Hello Javier, > > http://www.gnu.org/software/guile-gnome/
> Thanks David, but I'm working on a little extension for making games > and Clutter seems done for GUI. But it uses cogl, which we still lack from guile. It would be nice if you take a quick look at it and if it suites your needs, rather helping with the cogl wrapper. I am not the developer of guile-gnome, and never wrapped any lib yet, I am a guile-gnome guile-clutter user ... but i think you probably want, even if you wrap opengl, to take a look at the doc on how to write a wrapper: you'll find them if you git clone guile-gnome [and guile-clutter for your coding curiosity maybe], or browse the git repo ... docs/RELEASE-NOTES-0.2.0.txt docs/RELEASE-NOTES-0.5.0.txt > I've mapped some SDL and GL functions, but now the project is growing > and I think the best idea is to separate the access to these libraries > into wrappers or adopt existing ones. I think there is an SDL recently updated but not sure. > So, if there isn't wrapper for SDL and GL, I'll create guile-sdl and > guile-gl modules for Guile community and me (well, I'll try it). try to see if cogl could do the work before, and if not, good luck: wrapping opengl is a huge work! Cheers, David