[Mesa-dev] [Bug 106052] shader-db crashes when running piglit shaders

2018-04-17 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=106052 Timothy Arceri changed: What|Removed |Added Version|git |unspecified QA Contact|mesa-de

[Mesa-dev] [Bug 106052] shader-db crashes when running piglit shaders

2018-04-17 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=106052 --- Comment #12 from Timothy Arceri --- (In reply to b...@besd.de from comment #8) > seems NIR has specific crashes too > > > => CRASHED <= while processing these shaders: > > shaders/piglit/da1588b9fd1ec5009a02ff9ee244f11923d32855_3.sha

[Mesa-dev] [Bug 106052] shader-db crashes when running piglit shaders

2018-04-17 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=106052 --- Comment #11 from Timothy Arceri --- (In reply to b...@besd.de from comment #10) > Created attachment 138854 [details] [review] > fix incorrect assignment of float to vec4 in > tests/shaders/glsl-max-vertex-attrib.c Thanks for debugging this

[Mesa-dev] [Bug 106052] shader-db crashes when running piglit shaders

2018-04-15 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=106052 --- Comment #10 from b...@besd.de --- Created attachment 138854 --> https://bugs.freedesktop.org/attachment.cgi?id=138854&action=edit fix incorrect assignment of float to vec4 in tests/shaders/glsl-max-vertex-attrib.c -- You are receiving th

[Mesa-dev] [Bug 106052] shader-db crashes when running piglit shaders

2018-04-15 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=106052 --- Comment #9 from b...@besd.de --- Another shader that has problems (but for both TGSI/NIR) ERROR: shaders/piglit/a5b6cf610f51fc289f4c30864e2914ddd78bcf68_3.shader_test failed to compile: 0:4(2): error: value of type float cannot be assigned

[Mesa-dev] [Bug 106052] shader-db crashes when running piglit shaders

2018-04-15 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=106052 --- Comment #8 from b...@besd.de --- seems NIR has specific crashes too => CRASHED <= while processing these shaders: shaders/piglit/da1588b9fd1ec5009a02ff9ee244f11923d32855_3.shader_test [require] GLSL >= 1.10 [vertex shader] #version

[Mesa-dev] [Bug 106052] shader-db crashes when running piglit shaders

2018-04-15 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=106052 --- Comment #7 from b...@besd.de --- Handling this correctly could possibly also fix this ERROR: shaders/metro2033redux/fbf8031490eb77c2d30ed329353198d8e597cba2_4875.shader_test failed to compile: 0:1(10): error: GLSL 4.00 is not supported. Sup

[Mesa-dev] [Bug 106052] shader-db crashes when running piglit shaders

2018-04-15 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=106052 --- Comment #6 from b...@besd.de --- I've seen this error with the 0.00 version before https://bugs.freedesktop.org/show_bug.cgi?id=105807#c8 and I can reproduce it if I force the context in the above fragment with glutInitContextVersion( 3,

[Mesa-dev] [Bug 106052] shader-db crashes when running piglit shaders

2018-04-15 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=106052 --- Comment #5 from b...@besd.de --- Created attachment 138843 --> https://bugs.freedesktop.org/attachment.cgi?id=138843&action=edit test fragment -- You are receiving this mail because: You are the assignee for the bug. You are the QA Conta

[Mesa-dev] [Bug 106052] shader-db crashes when running piglit shaders

2018-04-15 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=106052 --- Comment #4 from b...@besd.de --- I did a piglit run before and the only crashes it reported were these shaders 547/553 glsl-fs-inline-explosioncrash glsl-fs-unroll-explosioncrash glsl-fs-vec4-indexing-8 fail glsl-routing

[Mesa-dev] [Bug 106052] shader-db crashes when running piglit shaders

2018-04-15 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=106052 --- Comment #3 from Timothy Arceri --- The dump is broken for starters. GLSL >= 0.00 Is probably going to end up requesting the wrong GL version. Someone need to track down why this is broken. -- You are receiving this mail because: You are

[Mesa-dev] [Bug 106052] shader-db crashes when running piglit shaders

2018-04-15 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=106052 --- Comment #2 from b...@besd.de --- The offending shaders are: shaders/piglit/c8e89407effb43a2a5dfdfbe07f2105335c00389_2.shader_test [require] GLSL >= 0.00 GL_ARB_separate_shader_objects SSO ENABLED shaders/piglit/daae4cde7db90be01850fc61

[Mesa-dev] [Bug 106052] shader-db crashes when running piglit shaders

2018-04-15 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=106052 --- Comment #1 from Timothy Arceri --- Looks like you are trying to run an ES shader in a desktop context, so possibly a valid compilation error. -- You are receiving this mail because: You are the QA Contact for the bug. You are the assignee

[Mesa-dev] [Bug 106052] shader-db crashes when running piglit shaders

2018-04-15 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=106052 Bug ID: 106052 Summary: shader-db crashes when running piglit shaders Product: Mesa Version: git Hardware: Other OS: All Status: NEW Keywords: NEEDINFO