On 8 February 2018 at 04:30, Timothy Arceri wrote:
>
>
> On 07/02/18 19:17, Dieter Nützel wrote:
>>
>> Am 06.02.2018 00:23, schrieb Timothy Arceri:
>>>
>>> On 05/02/18 15:04, Dieter Nützel wrote:
Am 02.02.2018 10:24, schrieb Timothy Arceri:
>
> On 02/02/18 19:26, Dieter Nützel wr
On 09/02/18 11:53, Marek Olšák wrote:
On Fri, Feb 9, 2018 at 1:45 AM, Timothy Arceri wrote:
On 09/02/18 10:49, Marek Olšák wrote:
Does this fix the cache/no cache conflict?
diff --git a/src/gallium/drivers/radeonsi/si_pipe.c
b/src/gallium/drivers/radeonsi/si_pipe.c
index 26835d6..97f11ea 1
On Fri, Feb 9, 2018 at 1:45 AM, Timothy Arceri wrote:
> On 09/02/18 10:49, Marek Olšák wrote:
>>
>> Does this fix the cache/no cache conflict?
>>
>> diff --git a/src/gallium/drivers/radeonsi/si_pipe.c
>> b/src/gallium/drivers/radeonsi/si_pipe.c
>> index 26835d6..97f11ea 100644
>> --- a/src/gallium
On 09/02/18 10:49, Marek Olšák wrote:
Does this fix the cache/no cache conflict?
diff --git a/src/gallium/drivers/radeonsi/si_pipe.c
b/src/gallium/drivers/radeonsi/si_pipe.c
index 26835d6..97f11ea 100644
--- a/src/gallium/drivers/radeonsi/si_pipe.c
+++ b/src/gallium/drivers/radeonsi/si_pipe.c
@@
Marek,
great work. This one solve it.
I've tested both ways:
NO_NIR -> NIR : OK
NIR -> NO_NIR : OK
(deleted cache files before both tests)
Tested-by: Dieter Nützel
Land this stuff...;-)
Dieter
Am 09.02.2018 00:49, schrieb Marek Olšák:
Does this fix the cache/no cache conflict?
diff --git a
Does this fix the cache/no cache conflict?
diff --git a/src/gallium/drivers/radeonsi/si_pipe.c
b/src/gallium/drivers/radeonsi/si_pipe.c
index 26835d6..97f11ea 100644
--- a/src/gallium/drivers/radeonsi/si_pipe.c
+++ b/src/gallium/drivers/radeonsi/si_pipe.c
@@ -642,7 +642,8 @@ static void si_disk_ca
Am 08.02.2018 05:30, schrieb Timothy Arceri:
On 07/02/18 19:17, Dieter Nützel wrote:
Am 06.02.2018 00:23, schrieb Timothy Arceri:
On 05/02/18 15:04, Dieter Nützel wrote:
Am 02.02.2018 10:24, schrieb Timothy Arceri:
On 02/02/18 19:26, Dieter Nützel wrote:
Hello Tim,
_this_ version brake UH,
On 07/02/18 19:17, Dieter Nützel wrote:
Am 06.02.2018 00:23, schrieb Timothy Arceri:
On 05/02/18 15:04, Dieter Nützel wrote:
Am 02.02.2018 10:24, schrieb Timothy Arceri:
On 02/02/18 19:26, Dieter Nützel wrote:
Hello Tim,
_this_ version brake UH, UV, mpv, blender 2.79 (some test files not
Am 06.02.2018 00:23, schrieb Timothy Arceri:
On 05/02/18 15:04, Dieter Nützel wrote:
Am 02.02.2018 10:24, schrieb Timothy Arceri:
On 02/02/18 19:26, Dieter Nützel wrote:
Hello Tim,
_this_ version brake UH, UV, mpv, blender 2.79 (some test files not
all).
Must be something with the cache fil
For the series:
Reviewed-by: Marek Olšák
Marek
On Fri, Feb 2, 2018 at 7:08 AM, Timothy Arceri wrote:
> We move the nir check before the shader cache call so that we can
> call a nir based caching function in a following patch.
>
> Also with this change we simply check if vertex shaders support
On 05/02/18 15:04, Dieter Nützel wrote:
Am 02.02.2018 10:24, schrieb Timothy Arceri:
On 02/02/18 19:26, Dieter Nützel wrote:
Hello Tim,
_this_ version brake UH, UV, mpv, blender 2.79 (some test files not
all).
Must be something with the cache file(s).
The cache currently needs to be delete
Am 02.02.2018 10:24, schrieb Timothy Arceri:
On 02/02/18 19:26, Dieter Nützel wrote:
Hello Tim,
_this_ version brake UH, UV, mpv, blender 2.79 (some test files not
all).
Must be something with the cache file(s).
The cache currently needs to be deleted when switching between nir and
tgsi. I'
On 02/02/18 19:26, Dieter Nützel wrote:
Hello Tim,
_this_ version brake UH, UV, mpv, blender 2.79 (some test files not all).
Must be something with the cache file(s).
The cache currently needs to be deleted when switching between nir and
tgsi. I'm not sure it I should try to avoid this or not
Hello Tim,
_this_ version brake UH, UV, mpv, blender 2.79 (some test files not
all).
Must be something with the cache file(s).
export R600_DEBUG sisched,nir
UH and UV:
Start menu OK and then both:
Loading "core/properties/unigine.prop" 2 properties 0ms
Received signal SIGSEGV, invalid memory
We move the nir check before the shader cache call so that we can
call a nir based caching function in a following patch.
Also with this change we simply check if vertex shaders support
NIR rather than looping over the stages as mixing of shader types
is not supported anyway.
---
src/mesa/state_t
15 matches
Mail list logo