Why not to use simply XLIB??
Look with a minimum of deps, one can easily do a sort of powerful
vector graphics.
To compile mine (which is still too basic), I use only:
gcc -L/usr/X11R6/lib -lX11 x11vectgfx.c -o x11vectgfx ; ./x11vectgfx
The problem I have with Xfig and Xpaint is that it d
I think the code is probably horrendous, but I kind of like xfig, it has
a kind of brutal simplicity, but it can still handle complex drawings well.
Incidentally, I've used it to export postscript that was then templated
using the {{tags}} entered in xfig directly
cheers
aes
On Mon, 23 Jun 2014 11:13:36 +0200
Džen wrote:
> What about using pgf/tikz?
What about not top-posting?
--
FRIGN
On Mon, Jun 23, 2014 at 1:50 PM, wrote:
> But then you need to through it to pgf and tex and whether they as
> dependences make much sense…
Indeed, that's a messy overhead.
> I have used it several times for different purposes but not so often.
> Every time I get back to it, I find myself “rele
Hej Guys,
Some 5-7 years ago, we coded a lightweight vector graphic soft that
was based on Xlib. It used some key bindings of Adobe Illustrator, but
it was really too basic for anything.
We are coding a new one which is based on SDL, but project dvlpt is really slow.
Whatsoever I can use those 2
* Džen 2014-06-23 13:09
> As a back-end and syntax.
> TikZ actually is quite simple.
The syntax is simple for simple things, true.
But then you need to through it to pgf and tex and whether they as
dependences make much sense…
> A lot of people find it difficult to use, but practice makes perfe
As a back-end and syntax.
TikZ actually is quite simple. A lot of people find it difficult to
use, but practice makes perfect. To me it seems to be the most
sophisticated front-end around for drawing vector graphics. I guess
it's a matter of taste, but I prefer to write some TikZ code instead
of u
* Džen 2014-06-23 11:14
> What about using pgf/tikz?
do you mean as backend or as fileformat/syntax?
tikz is quite powerful but I wouldn't call it simple.
--s_
What about using pgf/tikz?
On Fri, Jun 20, 2014 at 1:00 PM, Charlie Murphy wrote:
> Sylvain BERTRAND wrote:
>> Unfortunately, the C toolkits over there are turning very bad:
>> GTK+ and the EFL do depend on harfbuzz for their font layout
>> computation which is an *really* ugly c++ object-oriente
Sylvain BERTRAND wrote:
> Unfortunately, the C toolkits over there are turning very bad:
> GTK+ and the EFL do depend on harfbuzz for their font layout
> computation which is an *really* ugly c++ object-oriented
> brainfuckage (uglier that the glib SDK dependencies!). I did a C
> port of harfbuzz (
BTW, the choice of the gfx toolkit will be critical.
Unfortunately, the C toolkits over there are turning very bad:
GTK+ and the EFL do depend on harfbuzz for their font layout
computation which is an *really* ugly c++ object-oriented
brainfuckage (uglier that the glib SDK dependencies!). I did a
once you're done with drawing you might want to render it with all the
details. for this you might want: youtube.com/watch?v=00gAbgBu8R4
On Thu, Jun 05, 2014 at 05:25:25PM +0200, patrick295767 patrick295767 wrote:
> Hi Friends, Hello Guys,
>
> Because you have always very fantastic/great ideas in this field, I
> would like to ask if you would know a cool vector graphics editor.
>
> You probably know Inkscape, but I must say that
Truls Becken said:
> There is also the pic preprocessor for troff.
IMO suffer from the same issue: OK for its domain, but somehow
inappropriate elsewhere.
--
Dmitrij D. Czarkoff
There is also the pic preprocessor for troff.
-Truls
78...@web.de said:
> What's wrong with MetaPost?
> http://ect.bell-labs.com/who/hobby/MetaPost.html
Dependencies. It is OK for use in TeX, but for vector graphics alone
it's an overkill.
--
Dmitrij D. Czarkoff
On 2014-06-05 18:10, Dmitrij D. Czarkoff wrote:
> Basically, all of them suck. The best SVG editor I came across to date
> was , although SVG already
> sucks enough to make the idea of suckless SVG editor self-contradictory.
There is a vector description language called Asymptote[0]. Doesn't
look
On Thu, Jun 05, 2014 at 18:10:18 +0200, Dmitrij D. Czarkoff wrote:
> > Because you have always very fantastic/great ideas in this field, I
> > would like to ask if you would know a cool vector graphics editor.
>
> Basically, all of them suck. The best SVG editor I came across to date
> was , alt
Basically you could produce output suitable for imagemagick and your
favorite shell script / script interpreter / valid c code.
Although, Imagemagick isn't self-hosted like SVG yet, because it has
yet no functionality for executing images itself...
patrick295767 patrick295767 said:
> Because you have always very fantastic/great ideas in this field, I
> would like to ask if you would know a cool vector graphics editor.
Basically, all of them suck. The best SVG editor I came across to date
was , although SVG already
sucks enough to make the
Hi Friends, Hello Guys,
Because you have always very fantastic/great ideas in this field, I
would like to ask if you would know a cool vector graphics editor.
You probably know Inkscape, but I must say that I am not a fan of this software.
Inkscape is a free and open source software vector graph
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