Absolutely games are possible :) In our examples repo we have “life”, “bugs”(like mines) and “solitaire”(incomplete). Maybe one of them will inspire you.
The canvas work is a little less polished than the main widget set but it should be included in our upcoming release. (Warning: circle is currently not showing) Thanks, Andrew — https://andy.xyz a...@andy.xyz On 2 Jan 2019, 06:11 +0000, Chris FractalBach <fractalb...@gmail.com>, wrote: > I've been experimenting with writing games in Go ever since webAssembly came > out. > > Are games a possible use case for the GUI? > > I saw u mention you were working on... > "basically a canvas that can draw line/rect/text/images(including svg) and > some basic window handling." > > Which sounds like all you'd need for 2d game graphics :D > > -- > You received this message because you are subscribed to the Google Groups > "golang-nuts" group. > To unsubscribe from this group and stop receiving emails from it, send an > email to golang-nuts+unsubscr...@googlegroups.com. > For more options, visit https://groups.google.com/d/optout. -- You received this message because you are subscribed to the Google Groups "golang-nuts" group. To unsubscribe from this group and stop receiving emails from it, send an email to golang-nuts+unsubscr...@googlegroups.com. For more options, visit https://groups.google.com/d/optout.