On Thu, 2016-10-20 at 20:03 -0700, Jason Ekstrand wrote:
> I'm not so sure we can sure about this one. I think we also somewhat
> rely on being able to memset ir_variable and nir_variable to zero as
> well.
Sure I can change this patch to just update the comment.
gl_fragment_program -> ir_varia
I'm not so sure we can sure about this one. I think we also somewhat rely
on being able to memset ir_variable and nir_variable to zero as well.
On Wed, Oct 19, 2016 at 4:09 PM, Timothy Arceri <
timothy.arc...@collabora.com> wrote:
> Now that the InterpQualifier array has been removed we don't ne
Now that the InterpQualifier array has been removed we don't need to
bother with this.
---
src/compiler/shader_enums.h | 5 +
1 file changed, 1 insertion(+), 4 deletions(-)
diff --git a/src/compiler/shader_enums.h b/src/compiler/shader_enums.h
index b6e048e..aa97691 100644
--- a/src/compiler/