> One might (repeat might) be able to graft a nice GUI front end (a.k.a Xcode)
> and invoke the existing build mechanism.
Well, sure, yeah. An Xcode project can (from quite limited experience here, so
forgive me for inaccuracies in terminology) include build steps where an
arbitrary shell scrip
Thanks for your thoughts Norbert.
On 2011-05-09, at 7:46 PM, Norbert Thiebaud wrote:
> On Mon, May 9, 2011 at 5:22 PM, Peter Teeson wrote:
>> Hi Christian:
> [...]
>>
>> Precisely. So maybe the time is now to start up an Xcode IDE version.
>
> That is very unlikely. when we move to 10.6 that wil
Le 10/05/11 00:22, Peter Teeson a écrit :
Hi Peter,
> Out of curiosity how many Mac developers?
>
I wouldn't consider myself a Mac developer yet, more of a fiddler. I've
only just started to learn C++ (or at least am trying), but I do like to
do the builds, if only out of personal interest, es
Hi Christian:
On 2011-05-09, at 4:02 PM, Christian Lohmaier wrote:
> Hi Peter, *,
> Oh, different build configurations is of course no problem, that would
> just be adding a configure switch --with-macosx-sdkversion - but
> maintaining the actual code for two different variants is. I just
> don't
Hi Peter, *,
On Mon, May 9, 2011 at 9:29 PM, Peter Teeson wrote:
> Hi Christian, *,:
> On 2011-05-09, at 12:56 PM, Christian Lohmaier wrote:
>> Hi Peter, *,
>> On Mon, May 9, 2011 at 6:36 PM, Peter Teeson wrote:
>>> On 2011-05-09, at 6:02 AM, Christian Lohmaier wrote:
>>> On Mon, May 9, 2011 at
Hi Christian, *,:
On 2011-05-09, at 12:56 PM, Christian Lohmaier wrote:
> Hi Peter, *,
> On Mon, May 9, 2011 at 6:36 PM, Peter Teeson wrote:
>> On 2011-05-09, at 6:02 AM, Christian Lohmaier wrote:
>> On Mon, May 9, 2011 at 2:35 AM, Peter Teeson wrote:
>> [...]
>> regarding 10.6 SDK: Well, this su
Hi Peter,
On Mon, 2011-05-09 at 11:42 -0400, Peter Teeson wrote:
> I'm just musing here but it seems to me one might be able to use
> the existing source tree, and even the make scripts, and do a Mac
> build using Xcode and it's capabilities.
Again - I have high hopes for gnumake :-) In p
Hi Peter, *,
On Mon, May 9, 2011 at 6:36 PM, Peter Teeson wrote:
> On 2011-05-09, at 6:02 AM, Christian Lohmaier wrote:
> On Mon, May 9, 2011 at 2:35 AM, Peter Teeson wrote:
> [...]
> regarding 10.6 SDK: Well, this surely will drop compatibility with
> 10.4 and also 10.5, so why would anyone wan
Hi Christian:
On 2011-05-09, at 6:02 AM, Christian Lohmaier wrote:
> On Mon, May 9, 2011 at 2:35 AM, Peter Teeson wrote:
>> Hi Michael & *:
>> What discussions have there been of the idea of using Xcode, SDK 10.6
>
> What context are you talking about?
>
> regarding 10.6 SDK: Well, this surely w
Hi Tor:
On 2011-05-09, at 3:43 AM, Tor Lillqvist wrote:
>> What discussions have there been of the idea of using Xcode,
>
> You mean, as in building all (?) of LibreOffice in the Xcode IDE (or some
> other IDE), in such a way that the IDE actually would have parsed the source
> code etc and thu
On Mon, May 9, 2011 at 2:35 AM, Peter Teeson wrote:
> Hi Michael & *:
> What discussions have there been of the idea of using Xcode, SDK 10.6
What context are you talking about?
regarding 10.6 SDK: Well, this surely will drop compatibility with
10.4 and also 10.5, so why would anyone want that?
> What discussions have there been of the idea of using Xcode,
You mean, as in building all (?) of LibreOffice in the Xcode IDE (or some other
IDE), in such a way that the IDE actually would have parsed the source code etc
and thus know about the classes and members, be able to provide "hints"
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