On 01/06/2015 08:17, Tapani wrote:
On 05/31/2015 10:07 AM, Tapani wrote:
Hi Martin;
This patch together with 'reference built-in uniforms into
gl_uniform_storage' fixes the "builtins missing" issue and also
exposes some bugs with program_interface_query which I'm about to
address soon. I played
On 05/31/2015 10:07 AM, Tapani wrote:
Hi Martin;
This patch together with 'reference built-in uniforms into
gl_uniform_storage' fixes the "builtins missing" issue and also
exposes some bugs with program_interface_query which I'm about to
address soon. I played around with idea of adding some
Hi Martin;
This patch together with 'reference built-in uniforms into
gl_uniform_storage' fixes the "builtins missing" issue and also exposes
some bugs with program_interface_query which I'm about to address soon.
I played around with idea of adding some 'dummy resource' in the
resource list
It seems like there were restrictions on builtin variables introduced
in 2011 (07731ed1692eb5d72110b3c5b693f37e581e3809) that never got
lifted when proper support got added. At least, getting rid of them
do not introduce any regression while fixing the following piglit
tests:
- glsl-getactiveunifo