Grigori Goronzy wrote:
On 15.02.2014 13:14, Andy Furniss wrote:
Thanks Grigori for doing this - looks really good on HD stuff I've
tested and of course is easily fast enough, unlike anything on the
CPU at high res.
Any plans for the future?
Well, adding edge-guided spatial interpolation for
On 15.02.2014 13:14, Andy Furniss wrote:
Thanks Grigori for doing this - looks really good on HD stuff I've
tested and of course is easily fast enough, unlike anything on the CPU
at high res.
Any plans for the future?
Well, adding edge-guided spatial interpolation for the temporal-spatial
mo
On Sat, Feb 15, 2014 at 7:14 AM, Andy Furniss wrote:
> At the start or when I press f on mplayer to toggle between full/window
> I see a frame of old/uninitialised video mem - does this happen on nvidia?
I definitely see something funny. It seemed like the deinterlace was
essentially "turned off"
Andy Furniss wrote:
Ilia Mirkin wrote:
On Sat, Feb 15, 2014 at 5:10 AM, Christian König
wrote:
That's most likely an issue with st/vdpau. I implemented a small
hack to clear the black bars of a surface only once. No idea how
exactly it happens, but Grigoris patch seems to somehow break the
log
Ilia Mirkin wrote:
On Sat, Feb 15, 2014 at 5:10 AM, Christian König
wrote:
That's most likely an issue with st/vdpau. I implemented a small hack to
clear the black bars of a surface only once. No idea how exactly it happens,
but Grigoris patch seems to somehow break the logic there.
Anyway we
On Sat, Feb 15, 2014 at 5:10 AM, Christian König
wrote:
> That's most likely an issue with st/vdpau. I implemented a small hack to
> clear the black bars of a surface only once. No idea how exactly it happens,
> but Grigoris patch seems to somehow break the logic there.
>
> Anyway we need to rewor
That's most likely an issue with st/vdpau. I implemented a small hack to
clear the black bars of a surface only once. No idea how exactly it
happens, but Grigoris patch seems to somehow break the logic there.
Anyway we need to rework this part when getting DRI3 anyway (much more
efficiently an
Grigori,
I just tried this out on a few interlaced videos I have, and it works
really quite well! One thing I did notice is that when playing back
content with mplayer (and -vo vdpau:deint=3) in full screen mode, the
black bars are now stale/uninitialized textures. This does not happen
if I don't
A really nice piece of work, thx allot.
Both patches reviewed and pushed upstream.
Cheers,
Christian.
Am 13.02.2014 21:32, schrieb Grigori Goronzy:
---
src/gallium/auxiliary/Makefile.sources | 3 +-
src/gallium/auxiliary/vl/vl_deint_filter.c | 491 +
src/g
---
src/gallium/auxiliary/Makefile.sources | 3 +-
src/gallium/auxiliary/vl/vl_deint_filter.c | 491 +
src/gallium/auxiliary/vl/vl_deint_filter.h | 78 +
3 files changed, 571 insertions(+), 1 deletion(-)
create mode 100644 src/gallium/auxiliary/vl/vl_deint_f
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