Hey Mark,

> On Thu, Aug 25, 2016 at 3:22 PM, Mark H Weaver <m...@netris.org> wrote:
>> I tested gzochi-0.10.1 by applying your proposed patch to current
>> 'master' (commit 8930fe62f0) and building on armhf.  Unfortunately
>> there's still a problem: test_oid_strategy_allocation fails an
>> assertion.  See below.

Actually, scratch what I wrote earlier - I did some more testing and I
think I've found the issue. Not related to bittedness or endianness,
just plain old test non-determinism.

I've built and uploaded another provisional release of gzochi 0.10.1,
and updated my Guix patch - find a new version attached. At your (or
another maintainer's) convenience, I'd appreciate another go-round on
Hydra.


Thanks,
Julian
From 823e3eaf4869d0803e964a8810d5e7909b8709a9 Mon Sep 17 00:00:00 2001
From: Julian Graham <jool...@gmail.com>
Date: Sat, 3 Sep 2016 13:08:37 -0400
Subject: [PATCH] gnu: gzochi: Update to 0.10.1.

* gnu/packages/game-development.scm (gzochi): Update to 0.10.1.
---
 gnu/packages/game-development.scm | 4 ++--
 1 file changed, 2 insertions(+), 2 deletions(-)

diff --git a/gnu/packages/game-development.scm b/gnu/packages/game-development.scm
index d544a72..5e6cf0b 100644
--- a/gnu/packages/game-development.scm
+++ b/gnu/packages/game-development.scm
@@ -93,14 +93,14 @@ is used in some video games and movies.")
 (define-public gzochi
   (package
     (name "gzochi")
-    (version "0.10")
+    (version "0.10.1")
     (source (origin
               (method url-fetch)
               (uri (string-append "mirror://savannah/gzochi/gzochi-"
                                   version ".tar.gz"))
               (sha256
                (base32
-                "055m7ywgl48ljwxf0kjhl76ldck890y5afdwjhk5s3p65xyaxh0k"))))
+                "166rawdal45kvanhvi0bkzy1d2pwf1p0lzslb287lcnm9vdw97yy"))))
     (build-system gnu-build-system)
     (arguments
      '(#:phases (modify-phases %standard-phases
-- 
2.5.0

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