Re: [Mesa-dev] [PATCH 00/10] glUniform* micro-optimizations, part 1

2014-11-04 Thread Ian Romanick
On 11/03/2014 04:36 PM, Brian Paul wrote: > On 11/03/2014 05:22 PM, Ian Romanick wrote: >> This is the first, and more minor, batch of micro-optimizations for the >> glUniform* paths. Other than patch 8, these probably aren't going to >> make a lot of difference, even on CPU limited applications.

Re: [Mesa-dev] [PATCH 00/10] glUniform* micro-optimizations, part 1

2014-11-04 Thread Tapani
Reviewed-by: Tapani Pälli On 11/04/2014 02:22 AM, Ian Romanick wrote: This is the first, and more minor, batch of micro-optimizations for the glUniform* paths. Other than patch 8, these probably aren't going to make a lot of difference, even on CPU limited applications. The next batch, which

Re: [Mesa-dev] [PATCH 00/10] glUniform* micro-optimizations, part 1

2014-11-03 Thread Brian Paul
On 11/03/2014 05:22 PM, Ian Romanick wrote: This is the first, and more minor, batch of micro-optimizations for the glUniform* paths. Other than patch 8, these probably aren't going to make a lot of difference, even on CPU limited applications. The next batch, which needs a bit more time to fin

[Mesa-dev] [PATCH 00/10] glUniform* micro-optimizations, part 1

2014-11-03 Thread Ian Romanick
This is the first, and more minor, batch of micro-optimizations for the glUniform* paths. Other than patch 8, these probably aren't going to make a lot of difference, even on CPU limited applications. The next batch, which needs a bit more time to finish baking, should have some more substantial