Absolutely games are possible :)
In our examples repo we have “life”, “bugs”(like mines) and
“solitaire”(incomplete).
Maybe one of them will inspire you.
The canvas work is a little less polished than the main widget set but it
should be included in our upcoming release. (Warning: circle is cur
I've been experimenting with writing games in Go ever since webAssembly came
out.
Are games a possible use case for the GUI?
I saw u mention you were working on...
"basically a canvas that can draw line/rect/text/images(including svg) and some
basic window handling."
Which sounds like all you'
Hi,
Vulcan looks like an interesting project and could provide an event higher
performance rendering for a Fyne driver. Unfortunately support does not seem to
be as widespread as OpenGL (and there seem to be some fun driver issues) so my
knowledge is currently theoretical.
Thanks,
Andrew
—
ht
Hey, the thread isn't that old... but have a question since you are in the
thick of GUI things: what do you think of Vulkan?
On Sunday, December 30, 2018 at 5:19:26 PM UTC-5, Andrew Williams wrote:
>
> Hi,
>
> For anyone still interested in this project but held back by the EFL build
> or runtim
Great!
I'll give this a try.
Thanks.
-s
sent from my droid
On Sun, Dec 30, 2018, 23:19 Andrew Williams Hi,
>
> For anyone still interested in this project but held back by the EFL build
> or runtime dependency then I have good news:
> * Our new default driver does not rely on additional librari
Hi,
For anyone still interested in this project but held back by the EFL build
or runtime dependency then I have good news:
* Our new default driver does not rely on additional libraries * :)
We have moved to an OpenGL driver - using go-gl and glfw so all you need is
the system libraries - and no
Hi,
Ah I see what you mean. The cross compiled windows file will rely on the efl
library, but that can be packaged. This means that it would need to be a bigger
distribution than just the exe if you want all deps shipped (I’m not too
familiar with the windows terms yet).
I’ll try and get a doc
Thanks a bunch. I will give a serious "go".
Background - a tool that is command line now. Developed on Linux but
typical user in Windows. Just cross built for windows. Want to add a
minimal frontend - simple dialog. Being like a calculator - don't want to
have elaborate "install" procedures. In
Hi,
Many thanks for that feedback! We have a long way to go for a full toolkit
but it's close to supporting basic applications.
Being designed for the Go language makes it so much quicker and easier to
develop with than other possible toolkit choices - and I'm not just saying
that from a biased po
Hi,
As the Fyne toolkit depends on EFL you need to either install that yourself
or use our bootstrap tool[1]. If you have done one or other of those then
the error you are seeing is strange, I can try to help you off-list (if so
please provide info about OS etc).
I am trying to find ways to provi
Hi,
Great questions, thanks!
1. We can bundle in the libraries for Windows and for macOS - but on linux
probably not (unless your app is LGPL/GPL due to a licensing issue that I
have not found a better solution to). But distribution on Linux it is
normal to depend on external libraries :).
There
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