[Mesa-dev] [Bug 28130] vbo: premature flushing breaks GL_LINE_LOOP

2015-10-17 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=28130 Brian Paul changed: What|Removed |Added Status|NEW |RESOLVED Resolution|---

[Mesa-dev] [Bug 28130] vbo: premature flushing breaks GL_LINE_LOOP

2015-08-07 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=28130 Marek Olšák changed: What|Removed |Added QA Contact|marius.pre...@intel.com |mesa-dev@lists.freedesktop.

[Mesa-dev] [Bug 28130] vbo: premature flushing breaks GL_LINE_LOOP

2015-08-05 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=28130 marius predut changed: What|Removed |Added QA Contact|mesa-dev@lists.freedesktop. |marius.pre...@intel.com

[Mesa-dev] [Bug 28130] vbo: premature flushing breaks GL_LINE_LOOP

2015-06-11 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=28130 --- Comment #9 from Roland Scheidegger --- (In reply to marius predut from comment #8) > My investigation till now : > Because the test code call twice the > glBegin(GL_LINE_LOOP);glVertex3fv(); glEnd() and then glFlush() > if we add an interme

[Mesa-dev] [Bug 28130] vbo: premature flushing breaks GL_LINE_LOOP

2015-06-11 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=28130 --- Comment #8 from marius predut --- My investigation till now : Because the test code call twice the glBegin(GL_LINE_LOOP);glVertex3fv(); glEnd() and then glFlush() if we add an intermediary glFlush() between those sequential call then the bu

[Mesa-dev] [Bug 28130] vbo: premature flushing breaks GL_LINE_LOOP

2015-05-20 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=28130 Matt Turner changed: What|Removed |Added QA Contact||mesa-dev@lists.freedesktop.

[Mesa-dev] [Bug 28130] vbo: premature flushing breaks GL_LINE_LOOP

2015-05-05 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=28130 marius predut changed: What|Removed |Added Assignee|mesa-dev@lists.freedesktop. |marius.pre...@intel.com

[Mesa-dev] [Bug 28130] vbo: premature flushing breaks GL_LINE_LOOP

2011-03-02 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=28130 Marek Olšák changed: What|Removed |Added Summary|Mesa 7.8.1 drawing error|vbo: premature flushing