Re: [computer-go] A plan for building a 7x7 GO solver.

2006-10-14 Thread David Doshay
I don't understand this ... isn't the number 8? Cheers, David On 12, Oct 2006, at 11:38 AM, Don Dailey wrote: 1 canonical position per 16 equivalent states. The actual number is less than 16. ___ computer-go mailing list computer-go@computer-go.

[computer-go] scaling up by boardsize

2006-10-14 Thread David Doshay
Hello All, It is my belief that the next big advance in computer Go will come from an understanding of scaling relationships. With the recent advances in MC programs, there is plenty of interesting work to be done in how those programs will scale with more time and/or memory. My question to all

Re: [computer-go] The equivalence of matter and energy.

2006-10-14 Thread David Doshay
In our SlugGo DB effort we have the DB return all moves known to continue from the board state, and each move is also associated with its winning percentage. Cheers, David On 14, Oct 2006, at 5:31 PM, Don Dailey wrote: There is another technique that may be more effective that the one I have

Re: [computer-go] A plan for building a 7x7 GO solver.

2006-10-15 Thread David Doshay
What you are suggesting is quite similar to what human players do. The problem is that Don is trying to bias for speed with a hash-table like evaluation to quickly identify the board. I think that if there were a fast dependable algorithm for the identification of "irrelevant" stones prior to

Re: [computer-go] A plan for building a 7x7 GO solver.

2006-10-15 Thread David Doshay
On 14, Oct 2006, at 11:57 PM, Vlad Dumitrescu wrote: Hi, On 10/14/06, Don Dailey <[EMAIL PROTECTED]> wrote: On Sat, 2006-10-14 at 20:33 +, Vlad Dumitrescu wrote: > I think there are legal positions that > can be reached only by passing - these could also be skipped in a > database, I think

Re: [computer-go] FW: 2006 Cotsen Go Tournament

2006-10-16 Thread David Doshay
Will other programmers be bringing their programs? I plan to be there with SlugGo, which involves traveling with a cluster ... and that is quite a bother! Last year Anders was there with SmartGo, and we played our programs against each other the day before. Anders tells me that this year he will

[computer-go] cgos elo question

2006-10-18 Thread David Doshay
Are the elo ratings integer or floats? I am just wondering if partial (less than one) ratings build up or are truncated. Cheers, David ___ computer-go mailing list computer-go@computer-go.org http://www.computer-go.org/mailman/listinfo/computer-

Re: [computer-go] November KGS online computer Go Tournament

2006-10-30 Thread David Doshay
Hello All, SlugGo was entered in the Cotsen Open this last weekend in Los Angeles, where it crashed from a seg-v in all 5 games. We obviously have some serious debugging to do, so we will have to pass this month's tournament. Cheers, David On 30, Oct 2006, at 5:24 AM, Nick Wedd wrote:

Re: [computer-go] How to improve my minimax speed?

2006-11-13 Thread David Doshay
You can reduce this far more by using symmetry arguments: if you are willing to eliminate only the edge moves from first level considerations, then there are only 10 moves, six if you are also willing to eliminate the second row, because of the 8-fold symmetry. While this advantage drops quickly a

Re: [computer-go] Proximity to last move

2006-11-17 Thread David Doshay
On 17, Nov 2006, at 12:49 AM, Wodzu wrote: Could You give an example of such pattern or maybe is there somwhere a list of common patterns? I just got this last night from a Go-playing computer-programming friend: I found new English translations of very popular Japanese Go books that

Re: [computer-go] Making Java much faster

2006-11-30 Thread David Doshay
I have been *so* tempted to either ignore this thread or rename it ... On 30, Nov 2006, at 10:36 AM, Wodzu wrote: i think speed is one of most important things beacuse it affects strength of the program ;) (if the time for move is restricted) anyway, chosing a proper (fastest) algorithm has cr

Re: [computer-go] Monte-Carlo is the future of 19x19

2006-11-30 Thread David Doshay
I think that MC will be useful on 19x19 if a clever way to restrict it to sub-game searches can be implemented. Cheers, David On 30, Nov 2006, at 1:51 PM, Rémi Coulom wrote: Chrilly wrote: I believe that MC will be the only way to write a GO program in the near future leaving the other

Re: [computer-go] Making Java much faster

2006-11-30 Thread David Doshay
On 30, Nov 2006, at 3:46 PM, Eduardo Sabbatella wrote: David Doshay wrote: Also, my data shows that if I doubled the time allowed for playing, thus "using" the time gained from faster execution for doing deeper lookahead, the results did not improve, but actually got worse. Sor

Re: [computer-go] Making Java much faster

2006-11-30 Thread David Doshay
On 30, Nov 2006, at 4:47 PM, Unknown wrote: On Thu, 2006-11-30 at 14:44 -0800, David Doshay wrote: Also, my data shows that if I doubled the time allowed for playing, thus "using" the time gained from faster execution for doing deeper lookahead, the results did not improve, but ac

Re: [computer-go] Making Java much faster

2006-12-01 Thread David Doshay
On 1, Dec 2006, at 6:15 AM, Wodzu wrote: - Original Message - From: "David Doshay" <[EMAIL PROTECTED]> Also, my data shows that if I doubled the time allowed for playing, thus "using" the time gained from faster execution for doing deeper lookahead, t

Re: [computer-go] December KGS online computer Go Tournament

2006-12-02 Thread David Doshay
The cooling system went down in SlugGo's machine room, and my racks had to be powered down. So, SlugGo continues to be on the wrong end of some bad luck and cannot play. I hope that this gives another GNU-based player, or GNU Go itself, a chance. I also hope that SlugGo will be able to join the K

Re: [computer-go] Positions illustrative of computer stupidity ?

2006-12-03 Thread David Doshay
ent good move is good for me" in a GNU Go bot and this gave funny things like "reverse monkey jump". David Doshay reported this too with early SlugGo (which also takes into account opponent good moves) XXXO ..XO ..X. .a.. Instead of blocking the mo

Re: [computer-go] UCT/MoGo confusion

2006-12-05 Thread David Doshay
This is an echo of my experience with SlugGo, and SlugGo has no MC component. This is just part of trying to program Go, whatever the algorithm. Cheers, David On 5, Dec 2006, at 1:32 PM, Richard Lorentz wrote: confusing to me is that we've tried some simple improvements to the random

Re: [computer-go] KGS Computer Go Tournaments

2006-12-06 Thread David Doshay
On 5, Dec 2006, at 12:48 PM, Nick Wedd wrote: But I understand that SlugGo is off sick at present, and as it is the program that would most enjoy such time settings, maybe I should wait until I hear that it has recovered? Hi all, One of the most persistent misunderstandings with respect

Re: Threads (was Re: [computer-go] experiments with D programming)

2006-12-07 Thread David Doshay
On 7, Dec 2006, at 2:09 PM, Peter Drake wrote: Are you one of those who advocates ignoring the ko rule during MC searches? SlugGo is not monte carlo, but we launch parallel lookahead sequences, so its not really different than your threads. We ignore the ko info in the lookaheads and only

Re: [computer-go] 19x19 CGOS?

2006-12-11 Thread David Doshay
A few months ago I suggested a number of stepwise increases in board size to see how the algorithms scaled. It seems to me having just 2 data points does not say enough about how the MC (or any other) algorithm scales, so I wanted to be able to graph some measure of strength against increasing bo

Re: [computer-go] Slow KGS computer Go Tournament

2006-12-15 Thread David Doshay
We are working hard to be ready on short notice, and are shooting in the dark about how to use the extra time. So far we are not able to bring up a SlugGo that would take advantage of that much time. But we will keep trying and, as you said: You can regard it as a test slow tournament. Cheer

Re: [computer-go] Slow KGS computer Go Tournament

2006-12-16 Thread David Doshay
Hi, We are using the new KGS for the first time and are bumping incrementally into the changes in the parameter file. Could someone please post one for us? Cheers, David On 14, Dec 2006, at 4:49 AM, Nick Wedd wrote: The 2006 Slow KGS computer Go tournament will be next week, starting

Re: [computer-go] Slow KGS computer Go Tournament

2006-12-16 Thread David Doshay
dSize=9 rules.time=10:00 reconnect=t - Old server is "server.host=goserver.igoweb.org" And you should use new kgsGtp-3.3.11.tar.gz http://www.gokgs.com/download.xhtml Regards, Hiroshi Yamashita - Original Message ---

Re: [computer-go] Slow KGS computer Go Tournament

2006-12-16 Thread David Doshay
erver.host=goserver.igoweb.org" And you should use new kgsGtp-3.3.11.tar.gz http://www.gokgs.com/download.xhtml Regards, Hiroshi Yamashita - Original Message ----- From: "David Doshay" <[EMAIL PROTECTED]> To: "computer-go" Sent: Sunday, December 17, 2006 2:

Re: [computer-go] Slow KGS computer Go Tournament

2006-12-18 Thread David Doshay
There seem to be other modes having to do with estimated kyu level and game pairing. I guess we need to ignore those for the tournament? Cheers, David On 18, Dec 2006, at 1:00 AM, William M. Shubert wrote: Oops, sorry for not notifying people here about the the change. I assumed that people

[computer-go] Slow KGS computer Go Tournament thought in the middle

2006-12-18 Thread David Doshay
It seems that so far the moves generated by SlugGo are not worth the time they take, and in fact look worse than moves I might expect with shorter time settings. I will be able to check later by replaying this game (with faster lookahead) but forcing SlugGo to continue following this game.

Re: [computer-go] Sho-Dan-level at 9x9

2007-01-02 Thread David Doshay
SlugGo has played in the Cotsen Open the last 2 years in Los Angeles. The program has entered in the 10k bracket against humans. People are allowed to decline being paired against the program because in AGA rules, games against computers do not count towards your official ranking. The games are of

Re: [computer-go] Sho-Dan-level at 9x9

2007-01-03 Thread David Doshay
On 2, Jan 2007, at 11:42 PM, Chrilly wrote: The Cotsen Open has a cash prize for the best computer program, which I felt somewhat guilty accepting after loosing all games due to the bug, but SlugGo was the only program entered this year, and the cash did help to offset the cost of renting the wh

Re: [computer-go] Re: Interesting problem

2007-01-03 Thread David Doshay
On 1, Jan 2007, at 12:15 PM, Jacques Basaldúa wrote: And now remember how this discussion started: There was a proposal to penalize pass moves made by Lukasz Lew. If that proposal is implemented, Japanese programs will no longer loose one or two points against a better ruleset adapted bot, but

Re: [computer-go] Re: Interesting problem

2007-01-03 Thread David Doshay
On 3, Jan 2007, at 1:32 PM, Sylvain Gelly wrote: Again sorry for this incredibly long game, I was expecting that programs resign before the end. The politness by passing is enabled only against human. I do not think that any apology is needed. The length of the game was due only to a set

Re: [computer-go] Re: Interesting problem

2007-01-03 Thread David Doshay
I agree with your point that Japanese rules give an additional advantage to the stronger player. I just see the advantage as a natural extension of the advantage in the real world of being more efficient in all things, including ending things. I also see that advantage as dropping more rapidly tha

Re: [computer-go] Re: Interesting problem

2007-01-03 Thread David Doshay
On 3, Jan 2007, at 2:53 PM, Christoph Birk wrote: On Wed, 3 Jan 2007, David Doshay wrote: Chinese, note that SlugGo started passing, indicating that it saw no purpose in any more moves, at move 239. Here, the boundaries are clear, the dead stones are clear to a human, and the winner is plenty

Re: [computer-go] Re: Interesting problem

2007-01-03 Thread David Doshay
On 3, Jan 2007, at 2:53 PM, Christoph Birk wrote: I don't understand. Using Japanese counting W still wins by 2.5 pts after move 525. I was rushed in my previous reply but have more time now. My sgf reader (GoBan on a Mac) says the situation at the end of the game is: Black has 71 points on

Re: [computer-go] Re: Interesting problem

2007-01-04 Thread David Doshay
On 4, Jan 2007, at 5:57 AM, Petri Pitkanen wrote: Also It is good that unsound invasions are punished. This is supposed to be game of skill. If someone make silly invasion that does not require answer, the more skilled player i.e player that correctly passes should be awarded a point for his ski

Re: [computer-go] Re: Interesting problem

2007-01-04 Thread David Doshay
extra skill required as mentioned below is applied to computer programs, and rewarded accordingly. Cheers, David On 4, Jan 2007, at 12:53 PM, David Doshay wrote: On 4, Jan 2007, at 5:57 AM, Petri Pitkanen wrote: Also It is good that unsound invasions are punished. This is supposed to be

Re: [computer-go] Re: Interesting problem

2007-01-04 Thread David Doshay
OK, now I see your perspective ... the invader has the right to ask the defender to prove their skill, which I must say seems very much like a gamble to me, but should not be punished if their attempt is refuted. As such, I claim only that in this case we have to assume that it will be the norm fo

Re: [computer-go] Re: Interesting problem

2007-01-04 Thread David Doshay
On 4, Jan 2007, at 1:37 PM, Don Dailey wrote: I'm certainly not interested in winning points that way and would take no delight in it. I do not take delight in picking up the points, but in my feeling that this shows true understanding of the reality of what is on the board. Whenever it look

Re: [computer-go] Re: Interesting problem

2007-01-04 Thread David Doshay
. Cheers, David On 4, Jan 2007, at 1:44 PM, Don Dailey wrote: On Thu, 2007-01-04 at 13:16 -0800, David Doshay wrote: I just hope that someday the extra skill required as mentioned below is applied to computer programs, and rewarded accordingly. I hope the programming effort isn't spend on

Re: [computer-go] Re: Interesting problem

2007-01-04 Thread David Doshay
13:16 -0800, David Doshay wrote: > I just hope that someday the extra skill required as mentioned > below is applied to computer programs, and rewarded accordingly. I hope the programming effort isn't spend on this mundane stuff, but instead is applied to playing the game well - not try

Re: [computer-go] Re: Interesting problem

2007-01-04 Thread David Doshay
at 12:53 -0800, David Doshay wrote: On 4, Jan 2007, at 5:57 AM, Petri Pitkanen wrote: Also It is good that unsound invasions are punished. This is supposed to be game of skill. If someone make silly invasion that does not require answer, the more skilled player i.e player that correctly passes

Re: [computer-go] Re: Interesting problem

2007-01-05 Thread David Doshay
On 5, Jan 2007, at 8:50 AM, Mark Boon wrote: How would you feel if your opponent played out possible all ko- threats at the end of the game? I once played a game against a Chinese graduate student who did exactly that. I was quite impressed with how thorough he was, as if that kind of com

Re: [computer-go] Re: Interesting problem

2007-01-05 Thread David Doshay
And so we enter the "second phase" ... On 5, Jan 2007, at 8:50 AM, Mark Boon wrote: I think you are mistaken for the real reason of the 'second phase', where he who passes has to pay a point. This 'second phase' only comes into effect after both sides have passed. It's to solve disputes in

Re: [computer-go] Gnugo vs commercial programs

2007-01-10 Thread David Doshay
I would suggest the minor correction to say that any non-GNU based program would have this hope. SlugGo already does this, but I doubt it has this meaning. Cheers, David On 10, Jan 2007, at 4:38 PM, steve uurtamo wrote: as an example, if any program could give gnugo 9 stones under these circ

[computer-go] GNU Go taking a very long time

2007-01-10 Thread David Doshay
We generally use level 10 or 12. We have found that very rarely on level 15 GG will run off into the weeds, never (longer than 24 hours) to make a move. This has also been reported by others at level 18. We have never seen this happen at level 10 or 12. Cheers, David On 10, Jan 2007, at

Re: [computer-go] Hybrid theory

2008-03-11 Thread David Doshay
We are still bringing up our 2nd method, so we are not yet as far as choosing a voting method. Cheers, David On 11, Mar 2008, at 12:18 PM, Alain Baeckeroot wrote: Le vendredi 1 février 2008, David Doshay a écrit : This is the direction in which we are moving with SlugGo. We also expect it

Re: [computer-go] Computer Go event in European Go Congress, Sweden

2008-03-16 Thread David Doshay
Unfortunately, the overlap with the US Go Congress will prevent SlugGo from attending. We are working towards having a cluster and SlugGo at the US Congress. Cheers, David On 16, Mar 2008, at 8:59 AM, Nick Wedd wrote: This year the annual European Computer Go Congress is in Leksand, Sweden,

Re: [computer-go] Computer Go tournament at US Go Congress

2008-03-19 Thread David Doshay
both, but with 19 having more priority. I would like to see multi-round round-robin. Cheers, David On 19, Mar 2008, at 9:06 AM, Peter Drake wrote: Thanks to everyone for all the comments. Another question: Should the tournament be 9x9, 19x19, or both? Peter Drake http://www.lclark.edu/~dr

[computer-go] Prize money for computer tournament at US Go Congress

2008-03-19 Thread David Doshay
Hello programmers, Hierarchical Systems Research Foundation (HSRF), a privately funded IRS recognized 501(c)3 public benefit organization, is providing a total of $1,000 in prize money for a computer-computer tournament to be held at the 2008 US Go Congress in Portland Oregon. While the exact br

Re: [computer-go] State of the art of pattern matching

2008-03-26 Thread David Doshay
Our pattern matching work is just now starting to run. We will post details when we have done more testing. Cheers, David On 26, Mar 2008, at 11:08 AM, Mark Boon wrote: Lately I have been putting some effort into pattern-matching. Although I have made progress, the result was not as good as

[computer-go] Money for computer Go (was: Ing Challenge)

2008-03-27 Thread David Doshay
On 27, Mar 2008, at 3:39 PM, David Fotland wrote: US go congress (August, small prize this year) Since I announced that HSRF will supply $1,000 total of prize money for computer Go at the US Congress this year, another person contacted me and has agreed to add a minimum of $250. The offer is

Re: [computer-go] Some beginner's questions concerning go bots

2008-05-09 Thread David Doshay
We have worked with 3x3 patterns, and are now working with 4x4 and 5x5 patterns. It is not easy to know what to do, so you have to think about what makes sense to you in the context of how your bot does evaluations and move generation. We do not yet have results to share. Cheers, David O

Re: [computer-go] Random

2008-05-16 Thread David Doshay
Hi, As mentioned before, Monte Carlo simulations in physics was my thesis topic, and there we need REALLY good PRNGs or we see the effect in the results. There is always a tradeoff between fast and good. If the newer Mersine Twister algorithms (which are very good) is too slow and you want to te

Re: [computer-go] Random

2008-05-16 Thread David Doshay
These shuffles are different than the one I used and attempted to describe. Cheers, David On 16, May 2008, at 12:55 PM, terry mcintyre wrote: An interesting note from http://en.wikipedia.org/wiki/Knuth_shuffle which appears to be pertinent to Don's remarks about a limited number of games:

[computer-go] Money prizes at US Go Congress

2008-05-24 Thread David Doshay
A while ago I asked this list what would encourage more programmers to bring their programs to the US Go Congress. Prize money was mentioned by several, and as a result the foundation I run, Hierarchical Systems Research Foundation, put up $1,000 for prize money. A donor outside HSRF has c

Re: [computer-go] Tournament at US Go Congress

2008-06-04 Thread David Doshay
With the possible exception of the Mogo team, I think that having to haul computers is a bigger deal to me than anybody else, and I just accept it as part of the process right now. I think it is the right idea to run it on KGS because it gives programmers the ability to try everything out i

Re: [computer-go] Tournament at US Go Congress

2008-06-04 Thread David Doshay
oops, stupid me ... Cheers, David On 4, Jun 2008, at 9:13 PM, Peter Drake wrote: For what it's worth, the current schedule has dinner from 5:30-7:00. ___ computer-go mailing list computer-go@computer-go.org http://www.computer-go.org/mailman/list

Re: [computer-go] Computer Olympiad registration reminder: 11 days left

2008-06-05 Thread David Doshay
SlugGo is not ready for such a big trip this year. Hopefully next year ... Cheers, David On 5, Jun 2008, at 11:39 AM, Joshua Shriver wrote: Wish I could go, maybe next year. Amazed that the WCCC is being held at the same place just 3 days after. :) -Josh On Wed, Jun 4, 2008 at 4:08 AM

Re: [computer-go] US Go Congress Computer Tournament: Who's Playing

2008-06-09 Thread David Doshay
Hello all, The total prize money pool from which various prizes will be awarded will be at least $1250. The uncertainty in the distribution is because we may wish to keep some prize money for computer programs that compete against humans. At the Cotsen Open in Los Angeles, programs have e

Re: [computer-go] US Go Congress Computer Tournament: Who's Playing

2008-06-09 Thread David Doshay
Ooops, that should be that play against humans may be different than play against other computer programs. Cheers, David On 9, Jun 2008, at 5:33 PM, David Doshay wrote: Play against humans may be different than play against humans

Re: [computer-go] List of contestants for US Go Congress tournament

2008-06-23 Thread David Doshay
rs or omissions. Program Primary Author Notes SlugGo David Doshay As the author is involved in organizing the tournament, this program will not be eligible for prize money Orego Peter Drake Same as above FirstGo Edward de

Re: [computer-go] List of contestants for US Go Congress tournament

2008-06-25 Thread David Doshay
rote: In message <[EMAIL PROTECTED]>, David Doshay <[EMAIL PROTECTED]> writes I had not previously heard about Sam Gross and Argus. Is there any info about that program? A program of that name came third out of six entrants in the European Computer Go Tournament in 1995. That is

Re: [computer-go] Computer Go tournament at EGC, Leksand, Sweden

2008-07-17 Thread David Doshay
Someday computer Go will evolve enough to have enough trust for remote computing. But not today, unfortunately. Cheers, David On 17, Jul 2008, at 9:39 AM, Erik van der Werf wrote: ... simply using an ssh connection to my machine at home would have been *much* easier...

Re: [computer-go] Computer Go tournament at EGC, Leksand, Sweden

2008-07-17 Thread David Doshay
cluster, and it is a pain. Cheers, David On 17, Jul 2008, at 10:08 AM, Erik van der Werf wrote: In what way would computer Go need to evolve? Erik On Thu, Jul 17, 2008 at 6:50 PM, David Doshay <[EMAIL PROTECTED]> wrote: Someday computer Go will evolve enough to have enough tru

Re: [computer-go] Computer Go tournament at EGC, Leksand, Sweden

2008-07-17 Thread David Doshay
, Jul 2008, at 10:21 AM, Rémi Coulom wrote: David Doshay wrote: Someday computer Go will evolve enough to have enough trust for remote computing. But not today, unfortunately. Cheers, David The Computer Olympiad has allowed it, at least in 2006, 2007, and 2008. Rémi

Re: [computer-go] Re: tournaments

2008-07-17 Thread David Doshay
My program runs on a cluster ... no way around that. Cheers, David On 17, Jul 2008, at 12:31 PM, Dave Dyer wrote: One possibility is to use one of the VM products that are available to host unix on a windows machine, or windows on a unix machine. VirtualBox looks particilarly promising, si

Re: [computer-go] Re: tournaments

2008-07-17 Thread David Doshay
On 17, Jul 2008, at 1:34 PM, terry mcintyre wrote: --- On Thu, 7/17/08, David Doshay <[EMAIL PROTECTED]> wrote: From: David Doshay <[EMAIL PROTECTED]> My program runs on a cluster ... no way around that. David, you're just not taking full advantage of Virtualization ...

Re: [computer-go] Computer Go tournament at EGC, Leksand, Sweden

2008-07-17 Thread David Doshay
On 17, Jul 2008, at 1:02 PM, Rémi Coulom wrote: David Doshay wrote: Had I known that I might have participated. I thought I would have to ship my cluster, and with my previous traveling cluster I thought it would never get past the US airport security ... is was such a mass of wires and

Re: [computer-go] How to change the influence function?

2008-07-17 Thread David Doshay
On 17, Jul 2008, at 9:51 PM, tk424 wrote: The first question is how to prove the new influence function is better the old one. I believe it can be said the new influence function is better if the new GNU Go wins more games, in average, than the old one. in general a reasonable idea ... Th

Re: [computer-go] Human-computer showdown

2008-07-22 Thread David Doshay
The cluster is in Amsterdam, not France. Cheers, David On 21, Jul 2008, at 2:54 PM, Peter Drake wrote: Pacific time. We'll do this in the Computer Go room. We'll announce the usernames when the time comes. On Jul 21, 2008, at 2:28 PM, Jason House wrote: 1pm in which timezone? Which ro

Re: [computer-go] CGOS request

2008-08-03 Thread David Doshay
After I get home from the Congress I can set up a machine that can run GNU Go, most probably for 2 board sizes. Cheers, David On 3, Aug 2008, at 11:12 AM, Don Dailey wrote: The main web page for CGOS has been updated with links to the various standings pages and updated instructions for usi

Re: [computer-go] mogo beats pro!

2008-08-08 Thread David Doshay
mistake by Kim to get an early lead. “I can’t tell you how amazing this is,” David Doshay -- the SlugGo programmer who suggested the match -- told the E-Journal after the game. “I’m shocked at the result. I really didn’t expect the computer to win in a one-hour game.” Kim easily won two blitz games with 9

Re: [computer-go] mogo beats pro!

2008-08-08 Thread David Doshay
On 8, Aug 2008, at 7:29 AM, Eric Boesch wrote: On Fri, Aug 8, 2008 at 8:04 AM, Mark Boon <[EMAIL PROTECTED]> wrote: First of all, congratulations to the MoGo team. Ditto! Absolutely an amazing achievement! Where I do differ in opinion from most is the remarks from the pro. He played

Re: [computer-go] cgos 19x19 has no anchor

2008-08-08 Thread David Doshay
I will put up GNU Go when I get home. Cheers, David On 8, Aug 2008, at 8:20 AM, David Fotland wrote: All three anchors have been off-line since yesterday. David ___ computer-go mailing list computer-go@computer-go.org http://www.computer-go.org/m

Re: [computer-go] Re: mogo beats pro!

2008-08-08 Thread David Doshay
Kim applauded once when Mogo made a good move in a blitz game. I believe that the comment about not using more time, which was in response to my question, applied only to high handicap games. Cheers, David On 8, Aug 2008, at 9:15 AM, Peter Drake wrote: One person who seemed to be in the

Re: [computer-go] Re: mogo beats pro!

2008-08-08 Thread David Doshay
One point not discussed much in this thread is the consistency issue. I think that if Kim were able to play a dozen games against mogo with this same handicap he would win the last 6 ... people manage to adapt and the computers do not. But that much cluster time and Mr Kim time are probably

Re: [computer-go] Re: mogo beats pro!

2008-08-09 Thread David Doshay
I tried to explain this to Chris Garlock about his misquote of what I said, but he kind of shrugged it of in the name of "getting the article out on deadline." The mini-interview with me that he mentions in his article was what happened when he asked me to proofread an earlier draft and then we ga

Re: [computer-go] Re: mogo beats pro!

2008-08-10 Thread David Doshay
r whatever. Cheers, David On 9, Aug 2008, at 9:34 PM, terry mcintyre wrote: I was present; David Doshay said that in ten years, it would be reasonable to expect computers to play even games with pros. Reporters tend to be a bit sloppy at times. In the Oregonian, David is reported as

Re: [computer-go] Re: mogo beats pro!

2008-08-10 Thread David Doshay
On 10, Aug 2008, at 4:15 AM, Ray Tayek wrote: At 01:50 AM 8/10/2008, you wrote: Yeah, I am really on a roll ... ... On 9, Aug 2008, at 9:34 PM, terry mcintyre wrote: I was present; David Doshay said that in ten years, it would be reasonable to expect computers to play even games with pros

[computer-go] the more important news from the Go congress

2008-08-10 Thread David Doshay
While the mogo game and result is in the newspaper and keeping all of us talking, there was another piece of progress in computer Go that took place at the US Go congress that I think says more about the state of computer go than the 9-stone handicap win. The day before the mogo match there

Re: [computer-go] Re: mogo beats pro!

2008-08-10 Thread David Doshay
On 10, Aug 2008, at 8:27 AM, Mark Boon wrote: So although I think this match was a good mile-stone, I don't see it as if 9 stones of progress has been made in just a few years. 3-5 stones in ten years on hardware many thousands of times as powerful is a bit closer to the truth. My estimate is

Re: [computer-go] Re: mogo beats pro!

2008-08-11 Thread David Doshay
. Cheers, David On 10, Aug 2008, at 1:06 PM, Mark Boon wrote: On 10-aug-08, at 13:11, David Doshay wrote: As an aside, the pro in question won the US Open, so comments about him being a weak pro seem inappropriate. I don't see where anybody questioned the level of the pro. As f

Re: [computer-go] Games vs professionals

2008-08-11 Thread David Doshay
On 11, Aug 2008, at 4:56 AM, Basti Weidemyr wrote: - The review of Xiao Ai Lin vs Leela: http://www.weidemyr.com/egc/cg/XiaoAiLin_Leela-review.sgf - Several people at the congress expressed worries to me about what would happen to the sport Go, if computer programs

Re: [computer-go] Re: mogo beats pro!

2008-08-11 Thread David Doshay
It is of no consequence what words WE use to describe this. Journalists will ALWAYS print it that way. If you use too many big words or ideas that are accurate but convoluted, you will either not get the publicity or the journalist will make up something even more absurd. Sorry if I am a bit ove

Re: [computer-go] beating mogo with time (funny post)

2008-08-11 Thread David Doshay
If we do concentrate for just a moment on how to beat mogo, I can report that in the 3 blitz games the pro figured out that multistep kos were the easy way. But in the longer game he presented the same pattern to mogo to start it, but mogo played differently. I thought that was a huge diffe

Re: [computer-go] Re: What's happening at the European Go Congress?

2008-08-11 Thread David Doshay
On 11, Aug 2008, at 7:23 PM, Don Dailey wrote: On Tue, 2008-08-12 at 09:55 +0900, Darren Cook wrote: My first impression of watching the game was that Leela was handicapped by having a handicap. By that I mean it would have seen itself so far ahead for the first few moves that is was playing

Re: [computer-go] Re: mogo beats pro!

2008-08-11 Thread David Doshay
something even more dramatic. Cheers, David On 11, Aug 2008, at 7:42 PM, Hideki Kato wrote: David, I didn't intend to offend any person in this list, sorry for short of my words. I'm just trying to prevent people misunderstand the truth. Hideki David Doshay: <[EMAIL P

Re: [computer-go] Correction in AGA eJournal...

2008-08-12 Thread David Doshay
getting repeated a huge number of times. Cheers, David On 12, Aug 2008, at 11:57 AM, Robert Waite wrote: Just in case anyone hadn't seen the correction yet... CORRECTION: The EJ misquoted David Doshay in our 8/7 report on "Computer Beats Pro At U.S. Go Congress." "What I sai

Re: [computer-go] Correction in AGA eJournal...

2008-08-12 Thread David Doshay
and I also asked Chris to fix it on the AGA site. I figured it would probably make Slashdot quickly anyway, so the story might as well be written by someone with at least a bit of a clue. Bob On Aug 12, 2008, at 1:23 PM, David Doshay wrote: I had asked Chris to print the correction, and h

Re: [computer-go] rz-74 on CGOS ?

2008-08-18 Thread David Doshay
On 18, Aug 2008, at 6:58 AM, terry mcintyre wrote: Just a guess: an incarnation of Sluggo? not to my knowledge, but it is true that students do things that I am not aware of and they do make up their own player names. Cheers, David ___ computer-

Re: [computer-go] Kaori-Crazystone

2008-09-04 Thread David Doshay
I feel that we can now say that some programs on some hardware have reached 1D. Not 1P, but 1D. We are setting up another Mogo v.s. Kim Myung-wan game to be held at the Cotsen Open in Los Angeles. Cheers, David On 4, Sep 2008, at 8:48 AM, Don Dailey wrote: What I'm trying to determine is if

Rating systems (was Re: [computer-go] Kaori-Crazystone)

2008-09-04 Thread David Doshay
At the recent US Go Congress in Portland I had a few conversations with AGA Ratings Statistician Paul Matthews. While the conversations were centered upon the difficulties of rating Go playing computer programs, it came out at one point that there had been a very long and heated argument in

Re: Rating systems (was Re: [computer-go] Kaori-Crazystone)

2008-09-05 Thread David Doshay
). Cheers, David On 5, Sep 2008, at 1:46 AM, Robert Jasiek wrote: David Doshay wrote: > Two separate rating tables were kept, one for handicap games and another for non-handicap games. Over time it turned out that the ratings for individuals converged Did they converge for each per

[computer-go] MoGo v.s. Kim rematch

2008-09-05 Thread David Doshay
MoGo and Myungwan Kim will hold an exhibition rematch at the Cotsen Open on Saturday September 20. The exhibition will start at about 5pm Pacific Daylight time. As probably known by all on this list, MoGo won the last game, held at the US Go Congress in Portland Oregon, when it was given a

Re: [computer-go] Re: sgf format for non-quadratic board sizes?

2008-09-19 Thread David Doshay
First move is easy, but depending upon ratio of diameter to length of torus, ladders can get complicated. Cheers, David On 19, Sep 2008, at 10:48 AM, Álvaro Begué wrote: On Fri, Sep 19, 2008 at 1:29 PM, Don Dailey <[EMAIL PROTECTED]> wrote: Would go on a torus be interesting? There are not

Re: [computer-go] MoGo v.s. Kim rematch

2008-09-22 Thread David Doshay
It was 800, just like last time, but the networking had been upgraded from ethernet to infiniband. Olivier said that this should have been a good improvement because he felt that communication overhead was significant. Cheers, David On 22, Sep 2008, at 6:06 AM, terry mcintyre wrote: Con

Re: [computer-go] MoGo v.s. Kim rematch

2008-09-22 Thread David Doshay
On 22, Sep 2008, at 10:50 PM, Hideki Kato wrote: David Doshay: <[EMAIL PROTECTED]>: It was 800, just like last time, but the networking had been upgraded from ethernet to infiniband. Olivier said that this should have been a good improvement because he felt that communication overhe

Re: [computer-go] Congratulations to David Fotland!

2008-10-01 Thread David Doshay
Hi David, Did you take those machines to China? Cheers, David On 1, Oct 2008, at 6:14 AM, David Fotland wrote: I was doing about 40 million playouts per move on 32 Xeon processors and he had eight cores. ___ computer-go mailing list computer-go@

Re: [computer-go] Congratulations to David Fotland!

2008-10-02 Thread David Doshay
Huygens has 3328 cores, but I do not believe that Mogo has run on more than 800, the number used for both exhibition matches against Kim Myungwan. Cheers, David On 2, Oct 2008, at 9:16 AM, Gian-Carlo Pascutto wrote: Mogo runs on Huygens, which is 3328 cores...

Re: [computer-go] Congratulations to David Fotland!

2008-10-02 Thread David Doshay
The @home systems work great for big problems that do not have time constraints. Game playing is interactive and people expect reasonably quick replies. The problem with @home computational models is that you never know when the user will want their machine back, so you have the problem of

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