I would first just like to say, there have been many times in my life where
I have known 1000 times more than someone else and I didn't feel the need to
be an ass. I'm sure you are a nice person, but please don't treat me like I
am a moron. Some assumptions you made about me that aren't true:
1
A closely related question:
Is there a test suite for GTP, other than using the various forms of TwoGTP?
I've got a computer-go player for which I'm currently writing an interface
to GTP, and would like to test it comprehensively, including the moves that
TwoGTP doesn't seem to use. I'm not aver
This isn't quite the answer you seek, but one way to test it is to actually
use your program in the console and just type commands to it. It is a text
based protocol. I tested my GTP that way and it works perfectly with the
clients i've tried. There is no GTP test though, but it would be nice t
Hello,
It looks like most of these games are being won in the opening. Doesn't
mogo have a big UCT opening book? Is it learning from each game it plays
as
well?
unfortunately no for both. Its opening book is at maximum 4 ply (deepest
variation) and if you play first on a yoshi it is 2 ply (
Le vendredi 12 janvier 2007 23:45, Chrilly a écrit :
> It would be interesting if the empirical Komi depends on the playing
> strength.
It seems that for nearly random players, the komi is close to 0 (or maybe 1
under chinese rules to compensate for 1 more stone)
Gunnar reported komi <= 0.05 fo
Le mercredi 10 janvier 2007 10:32, Sylvain Gelly a écrit :
> Hello,
>
> > Also on 19x19 mogos plays also some very slow moves in the beginning of
> > 7 handicap game.
[...]
> In 19x19, MoGo only considers local moves, near the move you
> just played or the last move it played. It even doesn't loo
I did not try something like "plays globally until the xxx move then
> locally". Perhaps it should help.
Hmm its probably rather difficult to find the balance, local answer are
very often needed. Good stuff would be : when no local answer is needed,
then take initiative and play one big/global
A quibble: Go is already solved, but not when the board is empty!
It may sound stupid and obvious but I think its a good starting point.
Even between two 20kyu players, when the board is solved and there
is only a 1-cell gap between the walls and the border, the last 4 moves
threaten, block, conn
On Fri, 2007-01-12 at 15:51 +, Mehdi Ahmadi wrote:
> Hello & thank in advance for any interests/ responses.
>
> I'm unfortunately (or not) doing a dissertation as part of my final year
> project (undergraduate) on the game of Go. The exact title is: "Can the game
> of go be solved? Analysis of
Ok Nick,
The funny thing about this, is that I was originally defending someone
who
after making a simple post got flooded with all the stale size of the
universe
and grains of sands arguments - presumably to prove he was wrong when he
made
a simple statement which was correct. He made the h
Le samedi 13 janvier 2007 15:06, Don Dailey a écrit :
> If a computer can exist in 3
> dimensions, couldn't an infinite number of them exist with 1 more
> dimension?
> Couldn't one be constructed that is far more highly parallel that what
> we
> can construct in our 3 physical dimensions?
>
It seems that you GTP implementation doesn´t implements the
command "final_score".
About the passes. I found that "pass" move is not sent by twogtp.py to the
other player.
So, from a black player point of view, you will receive: "genmove black", you
will process and return your move. If you r
I wrote a go-playing program for a Transputer array in the 1980s. It won a 9x9
championship, but not 19x19.
For 19x19 the search space is so large that some intelligence wins out over
brute force.
Transputers were not a good design, in that they had no virtual memory, and
inter-processor communi
> The first "Connection-Machine" CM1 (from Thinking Machine Inc) was
> 65 536 transputer connected on a 12d hypercube (one transputer at each corner)
>
> Itw was quite hard to program, but i think it could be a very good hardware
> for a strong go program :) Sadly it is now in museum.
i think that
Le samedi 13 janvier 2007 16:00, Jack a écrit :
> I wrote a go-playing program for a Transputer array in the 1980s. It won a
> 9x9 championship, but not 19x19.
> For 19x19 the search space is so large that some intelligence wins out over
> brute force.
> Transputers were not a good design, in tha
On Friday 12 January 2007 16:16, Chris Fant wrote:
> Seems like a silly title. Any game of perfect information that has a
> clear rule set can be solved. Plus, some would argue that any Go
> already is solved (write simple algorithm and wait 1 billion years
> while it runs). A better question is
CM-1's processing element is not a transputer but a custom (CMOS) 1-bit
ALU with 4Ki bit of RAM. I know this is not essential but believe this
kind of correction is old men's role :-).
alain Baeckeroot: <[EMAIL PROTECTED]>:
>Le samedi 13 janvier 2007 15:06, Don Dailey a écrit :
>> If a computer c
Le samedi 13 janvier 2007 16:46, Hideki Kato a écrit :
> CM-1's processing element is not a transputer but a custom (CMOS) 1-bit
> ALU with 4Ki bit of RAM. I know this is not essential but believe this
> kind of correction is old men's role :-).
>
oops, true, my memory mixed up some old stuff :
I also did some programming on a CM1, and considerable more on a CM2.
I agree that it was not easy. I worked around the hard part by
partitioning
my problem so that communication was at a minimum.
I would like to know more about your Go program on the CM. I am the
archivist for the AGA and I t
oops, accidentally sent to just Don Dailey
-- Forwarded message --
From: Nick Apperson <[EMAIL PROTECTED]>
Date: Jan 13, 2007 5:11 PM
Subject: Re: [computer-go] Can Go be solved???... PLEASE help!
To: [EMAIL PROTECTED]
Here is a link for anybody that is interested in why I say 2
The version of MoGo with the 2300+ rating hasn't played since Dec. 28th, last I
checked. What's up with that?
Terry McIntyre
Don:
> Someone needs to get their bot on CGOS and end Mogo's reign of terror.
>
> A version of MoGo has achieved a CGOS rating of well over 2300!
On 1/14/07, Nick Apperson <[EMAIL PROTECTED]> wrote:
From: Nick Apperson <[EMAIL PROTECTED] >
...
Essentially says that the maximum amount of information is proportional to
the 2D surface around it. Even if we live in a many-dimensional world (I
happen to believe we do), the area surrounding it
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