Hi,
Confirmed it’s running 11.1 (right clicking on the tests while running shows
11.1). I also re-ran on latest version (24.0) and the same tests fail.
Thanks,
Justin
On Sun, Jan 22, 2017 at 9:19 PM, Alex Harui wrote:
> That reminds me: it has always bugged me that the compiler makes you
> write:
>
>
>
>
> (which sets up a binding), instead of just:
>
>
>
> Can anyone think of a reason the compiler shouldn't allow that?
>
What is the advantage of wri
Hi,
> Which player version did you use? I think we started out on 11.1 or 11.2.
It's configured to point to the 11.1 debug player via an environment variable
so I assume it running that one:
FLASHPLAYER_DEBUGGER=/Users/justinmclean/Documents/player/11.1/mac/Flash Player
Debugger.app/Contents/M
On 1/22/17, 4:40 PM, "Justin Mclean" wrote:
>
>Note that this seem to be a Flash Player issue not a flex SDK issue.
Which player version did you use? I think we started out on 11.1 or 11.2.
-Alex
That reminds me: it has always bugged me that the compiler makes you
write:
(which sets up a binding), instead of just:
Can anyone think of a reason the compiler shouldn't allow that?
Also, maybe more into the future, maybe the constants should be considered
of type FontAwsomeIconTyp
On 1/22/17, 7:42 AM, "Yishay Weiss" wrote:
>Thanks Piotr and Alex. It’ll be an interesting exercise to see if this
>can be made into a strand. My issue with ParallelWithReverse is that
>Parallel already implements IEffect which has reverse(). What does that
>say about Parallel? Does it or does i
flex-sdk_release-candidate - Build #211 - Successful
Changes since last build:
No changes
For more information, check the console output at
http://apacheflexbuild.cloudapp.net:8080/job/flex-sdk_release-candidate/211/.
Hi,
We’ve got a number of mustella tests failing due to locale issues, for example
NV_negativeNumberFormat_tester test
NV_negativeNumberFormat_bindingWithLocaleChange_test15.
The issues seem to be that the negativeNumberFormat value is expected to change
when switching locale between in this c
The last time I asked about the Basic and HTML projects, Alex explained:
> Basic is the old unwrapped Sprite code. HTML is a copy of it with
wrapped Sprites. Hopefully we can go back to having only one copy soon.
> I'd rather not remove Basic, but it is ok for folks to focus on HTML.
Source:
ht
On Sun, Jan 22, 2017 at 10:17 AM, Carlos Rovira
wrote:
> Hi,
>
> while doing thing to close MDL implementation I saw that Material Design
> Icons library is about 900 icons (60Mb). You can see all here:
>
> https://material.io/icons/
>
> We was pushing a class for every icon (i.e: MaterialIconAdd
Peter,
If we won't get more people opinion about the structure I think it would be
great if you could push this into the repo. I will think about adding poms -
Once I will resolve problems with building mentioned in other thread.
Thanks,
Piotr
-
Apache Flex PMC
piotrzarzyck...@gmail.com
--
Actually problem with Basic and HTML it's something really ugly. Every time
when I'm going to change something I don't really know where I should do
this?
We should get rid of something. But I don't have knowledge why we actually
have in Basic mirror of HTML lib ? - It was fix for something ?
Pio
Looking at the problem a little more in detail, I guess it might be related to
the namespace declaration in Express.
Here most classes are marked as: lookupOnly="true"
Other than Express only Flat seems to use this.
I’ve been digging through the Libraries and catalog.xmls inside the SWCs.
I gues
Hi Piotr,
right, I think we should continue pushing icons. I think we should go
through the list in order: https://material.io/icons/
btw, just make an upload where:
* fixed size of icons (18, 24, 36 or 48px). We need to introduce some CSS.
Don't know why this is not part of MDL css... (I rememb
I won't oppose to have second option, but for sure we shouldn't abandon
current implementation.
If I will be writing some code in MDL current implementation will be my
first choose.
I just think that sometimes batter do not give to much options.
Piotr
-
Apache Flex PMC
piotrzarzyck...@
Hi Piotr,
I think we could do both. My point is to give access to all icons from now
and we could implement the rest of classes or make people interested make
pull request. This is one of the thing community could help to make us to
move to other things.
2017-01-22 19:21 GMT+01:00 piotrz :
> H
Hi Carlos,
I was thinking about like that some time, but in the end I decided to have
strong typed mechanism rather than generic.
W don't have in our MDL all icons - Let user implement for himself whatever
he want's to have.
For me have specific class which makes one thing is a way better than
Hi,
while doing thing to close MDL implementation I saw that Material Design
Icons library is about 900 icons (60Mb). You can see all here:
https://material.io/icons/
We was pushing a class for every icon (i.e: MaterialIconAdd,
MaterialIconCancel)
Maybe doing 900 classes could be so cumbersome,
Thanks Piotr and Alex. It’ll be an interesting exercise to see if this can be
made into a strand. My issue with ParallelWithReverse is that Parallel already
implements IEffect which has reverse(). What does that say about Parallel? Does
it or does it not implement reverse()? If there were a way
On 1/22/17, 5:05 AM, "piotrz" wrote:
>Hi Yishay,
>
>Personally I'm always for as small class as we can. My +1 for
>ParallelWithReverse
I agree.
It might be worth considering making a subclass of Parallel that is a
Strand so the reverse, pause and stop can be beads. Are there more than
one wa
Ok,
I checked out the project and added your pom. I could reproduce the problems.
I think they are related to the Express module. You are using the Namespace:
library://ns.apache.org/flexjs/express
When having a look at the namespaces for the Express module I could see that
the namespace for JS
Hi Yishay,
Personally I'm always for as small class as we can. My +1 for
ParallelWithReverse
Piotr
-
Apache Flex PMC
piotrzarzyck...@gmail.com
--
View this message in context:
http://apache-flex-development.247.n4.nabble.com/FlexJS-Parallel-Effect-tp58554p58558.html
Sent from the Apa
I failed like my build :/ Here is the actual pom [1][2]. It looks like I'm
missing some dependencies but not sure which one.
[1] https://paste.apache.org/KHvB
[2] https://paste.apache.org/6lb7
Piotr
-
Apache Flex PMC
piotrzarzyck...@gmail.com
--
View this message in context:
http://apach
Chris,
That's why I'm trying to dig into that from about 3 hours :D, but still
didn't get proper flash compilation. :( I will give myself couple of more
minutes and will post everything what I have...
Piotr
-
Apache Flex PMC
piotrzarzyck...@gmail.com
--
View this message in context:
http:
In general, I'm holding back a little on doing the Maven stuff immediately, in
the hope of you guys figuring out stuff with a little help. Cause I think this
way Maven knowledge is spread best. But if you are stuck, just drop a note and
I'll fix things :-)
Chris
Von meinem Samsung Galaxy Sma
Parallel leaves some IEffect methods in stub state, i.e. the methods are
implemented but empty. Some of these stubs include target, reverse(),
pause(), stop(), resume(). I'm not sure if this is because the author wanted
a basic Parallel which was PAYG, or if it's just unfinished. PAYG here is
trick
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