[Mesa-dev] [Bug 38183] [glsl] Galactic Vice: fails to compile shader

2011-06-12 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=38183 --- Comment #4 from Sven Arvidsson 2011-06-12 05:20:27 PDT --- Thanks for the help! Turns out the game also needs a few other features, at least GL_EXT_gpu_shader4 and GL_EXT_texture_array but it's a step in the right direction! -- Configure

[Mesa-dev] [Bug 38183] [glsl] Galactic Vice: fails to compile shader

2011-06-12 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=38183 Kenneth Graunke changed: What|Removed |Added Status|NEW |RESOLVED Resolution|

[Mesa-dev] [Bug 38183] [glsl] Galactic Vice: fails to compile shader

2011-06-11 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=38183 --- Comment #2 from Lauri Kasanen 2011-06-11 23:20:59 PDT --- Created an attachment (id=47858) View: https://bugs.freedesktop.org/attachment.cgi?id=47858 Review: https://bugs.freedesktop.org/review?bug=38183&attachment=47858 Patch to the ment

[Mesa-dev] [Bug 38183] [glsl] Galactic Vice: fails to compile shader

2011-06-11 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=38183 --- Comment #1 from Lauri Kasanen 2011-06-11 23:20:11 PDT --- Looks like a shader bug, there's no implicit conversion in GLSL (at least the lower versions). No doubt Nvidia would let this shader through ;) The attached changes make it build on