[Mesa-dev] [Bug 29393] R600: libGL crashes using Lwjgl

2010-09-11 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=29393 --- Comment #5 from Casey Jones 2010-09-11 21:31:11 PDT --- This bug went away. A while ago it only crashed when the application exited, but it ran fine before you closed the window. Now it doesn't crash at all. I'll leave this open though in

Re: [Mesa-dev] [PATCH 10/10] mesa/st: set compiler options based on Gallium shader caps

2010-09-11 Thread Luca Barbieri
Jose Fonseca seemed open to accepting this, but no final go ahead was given. > We need this to enable full loop unrolling for r3xx->r4xx fragment shaders, > which don't support loops. It's needed for the blur shader in KWin to work. > This is a regression since the GLSL compiler merge, because the

Re: [Mesa-dev] ARB_occlusion_query2

2010-09-11 Thread Ian Romanick
It's the other way around. There's some ES2 hardware that can do OQ2 but not OQ. This extension was introduced for compatibility with some future ES work, but ES has gone a diiferent route. I don't expect any app will ever use this extension. Sent from my phone. On Sep 11, 2010, at 1:48 P

Re: [Mesa-dev] [PATCH 10/10] mesa/st: set compiler options based on Gallium shader caps

2010-09-11 Thread Marek Olšák
Please, can we get this patch committed? (along with the other patches this one depends on) We need this to enable full loop unrolling for r3xx->r4xx fragment shaders, which don't support loops. It's needed for the blur shader in KWin to work. This is a regression since the GLSL compiler merge, be

Re: [Mesa-dev] ARB_occlusion_query2

2010-09-11 Thread Marek Olšák
It's actually a nice optimization opportunity. Some hardware might stop rendering immediately after the first sample passes the depth test and all following draw operations can then be safely ignored, provided there are no writes to any buffer. Particularly software rasterizers might benefit from t

[Mesa-dev] ARB_occlusion_query2

2010-09-11 Thread Dave Airlie
Just noticed this on a list of things for r300 todo, seems kinda pointless but what do I know. I wonder if there is hw that can do OQ2 and can't do OQ, for which it might make sense. Dave. From 8c47bdfa2af8fab238a548a3d01aa54e04dd87b8 Mon Sep 17 00:00:00 2001 From: Dave Airlie Date: Sun, 12 Sep

[Mesa-dev] [Bug 30138] New: glXWaitGL and glXWaitX cause segmentation fault in SearchAndRescue

2010-09-11 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=30138 Summary: glXWaitGL and glXWaitX cause segmentation fault in SearchAndRescue Product: Mesa Version: unspecified Platform: x86 (IA32) OS/Version: Linux (All) Status:

[Mesa-dev] [Bug 30124] Mesa 7.9 release tracker

2010-09-11 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=30124 Julien Cristau changed: What|Removed |Added Alias||mesa-7.9 -- Configure bugmail: https:/

[Mesa-dev] [PATCH] r600g: Undo bo placement change.

2010-09-11 Thread Tilman Sauerbeck
This reverts a part of e795ca8f3175fa6fd97b6b2ef2775e3f8803012a that causes artefacts and a performance drop. Signed-off-by: Tilman Sauerbeck --- src/gallium/drivers/r600/r600_hw_states.c |2 +- 1 files changed, 1 insertions(+), 1 deletions(-) diff --git a/src/gallium/drivers/r600/r600_hw_s