continue to use the
Similar to nir_load_per_vertex_input, but for outputs. This is not
useful in geometry shaders, but will be useful in tessellation shaders.
Signed-off-by: Kenneth Graunke
---
src/glsl/nir/nir_intrinsics.h | 1 +
src/glsl/nir/nir_lower_io.c | 27 ++-
src/glsl/nir/nir_pr
Normally, we rely on nir_lower_outputs_to_temporaries to create shadow
variables for outputs, buffering the results and writing them all out
at the end of the program. However, this is infeasible for tessellation
control shader outputs.
Tessellation control shaders can generate multiple output ve
On Tue, Nov 10, 2015 at 4:09 AM, Julien Isorce wrote:
> Hi,
>
> I found some difference in the content of dec->bsp_bo[i], for h264 when
> using st/vdpau (ok) and st/vaapi (ko).
>
> In src/gallium/state_trackers/va/picture.c, at least the reference frames
> are not set. At minimum it is missing som
On Mon, Nov 09, 2015 at 03:42:17PM -0800, Ian Romanick wrote:
> On 10/31/2015 09:43 AM, Luc Verhaegen wrote:
> >
> > Like the last few years, the pentabarf system will be used for talk
>
> Properly pronounced like "pent up barf." It seems like they should have
> a "Replace pentabarf" BoF to jus
In particular I was thinking about a3xx hardware that most likely can't
physically support ES 3.1, and also drivers that may not get it for a long
while.
On Mon, Nov 9, 2015 at 6:29 PM, Ilia Mirkin wrote:
> On Mon, Nov 9, 2015 at 7:10 PM, Ian Romanick wrote:
> > On 11/04/2015 03:26 PM, Ryan Hou
https://bugs.freedesktop.org/show_bug.cgi?id=91888
--- Comment #6 from Emil Velikov ---
(In reply to Giulio Camuffo from comment #5)
> (In reply to Daniel Stone from comment #2)
> > I think that commit is a a red herring. 0x3098 is
> > EGL_CONTEXT_CLIENT_VERSION, and Mesa has recently gained more
The current code is busted in a number of ways.
- initially checks for omx_display (rather than omx_screen), which may
or may not be around.
- blindly feeds the empty env variable string to loader_open_device()
- reads the env variable every time get_screen is called
- the latter manifests int
On Fri, 2015-11-06 at 14:03 +0200, Tapani Pälli wrote:
> From: Iago Toral Quiroga
>
> We will need this later on when we implement proper support for
> precision qualifiers in the drivers and also to do link time checks for
> uniforms as indicated by the spec.
>
> This patch also adds compile-ti
s/loose/lose
Reviewed-by: Iago Toral Quiroga
On Thu, 2015-11-05 at 13:33 +0200, Tapani Pälli wrote:
> This information will be used by cross stage validation of varyings
> for pipeline objects.
>
> Signed-off-by: Tapani Pälli
> ---
> src/glsl/lower_packed_varyings.cpp | 1 +
> 1 file changed,
On 11/10/2015 12:26 PM, Iago Toral wrote:
On Fri, 2015-11-06 at 14:03 +0200, Tapani Pälli wrote:
From: Iago Toral Quiroga
We will need this later on when we implement proper support for
precision qualifiers in the drivers and also to do link time checks for
uniforms as indicated by the spec.
On Tue, 2015-11-10 at 12:41 +0200, Tapani Pälli wrote:
>
> On 11/10/2015 12:26 PM, Iago Toral wrote:
> > On Fri, 2015-11-06 at 14:03 +0200, Tapani Pälli wrote:
> >> From: Iago Toral Quiroga
> >>
> >> We will need this later on when we implement proper support for
> >> precision qualifiers in the
On Tue, Sep 15, 2015 at 12:51 AM, Ilia Mirkin wrote:
> On Tue, Sep 15, 2015 at 12:41 AM, Tapani Pälli wrote:
>>
>>
>> On 09/15/2015 12:43 AM, Ilia Mirkin wrote:
>>>
>>> On Mon, Sep 14, 2015 at 4:35 PM, Ilia Mirkin wrote:
Signed-off-by: Ilia Mirkin
---
src/glsl/builtin_vari
On Mon, Nov 9, 2015 at 1:05 PM, Emil Velikov wrote:
> On 8 November 2015 at 21:45, Marek Olšák wrote:
>> From: Marek Olšák
>>
>> otherwise the SX or CB blocks can go bananas
>> ---
>
> Should we get this into stable as well, considering Alex requested
> that we have Stoney support there ? It see
On Thu, 2015-11-05 at 13:33 +0200, Tapani Pälli wrote:
> Fixes following failing ES3.1 CTS tests:
>
>ES31-CTS.sepshaderobjs.InterfacePrecisionMatchingFloat
>ES31-CTS.sepshaderobjs.InterfacePrecisionMatchingInt
>ES31-CTS.sepshaderobjs.InterfacePrecisionMatchingUInt
>
> Signed-off-by: T
On Tue, 2015-11-10 at 12:10 +0100, Iago Toral wrote:
> On Thu, 2015-11-05 at 13:33 +0200, Tapani Pälli wrote:
> > Fixes following failing ES3.1 CTS tests:
> >
> >ES31-CTS.sepshaderobjs.InterfacePrecisionMatchingFloat
> >ES31-CTS.sepshaderobjs.InterfacePrecisionMatchingInt
> >ES31-CTS.s
On Thu, 2015-11-05 at 13:33 +0200, Tapani Pälli wrote:
> From: Iago Toral Quiroga
>
> The GLSL ES spec specifies default precision qualifiers for certain types,
> so populate the symbol table with these.
>
> Notice that the desktop GLSL spec also indicates defaults for some types
> but this is n
On Mon, Nov 9, 2015 at 10:55 AM, Nicolai Hähnle wrote:
> On 08.11.2015 22:48, Marek Olšák wrote:
>>
>> From: Marek Olšák
>>
>> ---
>> src/gallium/drivers/r600/r600_hw_context.c| 2 +-
>> src/gallium/drivers/r600/r600_state_common.c | 2 +-
>> src/gallium/drivers/radeon/r600_pipe_common.h
On 11/10/2015 01:15 PM, Iago Toral wrote:
On Tue, 2015-11-10 at 12:10 +0100, Iago Toral wrote:
On Thu, 2015-11-05 at 13:33 +0200, Tapani Pälli wrote:
Fixes following failing ES3.1 CTS tests:
ES31-CTS.sepshaderobjs.InterfacePrecisionMatchingFloat
ES31-CTS.sepshaderobjs.InterfacePrecis
On 11/10/2015 01:06 PM, Ilia Mirkin wrote:
On Tue, Sep 15, 2015 at 12:51 AM, Ilia Mirkin wrote:
On Tue, Sep 15, 2015 at 12:41 AM, Tapani Pälli wrote:
On 09/15/2015 12:43 AM, Ilia Mirkin wrote:
On Mon, Sep 14, 2015 at 4:35 PM, Ilia Mirkin wrote:
Signed-off-by: Ilia Mirkin
---
src/
On Tue, 2015-11-10 at 13:34 +0200, Tapani Pälli wrote:
>
> On 11/10/2015 01:15 PM, Iago Toral wrote:
> > On Tue, 2015-11-10 at 12:10 +0100, Iago Toral wrote:
> >> On Thu, 2015-11-05 at 13:33 +0200, Tapani Pälli wrote:
> >>> Fixes following failing ES3.1 CTS tests:
> >>>
> >>> ES31-CTS.sepshade
On 10 November 2015 10:06:49 pm AEDT, Ilia Mirkin wrote:
>On Tue, Sep 15, 2015 at 12:51 AM, Ilia Mirkin
>wrote:
>> On Tue, Sep 15, 2015 at 12:41 AM, Tapani Pälli
> wrote:
>>>
>>>
>>> On 09/15/2015 12:43 AM, Ilia Mirkin wrote:
On Mon, Sep 14, 2015 at 4:35 PM, Ilia Mirkin
>wrote:
>
I realized that patch 1/2 hasn't been reviewed, and this one didn't get
R-b. Any objection to these two?
thanks,
Eduardo
On 10/23/2015 05:55 PM, Eduardo Lima Mitev wrote:
> When both fadd and fmul instructions have at least one operand that is a
> constant and it is only used once, the total numb
On 8 November 2015 at 22:34, Timothy Arceri wrote:
> From: Timothy Arceri
>
> Qualifiers on member variables are redundent all we need to do
> if check if it matches the stream associated with the block and
> throw an error if its not.
>
> Cc: Samuel Iglesias Gonsalvez
> Cc: Emil Velikov
> ---
On 8 November 2015 at 22:34, Timothy Arceri wrote:
> From: Timothy Arceri
>
> ---
> src/glsl/glcpp/glcpp-parse.y| 1 +
> src/glsl/glsl_parser_extras.cpp | 1 +
> src/glsl/glsl_parser_extras.h | 2 ++
> src/mesa/main/extensions.c | 1 +
> src/mesa/main/mtypes.h | 1 +
> 5 file
On 8 November 2015 at 22:34, Timothy Arceri wrote:
> From: Timothy Arceri
>
> ---
> src/glsl/glsl_parser_extras.h | 5 +
> 1 file changed, 5 insertions(+)
>
> diff --git a/src/glsl/glsl_parser_extras.h b/src/glsl/glsl_parser_extras.h
> index 684b917..1d8c1b8 100644
> --- a/src/glsl/glsl_pars
On 09/10/15 08:55, Dave Airlie wrote:
On 9 October 2015 at 13:30, Boyan Ding wrote:
2015-10-09 8:38 GMT+08:00 Dave Airlie :
From: Dave Airlie
So I've known this was broken before, cogl has a workaround
for it from what I know, but with the gallium based swrast
drivers BlitFramebuffer from ba
Hi Tim,
On 8 November 2015 at 22:34, Timothy Arceri wrote:
> From: Timothy Arceri
>
> This is in preparation for compile-time constant support,
> a later patch will remove validation from the parser.
Thanks for splitting these up. The approach you opted for seems rather
nasty way imho. Let me e
On Sun, Nov 8, 2015 at 9:12 PM, Rob Clark wrote:
> The goal is to allow the pipe driver to request something other than
> TGSI, but detect whether what is getting is TGSI vs what it requested.
> The pipe drivers will always have to support TGSI (and convert that into
> whatever it is that they pre
On Sun, Nov 8, 2015 at 9:12 PM, Rob Clark wrote:
> ---
> src/gallium/include/pipe/p_defines.h | 1 +
> src/gallium/include/pipe/p_state.h | 7 +++
> 2 files changed, 8 insertions(+)
>
> diff --git a/src/gallium/include/pipe/p_defines.h
> b/src/gallium/include/pipe/p_defines.h
> index 0a9d9
Hi Tim,
On 8 November 2015 at 22:34, Timothy Arceri wrote:
> From: Timothy Arceri
>
> This is in preparation for compile-time constant support, a later patch
> will remove the validation from the shader.
>
> The global shader layout qualifiers will now mostly be validated in
> glsl_parser_extras
On 8 November 2015 at 22:34, Timothy Arceri wrote:
> From: Timothy Arceri
>
> Now that we have added validation elsewhere we can remove it from
> the parser.
Despite the comments that cover the last few patches (04-06 incl.)
these look functionally correct, and if others disagree with my
suggesti
On 8 November 2015 at 22:34, Timothy Arceri wrote:
> From: Timothy Arceri
>
> This helper is similar to the function added as part of the
> ast_layout_expression class but will be used when only the
> ast_expression type is required for the qualifier.
>
> ast_expression is used if qualifier can't
Hi Tim,
On 8 November 2015 at 22:34, Timothy Arceri wrote:
> From: Timothy Arceri
>
> In this patch we introduce a new ast type for holding the new
> compile-time constant expressions. The main reason for this is that
> we can no longer do merging of layout qualifiers before they have been
> con
Hi Tim,
Mostly trivial suggestions, and one bug caught :-)
On 8 November 2015 at 22:34, Timothy Arceri wrote:
> From: Timothy Arceri
>
> This patch replaces the old interger constant qualifiers with either
typo "integer"
> the new ast_layout_expression type if the qualifier requires merging
> o
On 8 November 2015 at 22:34, Timothy Arceri wrote:
> From: Timothy Arceri
>
> This helper is similar to the function added as part of the
> ast_layout_expression class but will be used when only the
> ast_expression type is required for the qualifier.
>
> ast_expression is used if qualifier can't
On 8 November 2015 at 22:34, Timothy Arceri wrote:
> From: Timothy Arceri
>
> ARB_explicit_uniform_location allows the index for subroutine functions
> to be explicitly set in the shader.
>
> This patch reduces the restriction on the index qualifier in
> validate_layout_qualifiers() to allow it t
On Tue, Nov 10, 2015 at 7:24 AM, Marek Olšák wrote:
>> +/**
>> + * The 'ir' parameter identifies whether the shader state contains TGSI
>> + * tokens, etc. If the driver returns 'PIPE_SHADER_IR_TGSI' for the
>> + * 'PIPE_SHADER_CAP_PREFERRED_IR' shader param, the ir will *always* be
>> + * 'PIPE_
On 11/09/2015 10:20 PM, Jimmy Berry wrote:
On Mon, Nov 9, 2015 at 11:28 AM, Brian Paul wrote:
On 11/07/2015 09:05 PM, Jimmy Berry wrote:
- env GALLIUM_HUD_VISIBLE: control default visibility
- env GALLIUM_HUD_SIGNAL_TOGGLE: toggle visibility via signal
---
docs/envvars.html
Hi Samuel,
Sorry about this I thought I already replied :-\
On 29 October 2015 at 22:22, Samuel Pitoiset wrote:
> On 10/27/2015 02:01 PM, samuel.pitoiset wrote:
>> On 27/10/2015 12:52, Emil Velikov wrote:
>>>
>>> On 27 October 2015 at 10:50, samuel.pitoiset
>>> wrote:
On 27/10/2015 11
On 11/08/2015 01:12 PM, Rob Clark wrote:
The goal is to allow the pipe driver to request something other than
TGSI, but detect whether what is getting is TGSI vs what it requested.
The pipe drivers will always have to support TGSI (and convert that into
whatever it is that they prefer), but in so
In my opinion, glsl_to_nir should be in its own file and independent
of glsl_to_tgsi.
Marek
On Sun, Nov 8, 2015 at 9:12 PM, Rob Clark wrote:
> ---
> src/mesa/state_tracker/st_glsl_to_tgsi.cpp | 410
> -
> src/mesa/state_tracker/st_glsl_to_tgsi.h | 5 +
> src/mes
Am 10.11.2015 um 15:41 schrieb Rob Clark:
> On Tue, Nov 10, 2015 at 7:24 AM, Marek Olšák wrote:
>>> +/**
>>> + * The 'ir' parameter identifies whether the shader state contains TGSI
>>> + * tokens, etc. If the driver returns 'PIPE_SHADER_IR_TGSI' for the
>>> + * 'PIPE_SHADER_CAP_PREFERRED_IR' sha
On Sun, Nov 8, 2015 at 3:12 PM, Rob Clark wrote:
> ---
> src/mesa/state_tracker/st_glsl_to_tgsi.cpp | 410
> -
> src/mesa/state_tracker/st_glsl_to_tgsi.h | 5 +
> src/mesa/state_tracker/st_program.c| 118 +++--
> src/mesa/state_tracker/st_program.h
https://bugs.freedesktop.org/show_bug.cgi?id=92869
--- Comment #3 from Jose Fonseca ---
I believe that there was a problem with xserver's glx/createcontext.c Ian
mentioned on
http://lists.freedesktop.org/archives/mesa-dev/2015-April/082010.html
but it has been fixed
http://lists.freedesk
On Mon, Nov 09, 2015 at 11:59:43PM -0800, Kenneth Graunke wrote:
> We basically just need to uncomment Ben's code.
>
> Signed-off-by: Kenneth Graunke
> ---
> src/mesa/drivers/dri/i965/gen6_queryobj.c | 8
> 1 file changed, 4 insertions(+), 4 deletions(-)
>
> diff --git a/src/mesa/drive
On Tue, Nov 10, 2015 at 10:59 AM, Connor Abbott wrote:
> On Sun, Nov 8, 2015 at 3:12 PM, Rob Clark wrote:
>> ---
>> src/mesa/state_tracker/st_glsl_to_tgsi.cpp | 410
>> -
>> src/mesa/state_tracker/st_glsl_to_tgsi.h | 5 +
>> src/mesa/state_tracker/st_program.c
On 11/10/2015 01:19 AM, Kenneth Graunke wrote:
> Inspired by a patch by Fabian Bieler.
>
> Fabian defined a _3DPRIM_PATCHLIST_0 macro (which isn't actually a valid
> topology type); I instead chose to make a macro that takes an argument.
> He also took the number of patch vertices from _mesa_prim
I think I'll end up moving st_glsl_to_nir (plus the fxns only called
from it) into a new file. But I think get_mesa_program_nir() and
get_mesa_program_tgsi() could end up sharing more common code like I
am doing w/ st_translate_xyz_program().. at least that is my current
thinking..
BR,
-R
On Tue
On 11/09/2015 09:24 PM, Valera Rozuvan wrote:
On Tue, Nov 10, 2015 at 4:13 AM, Brian Paul wrote:
After running depmod, you probably need to update the initramfs with: 'sudo
update-initramfs -u'
-Brian
Hi Brian. First of all, thank you for your reply. I have tried your
suggestion on my worki
On 11/09/2015 04:10 PM, Ian Romanick wrote:
> On 11/04/2015 03:26 PM, Ryan Houdek wrote:
>> I'm hoping to potentially convince about lowering the minimum
>> requirement of EXT_buffer_storage from ES 3.1 to ES 3.0.
>> The only thing that causes it to require ES 3.1 is glMemoryBarrier,
>> which shoul
On 11/09/2015 04:29 PM, Ilia Mirkin wrote:
> On Mon, Nov 9, 2015 at 7:10 PM, Ian Romanick wrote:
>> On 11/04/2015 03:26 PM, Ryan Houdek wrote:
>>> I'm hoping to potentially convince about lowering the minimum
>>> requirement of EXT_buffer_storage from ES 3.1 to ES 3.0.
>>> The only thing that caus
Signed-off-by: Martin Peres
Reviewed-by: Boyan Ding
Reviewed-by: Kristian Høgsberg
---
src/egl/drivers/dri2/egl_dri2.c | 6 +++---
src/egl/drivers/dri2/platform_x11.c | 6 +-
src/egl/drivers/dri2/platform_x11_dri3.c | 10 +-
3 files changed, 13 insertions(+), 9 delet
From: Boyan Ding
v2: From Martin Peres
- convert to the new drawable interface
- delete dead code after the dropping of some vfuncs
- delete the width and height attributes since they are found in the helper
Signed-off-by: Boyan Ding
Signed-off-by: Martin Peres
Reviewed-by: Kristian Høgsber
From: Boyan Ding
dri3 for EGL will use different struct other than dri2_egl_surface for
an EGL surface, the common code only uses __DRIdrawable from that
struct, so instead of converting _EGLSurface to dri2_egl_surface, let
the platform code return the __DRIdrawable by its own (although the
curre
From: Boyan Ding
v2: From Martin Peres
- Try to fit in the 80-col limit as much as possible
v3: From Martin Peres
- introduce loader_dri3_helper.la to avoid dragging the xcb dep everywhere
(Kristian & Emil)
- get rid of the width, height, dri_screen and is_different_gpu vfuncs
(Kristian)
-
Here is an update to the v3, addressing almost all the comments I got during
the previous round. The one item that is left to do is the handling of
EGL_BUFFER_PRESERVED which will take some time since I need to write a piglit
test for it.
From: Boyan Ding
v2: from Martin Peres
- Replace a tab with spaces
Signed-off-by: Boyan Ding
Reviewed-by: Martin Peres
Reviewed-by: Kristian Høgsberg
---
src/egl/drivers/dri2/platform_x11.c | 1 +
src/egl/drivers/dri2/platform_x11_dri3.c | 77 +++-
2 files
From: Boyan Ding
v2: From Martin Peres
- Tell we are compiling the dri3 backend in configure.ac
- Update the Makefile.am
- get rid of the LIBDRM_HAS_RENDERNODE_SUPPORT macro
- fix some warnings related to EGLuint64KHR to int64_t conversions
- use dri2_get_dri_config to get the __DRIconfig in
From: Boyan Ding
Used to support EGL_KHR_image_pixmap.
Signed-off-by: Boyan Ding
Reviewed-by: Martin Peres
Reviewed-by: Kristian Høgsberg
---
src/loader/loader_dri3_helper.c | 78 ++---
src/loader/loader_dri3_helper.h | 9 +
2 files changed, 58 insert
On Tue, Nov 10, 2015 at 4:03 AM, Eduardo Lima Mitev wrote:
> I realized that patch 1/2 hasn't been reviewed, and this one didn't get
> R-b. Any objection to these two?
Go ahead
Reviewed-by: Jason Ekstrand
> thanks,
> Eduardo
>
> On 10/23/2015 05:55 PM, Eduardo Lima Mitev wrote:
>> When both f
On Mon, Nov 9, 2015 at 4:56 PM, Ian Romanick wrote:
> From: Ian Romanick
>
> Pulls the parts of update_array_format that aren't just parameter
> validation out into a function that can be called from other parts of
> Mesa (e.g., meta).
>
> Signed-off-by: Ian Romanick
> ---
> src/mesa/main/varra
On Mon, Nov 9, 2015 at 4:56 PM, Ian Romanick wrote:
> From: Ian Romanick
>
> Signed-off-by: Ian Romanick
> ---
> src/mesa/main/varray.c | 29 +++--
> src/mesa/main/varray.h | 7 +++
> 2 files changed, 22 insertions(+), 14 deletions(-)
>
> diff --git a/src/mesa/main/
On Mon, Nov 9, 2015 at 4:56 PM, Ian Romanick wrote:
> From: Ian Romanick
>
> Future patches will use the brw_context instead. Keeping this
> non-functional change separate should make the function changes easier
> to review.
>
> Signed-off-by: Ian Romanick
> ---
> src/mesa/drivers/dri/i965/brw
On Mon, Nov 9, 2015 at 4:56 PM, Ian Romanick wrote:
> From: Ian Romanick
>
> Signed-off-by: Ian Romanick
> ---
> src/mesa/drivers/dri/i965/brw_meta_fast_clear.c | 13 +++--
> 1 file changed, 7 insertions(+), 6 deletions(-)
>
> diff --git a/src/mesa/drivers/dri/i965/brw_meta_fast_clear.c
On Mon, Nov 9, 2015 at 4:56 PM, Ian Romanick wrote:
> From: Ian Romanick
>
> Pulls the parts of enable_vertex_array_attrib that aren't just parameter
> validation out into a function that can be called from other parts of
> Mesa (e.g., meta).
>
> _mesa_enable_vertex_array_attrib can also be used
On Mon, Nov 9, 2015 at 4:56 PM, Ian Romanick wrote:
> From: Ian Romanick
>
> Instead of going through the GL API implementation functions, use the
> lower-level functions. This means that we have to keep track of a
> pointer to the gl_buffer_object and the gl_vertex_array_object.
>
> This has tw
On Mon, Nov 9, 2015 at 4:56 PM, Ian Romanick wrote:
> From: Ian Romanick
>
> tl;dr: For many types of GL object, we can *NEVER* use the Gen function.
>
> In OpenGL ES (all versions!) and OpenGL compatibility profile,
> applications don't have to call Gen functions. The GL spec is very
> clear ab
On Mon, Nov 9, 2015 at 4:56 PM, Ian Romanick wrote:
> From: Ian Romanick
>
> Signed-off-by: Ian Romanick
> ---
> src/mesa/drivers/common/meta_tex_subimage.c | 30
> +++--
> 1 file changed, 11 insertions(+), 19 deletions(-)
>
> diff --git a/src/mesa/drivers/common/meta_t
On Mon 09 Nov 2015, Jason Ekstrand wrote:
> On Mon, Nov 9, 2015 at 2:24 PM, Chad Versace wrote:
> > On Wed 04 Nov 2015, Jason Ekstrand wrote:
> >> ---
> >> .../drivers/dri/i965/brw_fs_surface_builder.cpp| 157
> >> ++---
> >> 1 file changed, 106 insertions(+), 51 deletions(-)
The preserved swap behavior is currently untested in piglit and not supported
on the GLX side. Before working on implementing it for EGL/DRI3, let's
disable it until support comes.
This patch is trivial enough and will likely be squashed in the commit
egl/x11: Implement dri3 support with loader's
Hi,
I did take a look, and it looks good to me.
I'm happy you implemented DRI_PRIME support as well.
About it, do you need testers to check everything works ?
A mistake about it I noticed is that you don't disable EGL_KHR_image_pixmap
when is_different_gpu is set.
It should be disabled, just li
On Mon, Nov 9, 2015 at 4:56 PM, Ian Romanick wrote:
> From: Ian Romanick
>
> Signed-off-by: Ian Romanick
> ---
> src/mesa/drivers/common/meta.c | 12 +---
> src/mesa/drivers/common/meta_blit.c| 2 +-
> src/mesa/drivers/common/meta_generate_mipmap.c | 4 ++--
On Mon, Nov 9, 2015 at 4:56 PM, Ian Romanick wrote:
> From: Ian Romanick
>
> Signed-off-by: Ian Romanick
> ---
> src/mesa/drivers/dri/i965/brw_meta_stencil_blit.c | 6 +++---
> 1 file changed, 3 insertions(+), 3 deletions(-)
>
> diff --git a/src/mesa/drivers/dri/i965/brw_meta_stencil_blit.c
>
On Mon, Nov 9, 2015 at 4:56 PM, Ian Romanick wrote:
> From: Ian Romanick
>
> Meta currently does this, but future changes will make this impossible.
> Explicitly do it as a step in the patch series now to catch any possible
> kinks.
>
> Signed-off-by: Ian Romanick
> ---
> src/mesa/drivers/commo
On Mon, Nov 9, 2015 at 4:56 PM, Ian Romanick wrote:
> From: Ian Romanick
>
> Signed-off-by: Ian Romanick
> ---
> src/mesa/drivers/common/meta.c| 69
> +++
> src/mesa/drivers/common/meta.h| 19 ---
> src/mesa/drivers/common/meta_bl
On Mon, Nov 9, 2015 at 4:56 PM, Ian Romanick wrote:
> From: Ian Romanick
>
> Signed-off-by: Ian Romanick
> ---
> src/mesa/drivers/common/meta.c | 76
> --
> 1 file changed, 43 insertions(+), 33 deletions(-)
>
> diff --git a/src/mesa/drivers/common/meta.c
On Mon, Nov 9, 2015 at 4:56 PM, Ian Romanick wrote:
> From: Ian Romanick
>
> The fixed-function attribute paths don't get the DSA treatment because
> there are no DSA entry-points for fixed-function attributes. These
> could have been added, but this is a temporary patch intended to make
> later
On Mon, Nov 9, 2015 at 4:56 PM, Ian Romanick wrote:
> From: Ian Romanick
>
> tl;dr: For many types of GL object, we can *NEVER* use the Gen function.
>
> In OpenGL ES (all versions!) and OpenGL compatibility profile,
> applications don't have to call Gen functions. The GL spec is very
> clear ab
On Tue, Nov 10, 2015 at 5:42 PM, Rob Clark wrote:
> I think I'll end up moving st_glsl_to_nir (plus the fxns only called
> from it) into a new file. But I think get_mesa_program_nir() and
> get_mesa_program_tgsi() could end up sharing more common code like I
> am doing w/ st_translate_xyz_program
On Tuesday, November 10, 2015 08:33:51 AM Ben Widawsky wrote:
> On Mon, Nov 09, 2015 at 11:59:43PM -0800, Kenneth Graunke wrote:
> > We basically just need to uncomment Ben's code.
> >
> > Signed-off-by: Kenneth Graunke
> > ---
> > src/mesa/drivers/dri/i965/gen6_queryobj.c | 8
> > 1 fi
> On Oct 22, 2015, at 4:17 PM, Jose Fonseca wrote:
>
> They do share a lot already, Mesa, gallium statetracker, and gallivm. If
> further development in openswr is planned, it might require to jump through a
> few hoops, but I think it's worth to figure out what would take to get this
> merge
There is one thing I need a response on at the very bottom, the rest will be
addressed in v2.
Thanks.
On Mon, Nov 09, 2015 at 11:33:17AM -0800, Chad Versace wrote:
> On Tue 03 Nov 2015, Ben Widawsky wrote:
> > On Fri, Oct 16, 2015 at 04:05:22PM -0700, Chad Versace wrote:
> > > On Tue 13 Oct 2015,
On Tue, Nov 10, 2015 at 12:09 AM, Iago Toral wrote:
> On Mon, 2015-11-09 at 16:52 +0100, Iago Toral wrote:
>> On Wed, 2015-11-04 at 15:33 -0800, Kristian Høgsberg Kristensen wrote:
>> > All GLSL IR consumers run this lowering pass so we can move it to the
>> > linker. This moves the pass up quite
On Tuesday, November 10, 2015 08:41:22 AM Ian Romanick wrote:
> On 11/10/2015 01:19 AM, Kenneth Graunke wrote:
> > Inspired by a patch by Fabian Bieler.
> >
> > Fabian defined a _3DPRIM_PATCHLIST_0 macro (which isn't actually a valid
> > topology type); I instead chose to make a macro that takes a
On Mon, Nov 9, 2015 at 6:26 PM, Jason Ekstrand wrote:
> On Mon, Nov 9, 2015 at 3:52 PM, Ian Romanick wrote:
>> On 11/04/2015 03:55 PM, Jason Ekstrand wrote:
>>> Here's some shader-db numbers:
>>>
>>> total instructions in shared programs: 6236146 -> 6255385 (0.31%)
>>> instructions in affected p
On Tue, 2015-11-10 at 12:33 +, Emil Velikov wrote:
> Hi Tim,
>
> On 8 November 2015 at 22:34, Timothy Arceri wrote:
> > From: Timothy Arceri
> >
> > In this patch we introduce a new ast type for holding the new
> > compile-time constant expressions. The main reason for this is that
> > we c
On Tue, 2015-11-10 at 12:33 +, Emil Velikov wrote:
> On 8 November 2015 at 22:34, Timothy Arceri wrote:
> > From: Timothy Arceri
> >
> > This helper is similar to the function added as part of the
> > ast_layout_expression class but will be used when only the
> > ast_expression type is requi
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