On 11/30/2012 01:39 PM, Paul Berry wrote:
On 30 November 2012 12:11, Ian Romanick <i...@freedesktop.org
<mailto:i...@freedesktop.org>> wrote:

    This represents a rebase of the gles3 branch that moves the
    completed GLSL to be first.  I'd like to get these bits merged to
    master sooner rather than later.  Once these bits land, I'll rebase
    and send out the next logical block.

    I have also pushed this branch to the gles3 branch of my personal
    GIT repo on fd.o.  Could people working on the gles3 branch take a
    look to make sure no work got lost?  I'd like to force-push this to
    origin/gles3 today.


FYI, I've pushed a minor rebase on that branch to "gles3" on
git://github.com/stereotype441/mesa.git
<http://github.com/stereotype441/mesa.git>.  The only change is that I
modified patches "mesa: Add new MESA_FORMATs for ETC2 compressed
textures" through "mesa: Add decoding functions for
GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2" to avoid some transient
build failures.  There's no diff between the tips of the branches.

Ian, feel free to push my rebase to fd.o (assuming no one finds other
problems).

Done.

_______________________________________________
mesa-dev mailing list
mesa-dev@lists.freedesktop.org
http://lists.freedesktop.org/mailman/listinfo/mesa-dev

Reply via email to