[PATCH] drm/fourcc: Add formats R8, RG88, GR88

2015-07-09 Thread Pekka Paalanen
On Thu, 9 Jul 2015 01:38:42 -0700 Chad Versace wrote: > The Kodi/XBMC developers want to transcode NV12 to RGB with OpenGL > shaders, importing the two source planes through > EGL_EXT_image_dma_buf_import. That requires importing the Y plane as an > R8 EGLImage and the UV plane as either an RG88

[PATCH] drm/fourcc: Add formats R8, RG88, GR88

2015-07-09 Thread Daniel Vetter
On Thu, Jul 09, 2015 at 04:08:08PM +0300, Pekka Paalanen wrote: > On Thu, 9 Jul 2015 01:38:42 -0700 > Chad Versace wrote: > > > The Kodi/XBMC developers want to transcode NV12 to RGB with OpenGL > > shaders, importing the two source planes through > > EGL_EXT_image_dma_buf_import. That requires

[PATCH] drm/fourcc: Add formats R8, RG88, GR88

2015-07-09 Thread Chad Versace
The Kodi/XBMC developers want to transcode NV12 to RGB with OpenGL shaders, importing the two source planes through EGL_EXT_image_dma_buf_import. That requires importing the Y plane as an R8 EGLImage and the UV plane as either an RG88 or GR88 EGLImage. CC: Peter Frühberger Cc: Rainer Hochecker