Hey Mark, > On Thu, Aug 25, 2016 at 3:22 PM, Mark H Weaver <m...@netris.org> wrote: >> I tested gzochi-0.10.1 by applying your proposed patch to current >> 'master' (commit 8930fe62f0) and building on armhf. Unfortunately >> there's still a problem: test_oid_strategy_allocation fails an >> assertion. See below.
Actually, scratch what I wrote earlier - I did some more testing and I think I've found the issue. Not related to bittedness or endianness, just plain old test non-determinism. I've built and uploaded another provisional release of gzochi 0.10.1, and updated my Guix patch - find a new version attached. At your (or another maintainer's) convenience, I'd appreciate another go-round on Hydra. Thanks, Julian
From 823e3eaf4869d0803e964a8810d5e7909b8709a9 Mon Sep 17 00:00:00 2001 From: Julian Graham <jool...@gmail.com> Date: Sat, 3 Sep 2016 13:08:37 -0400 Subject: [PATCH] gnu: gzochi: Update to 0.10.1. * gnu/packages/game-development.scm (gzochi): Update to 0.10.1. --- gnu/packages/game-development.scm | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/gnu/packages/game-development.scm b/gnu/packages/game-development.scm index d544a72..5e6cf0b 100644 --- a/gnu/packages/game-development.scm +++ b/gnu/packages/game-development.scm @@ -93,14 +93,14 @@ is used in some video games and movies.") (define-public gzochi (package (name "gzochi") - (version "0.10") + (version "0.10.1") (source (origin (method url-fetch) (uri (string-append "mirror://savannah/gzochi/gzochi-" version ".tar.gz")) (sha256 (base32 - "055m7ywgl48ljwxf0kjhl76ldck890y5afdwjhk5s3p65xyaxh0k")))) + "166rawdal45kvanhvi0bkzy1d2pwf1p0lzslb287lcnm9vdw97yy")))) (build-system gnu-build-system) (arguments '(#:phases (modify-phases %standard-phases -- 2.5.0