It seems like there were restrictions on builtin variables introduced
in 2011 (07731ed1692eb5d72110b3c5b693f37e581e3809) that never got
lifted when proper support got added. At least, getting rid of them
do not introduce any regression while fixing the following piglit
tests:

- glsl-getactiveuniform-ftransform
- glsl-getactiveuniform-mvp

Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=32403
Signed-off-by: Martin Peres <martin.pe...@linux.intel.com>
---
 src/glsl/link_uniforms.cpp | 13 -------------
 1 file changed, 13 deletions(-)

diff --git a/src/glsl/link_uniforms.cpp b/src/glsl/link_uniforms.cpp
index 2c928e1..7bf8be3 100644
--- a/src/glsl/link_uniforms.cpp
+++ b/src/glsl/link_uniforms.cpp
@@ -940,14 +940,6 @@ link_assign_uniform_locations(struct gl_shader_program 
*prog,
         if ((var == NULL) || (var->data.mode != ir_var_uniform))
            continue;
 
-        /* FINISHME: Update code to process built-in uniforms!
-         */
-        if (is_gl_identifier(var->name)) {
-           uniform_size.num_shader_uniform_components +=
-              var->type->component_slots();
-           continue;
-        }
-
         uniform_size.process(var);
       }
 
@@ -992,11 +984,6 @@ link_assign_uniform_locations(struct gl_shader_program 
*prog,
         if ((var == NULL) || (var->data.mode != ir_var_uniform))
            continue;
 
-        /* FINISHME: Update code to process built-in uniforms!
-         */
-        if (is_gl_identifier(var->name))
-           continue;
-
         parcel.set_and_process(prog, var);
       }
 
-- 
2.4.1

_______________________________________________
mesa-dev mailing list
mesa-dev@lists.freedesktop.org
http://lists.freedesktop.org/mailman/listinfo/mesa-dev

Reply via email to