18 Ricardo Wurmus
-;;; Copyright © 2016, 2017 Julian Graham
+;;; Copyright © 2016, 2017, 2018 Julian Graham
;;; Copyright © 2017, 2018 Tobias Geerinckx-Rice
;;; Copyright © 2017 Manolis Fragkiskos Ragkousis
;;; Copyright © 2017 Peter Mikkelsen
@@ -225,14 +225,14 @@ PCM data.")
(defin
2001
From: Julian Graham
Date: Fri, 7 Jul 2017 23:35:55 -0400
Subject: [PATCH] gnu: gzochi: Update to 0.11.1.
* gnu/packages/game-development.scm (gzochi): Update to 0.11.1.
(gzochi)[arguments]: Remove patch for `-Werror', which is no longer
necessary.
---
gnu/packages/game-devel
10.1,
and updated my Guix patch - find a new version attached. At your (or
another maintainer's) convenience, I'd appreciate another go-round on
Hydra.
Thanks,
Julian
From 823e3eaf4869d0803e964a8810d5e7909b8709a9 Mon Sep 17 00:00:00 2001
From: Julian Graham
Date: Sat, 3 Sep 2016 13:08:3
Hi Mark,
On Thu, Aug 25, 2016 at 3:22 PM, Mark H Weaver wrote:
> I tested gzochi-0.10.1 by applying your proposed patch to current
> 'master' (commit 8930fe62f0) and building on armhf. Unfortunately
> there's still a problem: test_oid_strategy_allocation fails an
> assertion. See below.
I've b
ested
the x86_64 and i686 builds as you suggested, and would be much obliged
if you'd try a build for armhf.
Thanks for all the help thus far.
Regards,
Julian
From a3d190804bbe8925e12709c18e34e9c2a9ed36e9 Mon Sep 17 00:00:00 2001
From: Julian Graham
Date: Thu, 25 Aug 2016 11:08:23 -0400
Subjec
On Tue, Aug 23, 2016 at 1:20 AM, Mark H Weaver wrote:
> If you have 'guix' installed, you can run:
>
> guix build --system=i686-linux --keep-failed gzochi
>
> to reproduce the same build on your machine, and to leave the failed
> build directory in /tmp/guix-build-* for further investigation.
N
Hi Mark,
On Mon, Aug 22, 2016 at 12:24 AM, Mark H Weaver wrote:
> This update seems to have broken gzochi on i686 and armhf. Segfaults
> and aborts occur during the test suite.
Oh dear, that's embarrassing.
> https://hydra.gnu.org/build/1444785 (i686)
> https://hydra.gnu.org/build/144478
Hi David,
On Sun, Aug 21, 2016 at 5:20 PM, David Craven wrote:
> I hadn't realized that you are the author of gzochi.
Yep!
> What I meant was that gmp end up being referenced by gzochi even dough
> it's not explicitly in the inputs field. Are you saying that this
> shouldn't be the case then?
Hi Andreas,
On Sun, Aug 21, 2016 at 12:21 PM, Andreas Enge wrote:
> Could you comment on this? Is it not needed any more? Or does dropping it
> removes an optional feature?
It's not needed as a first-order dependency any more - although as
David Craven notes in a separate email, it's a dependenc
Linted, built, inspected by hand. Let me know if I've missed anything.
From 584a3d62fe7105b90df433e460d0b6232716b1fc Mon Sep 17 00:00:00 2001
From: Julian Graham
Date: Sun, 21 Aug 2016 11:10:41 -0400
Subject: [PATCH] gnu: gzochi: Update to 0.10.
* gnu/packages/game-development.scm (g
Hi Ludovic!
Wow, you did a lot of work on my behalf. Thank you!
I'll make sure any further patches are properly linted.
Regards,
Julian
On Tue, Sep 29, 2015 at 6:01 PM, Ludovic Courtès wrote:
> Hi Julian!
>
> Julian Graham skribis:
>
> > From 875c1207eb15dbebc0fbb
875c1207eb15dbebc0fbb0d86dc312771c0461d3 Mon Sep 17 00:00:00 2001
From: Julian Graham
Date: Mon, 28 Sep 2015 23:08:30 -0400
Subject: [PATCH] gnu: Add gzochi game development framework.
* gnu/packages/game-development.scm (gzochi): New variable.
---
gnu/packages/game-development.scm | 39
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