Hi Henry,
Nice to hear from you.
Could you please share more details? Maybe if you can share your
repository, I think it will be easier for others here to review.
I know there are some ESP32 boards specific for drones, are you using some
of these boards or just a custom board?
I nice blog about
Hi.
It was because the NuttX framebuffer driver *in LVGL* rendered directly
to the NuttX /dev/fb0 device, causing tearing issues and artefacts. It
should have had a second buffer that LVGL rendered to rather than direct
to the device driver's framebuffer memory.
I raised a nuttx-apps issue h
Thank you Tim could you please pinpoint the issue with LCD / FB? Anyone
with that hardware help is more than welcome!! It would be great to have
graphics working + new lvgl in upcoming release :-)
I would go:
1. test on older release known to work. just to confirm working hardware.
2. try some rea
FYI, I tried RC0 on my SAMA5D2 custom board with no issues. My app and
LVGL demos (with LVGL V9.1 - with known issues - and V9.2) run OK as
does the FB example app, so I would think any issues are possibly
arch-specific rather than 100% down to LVGL.
I did try OSTEST but I gave up waiting for
I fully agree with Tomek. If possible, let's delay the release for a while
and fix what's broken, or at least find the broken configurations/features.
What I have tested so far:
- [X] sim/foc - fixed
- [X] sim/smp - **broken**
- [X] sim/nsh - OK
- [X] sim/crypto - OK
- [X] sim/elf - OK
- [X] sim/f
Hi all,
the voting is closed
We will fix the bugs and start the RC1 test and vote process
Please link fixes to this thread
Best regards
Alin
On Mon, 7 Oct 2024, 09:12 raiden00pl, wrote:
> I fully agree with Tomek. If possible, let's delay the release for a while
> and fix what's broken, or a