HI,
Committed the changes to LICENSE and NOTICE files.
Changed:
- Fixed date and intro of NOTICE to be consistent.
- Remove unneeded lines in Xerces NOTICE
- Removed commons-logging from LICENSE.bin as per [1]
- Remove xalan from LICENSE.bin as per [1]
- Removed Xerces (2.9.1) from LICENSE as pe
On the 15 failures, there were lots of timeouts which would keep tests
from running.
On 1/3/15, 12:49 AM, "Erik de Bruin" wrote:
>>> player issues. Maybe if Erik reboots, a lot of these issues will go
>>>away.
>
>I did reboot, on several occasions in the past few days. Weird thing
>is, just aft
On 1/3/15, 12:44 AM, "OmPrakash Muppirala" wrote:
>
>You are right. I looked at the diffs using the ImageDiff app. There is
>an
>artifact one pixel hight and a few pixels wide in most of the ActionBar
>bitmaps. I have not been able to figure out where this is coming from. I
>did not touch t
Can you reduce it down to just an empty TabNavApp and no ANEs and still
get the issue?
-Alex
On 1/3/15, 9:16 AM, "Héctor A" wrote:
>No, no extra source paths defined in the project. Just one SWC (Greensock
>Tweening library), and several ANEs.
>
>On Sat, Jan 3, 2015 at 4:50 PM, Alex Harui wrot
On 1/3/15, 11:03 AM, "Erik de Bruin" wrote:
IMO, it would be better if I keep making changes and Justin does the
review. He’s a much better reviewer and the results will have one
authoring style.
>>>
>>>Your viewpoints are different enough that discussing this until you've
>>>reac
>>> IMO, it would be better if I keep making changes and Justin does the
>>> review. He’s a much better reviewer and the results will have one
>>> authoring style.
>>
>>Your viewpoints are different enough that discussing this until you've
>>reached agreement - which is basically what one person e
On 1/3/15, 10:35 AM, "Erik de Bruin" wrote:
>> IMO, it would be better if I keep making changes and Justin does the
>> review. He’s a much better reviewer and the results will have one
>> authoring style.
>
>Your viewpoints are different enough that discussing this until you've
>reached agreem
> IMO, it would be better if I keep making changes and Justin does the
> review. He’s a much better reviewer and the results will have one
> authoring style.
Your viewpoints are different enough that discussing this until you've
reached agreement - which is basically what one person editing and o
No, no extra source paths defined in the project. Just one SWC (Greensock
Tweening library), and several ANEs.
On Sat, Jan 3, 2015 at 4:50 PM, Alex Harui wrote:
> Could a source-path somehow be pointing to the generated AS?
>
> On 1/3/15, 3:39 AM, "Héctor A" wrote:
>
> >This happens during the
IMO, it would be better if I keep making changes and Justin does the
review. He’s a much better reviewer and the results will have one
authoring style.
I found the LICENSE and NOTICE for xml-api*.jar (they weren’t in META-INF)
so I know what changes to make there. I think we may need to package
Could a source-path somehow be pointing to the generated AS?
On 1/3/15, 3:39 AM, "Héctor A" wrote:
>This happens during the compile when I turn on the flag.
>
>On Sat, Jan 3, 2015 at 6:12 AM, Alex Harui wrote:
>
>> Are you trying to compile the generated ActionScript? Or does this
>>happen
>> d
Hi,
And while this is still a work in progress you may want to read this [1] as it
makes a few things clearer.
Justin
1. https://github.com/rectang/asfrelease/blob/master/release.md
Hi,
> Are you proposing to add the entire text of W3C to LICENSE or a pointer to
> a separate file stored somewhere?
A pointer is the preferred method.
> Are you also claiming that Batik’s NOTICE is wrong?
It most likely wrong- but either way we bundle the xml-* jars so need to modify
LICENS
Hi,
>> IMO, if it ain’t broke, don’t fix it.
And it's currently broken - so we need to fix it.
> Justin, with this comment of Alex in mind, please commit and we'll
> review.
I'll have some time tomorrow to do this.
Justin
This happens during the compile when I turn on the flag.
On Sat, Jan 3, 2015 at 6:12 AM, Alex Harui wrote:
> Are you trying to compile the generated ActionScript? Or does this happen
> during the compile only if you turn on that flag?
>
> On 1/2/15, 3:23 PM, "Héctor A" wrote:
>
> >With Flex 4.1
flex-sdk_release-candidate - Build #57 - Successful
Changes since last build:
[Alex Harui] missed the main xerces notice
For more information, check the console output at
http://apacheflexbuild.cloudapp.net:8080/job/flex-sdk_release-candidate/57/.
> IMO, if it ain’t broke, don’t fix it. But I’ll let Erik make the call
> since he’s the RM. Every change made risks another mistake. I’m signing
Justin, with this comment of Alex in mind, please commit and we'll
review. Less is more!
EdB
--
Ix Multimedia Software
Jan Luykenstraat 27
3521
>> player issues. Maybe if Erik reboots, a lot of these issues will go away.
I did reboot, on several occasions in the past few days. Weird thing
is, just after the reboot, we were down to 15 failures again... But on
the next run, we're up to 134 again!
EdB
--
Ix Multimedia Software
Jan Luy
On Jan 1, 2015 9:28 PM, "Alex Harui" wrote:
>
> I haven’t looked at the diffs, but usually I want to understand why
> something is giving sub-pixel diffs before cutting new baselines. Once it
> was because we changed the parenting of child objects in the skin. That
> made the player choose slight
IMO, if it ain’t broke, don’t fix it. But I’ll let Erik make the call
since he’s the RM. Every change made risks another mistake. I’m signing
off for tonight. I’ll see what you guys think when I wake up.
A few more comments in-line.
On 1/3/15, 12:07 AM, "Justin Mclean" wrote:
>Any Apache 2.
Hi,
> In looking around, AOO seems to have it in pieces. Other projects have
> the full AL in the various versions.
Remember other project may not be correct and or predate the current advice.
Given it very easy to put the full license in and that is clearer to anyone
looking at the code in so
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