Hi Carlos,

I was thinking about like that some time, but in the end I decided to have
strong typed mechanism rather than generic. 

W don't have in our MDL all icons - Let user implement for himself whatever
he want's to have. 

For me have specific class which makes one thing is a way better than have
class which taking some string parameter and it can be everything. 

MaterialIcon can be an additional option, but if you add it - I think most
users stops using/implement - specific type icons.

That was my point of view...

Piotr



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