Aleix Conchillo Flaqué wrote:
> If you haven't done anything yet, I started to work in the OpenGL
> bindings a while ago. If you like it may be you can continue working
> on that.
>
> https://github.com/aconchillo/guile-gl
>
> I also created a couple of python scripts to create the C and FFI
> bind
On Mon, Oct 29, 2012 at 10:41 AM, David Pirotte wrote:
> Heya
> lib wraper experts,
>
> Please let's all do the same and not reinvent the wheel, rather get the
> doc/scripts
> which exists better ...
>
> Andy updated the 'HACKING' file on top level git tree of guile-gnome and/or
> guile-clutter,
Heya
lib wraper experts,
> I also created a couple of python scripts to create the C and FFI
> bindings template given a header file (under tools directory), you
> might find them useful.
Please let's all do the same and not reinvent the wheel, rather get the
doc/scripts
which exists better ...
On Sat, Oct 27, 2012 at 11:03 PM, Javier Sancho wrote:
> Ian Price wrote:
>> http://www.nongnu.org/guile-sdl/ is still maintained, and should work on
>> 2.0 [0]. It would be nice if any work on sdl bindings is either
>> coordinated with ttn, with a view to be included in the existing
>> guile-sdl,
Ian Price wrote:
> http://www.nongnu.org/guile-sdl/ is still maintained, and should work on
> 2.0 [0]. It would be nice if any work on sdl bindings is either
> coordinated with ttn, with a view to be included in the existing
> guile-sdl, or if it were at the very least compatible.
>
> 0. It used to
Javier Sancho writes:
> So, if there isn't wrapper for SDL and GL, I'll create guile-sdl and
> guile-gl modules for Guile community and me (well, I'll try it).
http://www.nongnu.org/guile-sdl/ is still maintained, and should work on
2.0 [0]. It would be nice if any work on sdl bindings is eithe
David Pirotte wrote:
> But it uses cogl, which we still lack from guile. It would be nice if you
> take a
> quick look at it and if it suites your needs, rather helping with the cogl
> wrapper.
I didn't know cogl. I've to play with this a little, integration
between OpenGL and OpenGL ES is very
Reply to myself :)
Javier,
> take a look at the doc on how to write a wrapper: you'll find them if you git
> clone guile-gnome [and guile-clutter for your coding curiosity maybe], or
> browse
> the git repo ...
the doc i pointed are [too] old, I am sorry.
You'd want to read HACKING whi
Hello Javier,
> > http://www.gnu.org/software/guile-gnome/
> Thanks David, but I'm working on a little extension for making games
> and Clutter seems done for GUI.
But it uses cogl, which we still lack from guile. It would be nice if you take a
quick look at it and if it suites your need
David Pirotte wrote:
> Guile has a wrapper to the ultra-hip clutter library :) See here:
>
> http://www.gnu.org/software/guile-gnome/
>
> If you are interested and need help for installing, let me know...
Thanks David, but I'm working on a little extension for making games
and Clutter seem
Hello Javier,
> I'm looking for a Guile module for OpenGL. I found GuileGL [1] and
> guile-gl [2], but both seem abandoned, and Guile website says Mesa
> interface is pending.
> For the moment, I've started a new wrapper for GL using smobs so we can
> play with garbage collection too.
Guile h
Hi all,
I'm looking for a Guile module for OpenGL. I found GuileGL [1] and
guile-gl [2], but both seem abandoned, and Guile website says Mesa
interface is pending.
For the moment, I've started a new wrapper for GL using smobs so we can
play with garbage collection too.
Greetings.
[1] http
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