On 06/06/16 09:44, Alejandro Piñeiro wrote:
> On 06/06/16 09:00, Dave Airlie wrote:
>> On 6 June 2016 at 16:30, Alejandro Piñeiro wrote:
>>> On 03/06/16 23:04, Dave Airlie wrote:
On 4 June 2016 at 03:39, Alejandro Piñeiro wrote:
> On 03/06/16 02:46, Dave Airlie wrote:
>> From: Dave A
On 06/06/16 09:00, Dave Airlie wrote:
> On 6 June 2016 at 16:30, Alejandro Piñeiro wrote:
>> On 03/06/16 23:04, Dave Airlie wrote:
>>> On 4 June 2016 at 03:39, Alejandro Piñeiro wrote:
On 03/06/16 02:46, Dave Airlie wrote:
> From: Dave Airlie
>
> "all geometry shader output vert
On 6 June 2016 at 16:30, Alejandro Piñeiro wrote:
> On 03/06/16 23:04, Dave Airlie wrote:
>> On 4 June 2016 at 03:39, Alejandro Piñeiro wrote:
>>> On 03/06/16 02:46, Dave Airlie wrote:
From: Dave Airlie
"all geometry shader output vertex count declarations in a
program must d
On 03/06/16 23:04, Dave Airlie wrote:
> On 4 June 2016 at 03:39, Alejandro Piñeiro wrote:
>> On 03/06/16 02:46, Dave Airlie wrote:
>>> From: Dave Airlie
>>>
>>> "all geometry shader output vertex count declarations in a
>>> program must declare the same count."
>> This spec quote lacks context. A
On 4 June 2016 at 03:39, Alejandro Piñeiro wrote:
> On 03/06/16 02:46, Dave Airlie wrote:
>> From: Dave Airlie
>>
>> "all geometry shader output vertex count declarations in a
>> program must declare the same count."
>
> This spec quote lacks context. As far as I see it comes from GLSL 4.5
> spec
On 03/06/16 02:46, Dave Airlie wrote:
> From: Dave Airlie
>
> "all geometry shader output vertex count declarations in a
> program must declare the same count."
This spec quote lacks context. As far as I see it comes from GLSL 4.5
spec, "4.4.2.3 Geometry Outputs".
>
> Fixes:
> GL45-CTS.geometry_
From: Dave Airlie
"all geometry shader output vertex count declarations in a
program must declare the same count."
Fixes:
GL45-CTS.geometry_shader.output.conflicted_output_vertices_max
Cc: "11.2 12.0"
Signed-off-by: Dave Airlie
---
src/compiler/glsl/ast.h | 3 ++-
src/compi