Reviewed-by: Tapani Pälli <tapani.pa...@intel.com>

On 11/04/2014 02:22 AM, Ian Romanick wrote:
This is the first, and more minor, batch of micro-optimizations for the
glUniform* paths.  Other than patch 8, these probably aren't going to
make a lot of difference, even on CPU limited applications.

The next batch, which needs a bit more time to finish baking, should
have some more substantial improvements.

  src/glsl/glsl_types.h           |  18 +--
  src/mesa/main/uniform_query.cpp | 260 +++++++++++++++-------------------------
  src/mesa/main/uniforms.c        |  96 +++++++--------
  src/mesa/main/uniforms.h        |   4 +-
  4 files changed, 157 insertions(+), 221 deletions(-)
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