[go-nuts] Re: Go Games

2018-03-13 Thread Alan Lu
I voted this option. I use Go in server side, and it performs very well. On Monday, March 5, 2018 at 8:16:47 AM UTC+8, Chris FractalBach wrote: > > I'm still new to Go, and have been writing server code to support a > multiplayer game. > > After reading the Go 2017 Survey Results >

[go-nuts] Re: Go Games

2018-03-13 Thread leonsal
It may be of interest: https://github.com/g3n/engine https://github.com/g3n/g3nd https://github.com/danaugrs/gokoban -- You received this message because you are subscribed to the Google Groups "golang-nuts" group. To unsubscribe from this group and stop receiving emails from it, send an email

[go-nuts] Re: Go Games

2018-03-13 Thread Harris Newman
I've written a game in go, it's at: decwars.com -Harris On Sunday, March 4, 2018 at 6:16:47 PM UTC-6, Chris FractalBach wrote: > > I'm still new to Go, and have been writing server code to support a > multiplayer game. > > After reading the Go 2017 Survey Results >

[go-nuts] Re: Go Games

2018-03-13 Thread Haddock
I guess for gaming applications Go is used for games played through the Internet (web browser or other frontend) to develop the server-side backend system that processes the game data received from clients. Am Montag, 5. März 2018 01:16:47 UTC+1 schrieb Chris FractalBach: > > I'm still new to Go

[go-nuts] Re: Go Games

2018-03-13 Thread alex . rou . sg
Yup, as long as you build the go package as a c-shared you can basically do anything a C/C++ plugin can do. This contains a simple hello world for building a c-shared you can load in any C/C++ program. http://blog.ralch.com/tutorial/golang-sharing-libraries/ On Tuesday, March 13, 2018 at 4:15:2

[go-nuts] Re: Go Games

2018-03-13 Thread nicolas_boiteux via golang-nuts
Do you mean we can for example build a GO .dll wich declare an entry point usable by C/C++ game ? I can give it a try easily with ARMA game wich load those kind of extension. Le mardi 13 mars 2018 08:39:02 UTC+1, alex@gmail.com a écrit : > > To those talking about using game engines like uni

[go-nuts] Re: Go Games

2018-03-13 Thread alex . rou . sg
To those talking about using game engines like unity etc... you can build go as c-shared and use it as a normal C/C++ plugin. The only thing to note is that you can't unload it without restarting the program and multiple c-shared go libraries wouldn't work together. As for what I'm using go for

[go-nuts] Re: Go Games

2018-03-05 Thread Fino
on client side, most of the developer team will use Unity or Unreal engine to save time, so it working this way, choose the commercial tool&library are more critical than choose language itself, BR fino -- You received this message because you are subscribed to the Google Groups "golang-

[go-nuts] Re: Go Games

2018-03-05 Thread nicolas_boiteux via golang-nuts
Hi Currently competiting in botters of the galaxy game challenge https://www.codingame.com/contests/botters-of-the-galaxy works as other langage.You must now that a part of game development is now build directly in integration tools as unity, cry engine, proprietary tools that already have the