Hey Mark, On Tue, Aug 23, 2016 at 1:44 PM, Mark H Weaver <m...@netris.org> wrote: > Either one would be fine for Guix users. However, for the sake of > non-Guix users and other distros, I would suggest making a new release. > I think it's important that upstream software releases should be > reasonably portable whenever feasible, especially to important > architectures like i686 and armhf. What do you think?
Hard to argue with that! I've made some fixes and cut a new release. Find attached a patch that updates the `gzochi' package to the new released version. I've tested the x86_64 and i686 builds as you suggested, and would be much obliged if you'd try a build for armhf. Thanks for all the help thus far. Regards, Julian
From a3d190804bbe8925e12709c18e34e9c2a9ed36e9 Mon Sep 17 00:00:00 2001 From: Julian Graham <jool...@gmail.com> Date: Thu, 25 Aug 2016 11:08:23 -0400 Subject: [PATCH] gnu: gzochi: Update to 0.10.1. * gnu/packages/game-development.scm (gzochi): Update to 0.10.1. --- gnu/packages/game-development.scm | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/gnu/packages/game-development.scm b/gnu/packages/game-development.scm index d544a72..3b21e1d 100644 --- a/gnu/packages/game-development.scm +++ b/gnu/packages/game-development.scm @@ -93,14 +93,14 @@ is used in some video games and movies.") (define-public gzochi (package (name "gzochi") - (version "0.10") + (version "0.10.1") (source (origin (method url-fetch) (uri (string-append "mirror://savannah/gzochi/gzochi-" version ".tar.gz")) (sha256 (base32 - "055m7ywgl48ljwxf0kjhl76ldck890y5afdwjhk5s3p65xyaxh0k")))) + "1r0cjd3046rqlgwkgxm5ppkb9mya4gyv3980wfqxq8dfznv3pfdl")))) (build-system gnu-build-system) (arguments '(#:phases (modify-phases %standard-phases -- 2.5.0