On 12/23/2010 12:23 AM, Michael Menegakis wrote:
On Thu, Dec 23, 2010 at 2:36 AM, Ryan Barton wrote:
I usually join the server and push the tab key
Where is the array of char* saved for client access??
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On Thu, 23 Dec 2010 13:16:25 +0100 Dominic wrote:
> The ioq3 1.36 release does not misbehave in this fashion.
>
> "mplayer -vo sdl" also does not not this.
>
> No other SDL apps come to mind right now.
>
> Something I forgot to note, the problem does not occur in
> window mode.
condump?
_
Hi.
I run a 32bit Win7 on a 64bit Intel CPU.
I followed the instructions at:
http://wiki.ioquake3.org/Building_ioquake3_on_Windows_-_Visual_Studio_2008
I got a failure. To fix it, I had to rightclick the quake3 project (in
Solution Explorer), go to Properties -> Configuration Properties ->
Linker
On 23/12/2010 12:13, Tim Angus wrote:
> On Thu, 23 Dec 2010 12:07:41 +0100 Dominic wrote:
>> Anyway, what happens is that when I set a resolution and call
>> vid_restart, the resolution is completely initialized and working
>> for 1 to 3 seconds. Afterwards it reinitializes with a different
>> one
On Thu, 23 Dec 2010 12:07:41 +0100 Dominic wrote:
> Anyway, what happens is that when I set a resolution and call
> vid_restart, the resolution is completely initialized and working
> for 1 to 3 seconds. Afterwards it reinitializes with a different
> one for no apparent reason.
Sounds more like a
I have screen resolution issues with ioq3 and have had them for
some time. Unfortunately I find myself unable to pin down the exact
moment.
The issue is as follows ioq3 SVN1803 normally changes the resolution
if I set it to one of the resolutions suggested in r_availableModes.
It always lowers th
On Thu, Dec 23, 2010 at 2:36 AM, Ryan Barton wrote:
> I usually join the server and push the tab key
Where is the array of char* saved for client access??
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