On 11/30/2012 03:20 PM, Carl Worth wrote:
Kenneth Graunke writes:
Other than than, looks good to me...thanks Carl!
Reviewed-by: Kenneth Graunke
Thanks, Ken. Pushed now.
Someday we may want to use ralloc's rewrite_tail functions to avoid the
extra strlen() overhead. But that can be done s
On 11/30/2012 03:20 PM, Eric Anholt wrote:
Ian Romanick writes:
From: Paul Berry
Previously we recorded just the GLSL version (or the max version, if
GLSL 1.10 and GLSL 1.20 programs were linked together).
Reviewed-by: Ian Romanick
---
src/glsl/linker.cpp| 1 +
src/mesa/main/mtypes.
On 12-11-30 06:46 PM, Brian Paul wrote:
> On 11/30/2012 01:16 PM, Benoit Jacob wrote:
>> On 12-11-30 12:13 PM, Jerome Glisse wrote:
>>> On Fri, Nov 30, 2012 at 7:43 AM, Benoit Jacob
>>> wrote:
On 12-11-23 02:21 PM, Benoit Jacob wrote:
> On 12-11-21 12:48 PM, Chad Versace wrote:
>> On
On 11/30/2012 12:49 PM, srol...@vmware.com wrote:
From: Roland Scheidegger
The border clamping code is unnecessary, since we don't care if a wrapped
coord value is -1 or<-1 (same for length vs.>length), in either case the
border handling code will mask out the offset and replace the texel value
https://bugs.freedesktop.org/show_bug.cgi?id=57746
Vinson Lee changed:
What|Removed |Added
Status|NEW |RESOLVED
Resolution|---
On 11/30/2012 01:16 PM, Benoit Jacob wrote:
On 12-11-30 12:13 PM, Jerome Glisse wrote:
On Fri, Nov 30, 2012 at 7:43 AM, Benoit Jacob wrote:
On 12-11-23 02:21 PM, Benoit Jacob wrote:
On 12-11-21 12:48 PM, Chad Versace wrote:
On 11/20/2012 09:29 AM, Benoit Jacob wrote:
Any questions?
Do you
On Fri, Nov 30, 2012 at 11:40 PM, Eric Anholt wrote:
> The mixing of the factoring out of the protocol bits with the flush
> change in this commit is irritating, but I'm fine with the overall flush
Ah, sorry, I based it on my previous series and didn't notice it was
superfluous.
> interface of t
https://bugs.freedesktop.org/show_bug.cgi?id=57756
Priority: medium
Bug ID: 57756
CC: jfons...@vmware.com
Assignee: mesa-dev@lists.freedesktop.org
Summary: [llvmpipe] piglit arb_sampler_objects-srgb-decode
regression
On 11/30/2012 10:07 AM, Ian Romanick wrote:
From: Paul Berry
Previously, we prohibited mixing of shading language versions if
min_version == 100 or max_version >= 130. This was technically
correct (since desktop GLSL 1.30 and beyond prohibit mixing of shading
language versions, as does GLSL 1.
https://bugs.freedesktop.org/show_bug.cgi?id=57746
--- Comment #1 from Brian Paul ---
Can you try this patch:
diff --git a/src/mesa/drivers/dri/nouveau/nouveau_fbo.c
b/src/mesa/drivers/dri/no
index c47bce8..156b4a3 100644
--- a/src/mesa/drivers/dri/nouveau/nouveau_fbo.c
+++ b/src/mesa/drivers/d
On 11/30/2012 10:07 AM, Ian Romanick wrote:
From: Paul Berry
This patch updates the following linker checks to do the right thing
in GLSL 3.00 ES:
- Failing to write to gl_Position is allowed in GLSL 1.40+ as well as
GLSL 3.00 ES.
- It is an error to write to both gl_ClipVertex and gl_Clip
https://bugs.freedesktop.org/show_bug.cgi?id=57755
Priority: medium
Bug ID: 57755
CC: jfons...@vmware.com
Assignee: mesa-dev@lists.freedesktop.org
Summary: [llvmpipe]
src/gallium/auxiliary/gallivm/lp_bld_arit.c:1051:lp_
https://bugs.freedesktop.org/show_bug.cgi?id=57754
Priority: medium
Bug ID: 57754
CC: bri...@vmware.com
Assignee: mesa-dev@lists.freedesktop.org
Summary: [swrast] Mesa 9.1-devel implementation error: Unable
to delete re
On 11/30/2012 03:13 PM, Matt Turner wrote:
INVALID_ENUM is for when the type is simply not known.
Fixes part of es3conform's packed_depth_stencil_error test.
---
src/mesa/main/glformats.c | 12 +++-
1 files changed, 11 insertions(+), 1 deletions(-)
diff --git a/src/mesa/main/glform
https://bugs.freedesktop.org/show_bug.cgi?id=57746
Darxus changed:
What|Removed |Added
Status|RESOLVED|VERIFIED
--- Comment #3 from Darxus ---
Verifi
On 11/30/2012 10:07 AM, Ian Romanick wrote:
From: Paul Berry
These functions are defined in GLSL 1.50 and GLES 3.00 ES.
The formulas have been extracted from the existing implementation of
inverse().
Reviewed-by: Ian Romanick
---
src/glsl/builtins/glsl/determinant.glsl | 70 +++
On Sat, Dec 1, 2012 at 4:18 AM, Ian Romanick wrote:
> On 11/30/2012 02:20 AM, Dave Airlie wrote:
>>
>> Coverity pointed out
>> src/glsl/loop_analysis.cpp
>>
>> loop_analysis::loop_analysis()
>> {
>> this->loops = new loop_state;
>>
>>
>> This loops is never freed anywhere, probably need a dest
On 11/30/2012 10:07 AM, Ian Romanick wrote:
From: Paul Berry
GLSL ES 3.00 adds the following keywords over GLSL 1.00: uint,
uvec[2-4], matNxM, centroid, flat, smooth, various samplers, layout,
switch, default, and case.
Additionally, it reserves a large number of keywords, some of which
were a
I've run out of time for now, so...
Patches 1-8, 10-14 are:
Reviewed-by: Kenneth Graunke
I'll try and finish reviewing these in the next few days.
___
mesa-dev mailing list
mesa-dev@lists.freedesktop.org
http://lists.freedesktop.org/mailman/listinfo/m
From: Roland Scheidegger
we need to rely on util code for fetching those, just like before
9f06061d50f90bf425a5337cea1b0adb94a46d25.
Fixes bugs 57699 and 57756.
---
src/gallium/auxiliary/gallivm/lp_bld_format_aos.c |3 ++-
1 file changed, 2 insertions(+), 1 deletion(-)
diff --git a/src/gall
From: Brian Paul
We were warning when there was no current context and we're about
to delete a renderbuffer, but that happens fairly often and isn't
really a problem.
Fixes http://bugs.freedesktop.org/show_bug.cgi?id=57754
---
src/mesa/main/renderbuffer.c |5 +
1 files changed, 1 insert
From: Ian Romanick
Desktop OpenGL implementations that support either GL_ARB_framebuffer_object
or OpenGL 3.0 must require names from glGenFramebuffers for
glBindFramebuffer. We have enforced this rule for quite some time. However,
OpenGL ES 1.0, 2.0, and 3.0 implementations are required to all
From: Ian Romanick
Now that _mesa_BindFramebuffer does the right thing in ES contexts when the
gl_extensions::ARB_framebuffer_object bit is set, the Intel driver doesn't
need this hack.
No piglit or GLES2 conformance regressions observed on IVB.
Signed-off-by: Ian Romanick
Cc: Chad Versace
Cc
On 11/30/2012 01:39 PM, Paul Berry wrote:
On 30 November 2012 12:11, Ian Romanick mailto:i...@freedesktop.org>> wrote:
This represents a rebase of the gles3 branch that moves the
completed GLSL to be first. I'd like to get these bits merged to
master sooner rather than later. Once
On 11/30/2012 03:47 PM, Kenneth Graunke wrote:
On 11/30/2012 10:07 AM, Ian Romanick wrote:
From: Paul Berry
GLSL ES 3.00 adds the following keywords over GLSL 1.00: uint,
uvec[2-4], matNxM, centroid, flat, smooth, various samplers, layout,
switch, default, and case.
Additionally, it reserves
On 12/01/2012 11:40 AM, Ian Romanick wrote:
On 11/30/2012 03:47 PM, Kenneth Graunke wrote:
On 11/30/2012 10:07 AM, Ian Romanick wrote:
From: Paul Berry
GLSL ES 3.00 adds the following keywords over GLSL 1.00: uint,
uvec[2-4], matNxM, centroid, flat, smooth, various samplers, layout,
switch, d
On 12/01/2012 11:10 AM, Ian Romanick wrote:
From: Ian Romanick
Desktop OpenGL implementations that support either GL_ARB_framebuffer_object
or OpenGL 3.0 must require names from glGenFramebuffers for
glBindFramebuffer. We have enforced this rule for quite some time. However,
OpenGL ES 1.0, 2.
On 12/01/2012 09:56 AM, Brian Paul wrote:
From: Brian Paul
We were warning when there was no current context and we're about
to delete a renderbuffer, but that happens fairly often and isn't
really a problem.
Fixes http://bugs.freedesktop.org/show_bug.cgi?id=57754
I'm really confused. A pre
On 11/30/2012 11:55 AM, Brian Paul wrote:
On 11/30/2012 12:26 PM, Matt Turner wrote:
---
src/mesa/main/teximage.c |9 ++---
1 files changed, 6 insertions(+), 3 deletions(-)
diff --git a/src/mesa/main/teximage.c b/src/mesa/main/teximage.c
index 347b3e2..6401824 100644
--- a/src/mesa/m
On Sat, Dec 1, 2012 at 1:43 PM, Ian Romanick wrote:
> On 12/01/2012 09:56 AM, Brian Paul wrote:
>>
>> From: Brian Paul
>>
>> We were warning when there was no current context and we're about
>> to delete a renderbuffer, but that happens fairly often and isn't
>> really a problem.
>>
>> Fixes http
On Sat, Dec 1, 2012 at 9:04 AM, wrote:
> From: Roland Scheidegger
>
> we need to rely on util code for fetching those, just like before
> 9f06061d50f90bf425a5337cea1b0adb94a46d25.
> Fixes bugs 57699 and 57756.
> ---
> src/gallium/auxiliary/gallivm/lp_bld_format_aos.c |3 ++-
> 1 file change
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