Hi,
Could you post v3 of your patch? I want to test it with some files.
Regards
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Dana 26. 2. 2016. 12:29 osoba "Piotr Bandurski" napisala
je:
>
> Hi,
>
> > > And check also this:
> > >
> > > http://www.randelshofer.ch/animapplet/
> > >
> > > public class ANIMDeltaFrame
> > > extends ANIMFrame {
> > >
> > > private int leftBound, topBound, rightBound, bottomBound;
> > > private
Hi,
> > And check also this:
> >
> > http://www.randelshofer.ch/animapplet/
> >
> > public class ANIMDeltaFrame
> > extends ANIMFrame {
> >
> > private int leftBound, topBound, rightBound, bottomBound;
> > private final static int //
> > ENCODING_BYTE_VERTICAL = 5,
> > ENCODING_VERTICAL_7_SHORT =
On 2/22/16, Piotr Bandurski wrote:
> Hi,
>
> And check also this:
>
> http://www.randelshofer.ch/animapplet/
>
> public class ANIMDeltaFrame
> extends ANIMFrame {
>
> private int leftBound, topBound, rightBound, bottomBound;
> private final static int //
> ENCODING_BYTE
Hi,
And check also this:
http://www.randelshofer.ch/animapplet/
public class ANIMDeltaFrame
extends ANIMFrame {
private int leftBound, topBound, rightBound, bottomBound;
private final static int //
ENCODING_BYTE_VERTICAL = 5,
ENCODING_VERTICAL_7_SHORT = 6
Hi,
> This datatype/library decodes 74/J:
>
> http://aminet.net/package/util/dtype/animdtc0112
Also there is "movie" player here (+ some 74/J samples), but without source
code:
http://aminet.net/package/misc/fish/fish-0116
It plays BingThrows file correctly.
Regards
Hi,
> What software correctly plays BoingThrows? It is 74/J compression.
This datatype/library decodes 74/J:
http://aminet.net/package/util/dtype/animdtc0112
Regards
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On 2/21/16, Piotr Bandurski wrote:
> Hi,
>
>> Locally fixed. If no furhter comments will push soon. With delta
>> compression using PutByte API.
>
> Ok, if this is fixed then let's move to ANIM-7.
What software correctly plays BoingThrows? It is 74/J compression.
_
Paul B Mahol gmail.com> writes:
> Locally fixed. If no furhter comments will push soon.
Please mention ticket #664 in the commit message.
Carl Eugen
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Hi,
> Locally fixed. If no furhter comments will push soon. With delta
> compression using PutByte API.
Ok, if this is fixed then let's move to ANIM-7.
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On 2/20/16, Piotr Bandurski wrote:
> Hi,
>
>> 2nd version attached.
>
> These files fails to decode:
>
> http://www.datafilehost.com/d/d5a2d63f
>
> Regards
>
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Hi,
> 2nd version attached.
These files fails to decode:
http://www.datafilehost.com/d/d5a2d63f
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On 2/20/16, Paul B Mahol wrote:
> Hi,
>
> patch attached.
>
2nd version attached.
From 31997a1f3e78050dc1bb6f19e8475fcc4efbd662 Mon Sep 17 00:00:00 2001
From: Paul B Mahol
Date: Fri, 19 Feb 2016 14:35:53 +0100
Subject: [PATCH] IFF ANIM support
Currently only most common compression implemented.
Hi,
> What this VirtualDub thing use for ANIM decoding?
It has internal decoder for IFF ANIM - see "InputFileANIM.cpp".
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On 2/20/16, Piotr Bandurski wrote:
> Hi,
>
>> >> The player I have shows same artefacts with AmigaRHQ sample.
>> >
>> > AmigaRHQ doesn't decode here:
>>
>> Because i have fix locally, I asked do you have player that plays
>> it without artefacts? Both xanim and iffanimplay shows artefacts.
>
> No,
Hi,
> >> The player I have shows same artefacts with AmigaRHQ sample.
> >
> > AmigaRHQ doesn't decode here:
>
> Because i have fix locally, I asked do you have player that plays
> it without artefacts? Both xanim and iffanimplay shows artefacts.
No, Amiga software plays this file with artefacts
On 2/20/16, Piotr Bandurski wrote:
> Hi,
>
>> The player I have shows same artefacts with AmigaRHQ sample.
>
> AmigaRHQ doesn't decode here:
Because i have fix locally, I asked do you have player that plays
it without artefacts? Both xanim and iffanimplay shows artefacts.
>> What artifacts you s
Hi,
> The player I have shows same artefacts with AmigaRHQ sample.
AmigaRHQ doesn't decode here:
D:\>ffmpegm -i AmigaRHQ -b:v 2000k out.avi
ffmpeg version 3.0.git Copyright (c) 2000-2016 the FFmpeg developers
built with gcc 4.6.2 (GCC)
configuration: --disable-pthreads --disable-ffprobe --e
On 2/20/16, Piotr Bandurski wrote:
> Hi,
>
>> patch attached.
>
> Very nice.
>
> I tested it a bit. Here are some problematic samples (some files doesn't
> decode, some decodes with artefacts):
>
> http://www.datafilehost.com/d/65783e33
The player I have shows same artefacts with AmigaRHQ sample.
Hi,
> patch attached.
Very nice.
I tested it a bit. Here are some problematic samples (some files doesn't
decode, some decodes with artefacts):
http://www.datafilehost.com/d/65783e33
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htt
Hi,
patch attached.
From c7ff2e61fee53a9f02c66042c96ad622f8d6bf23 Mon Sep 17 00:00:00 2001
From: Paul B Mahol
Date: Fri, 19 Feb 2016 14:35:53 +0100
Subject: [PATCH] IFF ANIM support
Currently only most common compression implemented.
Signed-off-by: Paul B Mahol
---
libavcodec/iff.c
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