On Fri, 2007-01-12 at 15:51 +0000, Mehdi Ahmadi wrote:
> Hello & thank in advance for any interests/ responses.
> 
> I'm unfortunately (or not) doing a dissertation as part of my final year
> project (undergraduate) on the game of Go. The exact title is: "Can the game
> of go be solved? Analysis of computational methodologies for go." And I have
> included my overall objectives below. 
> 
> I have many works from different people on different aspects of Computer Go
> which would make for great inclusion at different parts - but overall I am
> still gravely struggling. In reviewing some of these my greatest difficulty
> is in understanding exactly how say Monte-Carlo-UCT or even Alpha-Beta
> testing (pruning, etc) occur so as to be able to give a simplified depiction
> (illustrated or otherwise) of the process. Can this be done without having
> to go through the source code of say something like GNU Go?
> 
> Also another difficulty I've had is in trying to get further information on
> the commonly referred top ranking packages, Handtalk, Go++, Many Faces of
> Go, etc due to their commercial nature? (the only thing I've been able to
> find which is a bit outdated:
> http://www.inventivity.com/OpenGo/Papers/EditedGoPapers.html).


If they still exist online, most of these papers are suggested reading,
IMHO

WRT classic methods (alpha-beta, evaluation, Zobrist hashing, etc) a lot
of material can be found in computer-chess publications.

Another source of links can be found at Markus Enzenberger's online
bibliography:

http://www.cs.ualberta.ca/~emarkus/compgo_biblio/


Most of the computer go authors have posted on this mailing list, and
discussed their views and methods, and the design of their programs.

The archive of this mailinglist can be found at:

http://computer-go.org/pipermail/computer-go/



This archive starts at approx 2003. I have an archive of older stuff
(1993-) from this mailinglist stored on my personal website:

http://nngs.ziar.net/cgml/


HTH,
AvK


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