Re: [Computer-go] Hosting mid-level bots on CGOS

2018-04-01 Thread Petr Baudis
r Pachi CGOS setup with others if you find a good one I think. Petr Baudis, Rossum ___ Computer-go mailing list Computer-go@computer-go.org http://computer-go.org/mailman/listinfo/computer-go

Re: [Computer-go] 9x9 is last frontier?

2018-02-25 Thread Petr Baudis
___ > > >> Computer-go mailing list > > >> Computer-go@computer-go.org > > >> http://computer-go.org/mailman/listinfo/computer-go > > > inline file > > >___ > > >Computer-g

Re: [Computer-go] Mastering Chess and Shogi by Self-Play with a General Reinforcement Learning Algorithm

2017-12-06 Thread Petr Baudis
-minute addition", is imho apparent even in the text of the Nature paper. Also, the 3-day version simply had roughly similar training time available as AlphaZero did. -- Petr Baudis, Rossum Run before you walk! Fly before you crawl! Keep moving for

[Computer-go] Is MCTS needed?

2017-11-16 Thread Petr Baudis
nse as the best policy improvement operator? What would you say is the current state-of-art game tree search for chess? That's a very unfamiliar world for me, to be honest all I really know is MCTS... -- Petr Baudis, Rossum Run before you walk!

Re: [Computer-go] Nochi: Slightly successful AlphaGo Zero replication

2017-11-10 Thread Petr Baudis
On Fri, Nov 10, 2017 at 03:40:27PM +0100, Gian-Carlo Pascutto wrote: > On 10/11/2017 1:47, Petr Baudis wrote: > > > * AlphaGo used 19 resnet layers for 19x19, so I used 7 layers for 7x7. > > How many filters per layer? 256 like AlphaGo. > FWIW 7 layer resnet (14 + 2 la

Re: [Computer-go] Nochi: Slightly successful AlphaGo Zero replication

2017-11-10 Thread Petr Baudis
On Fri, Nov 10, 2017 at 01:47:17AM +0100, Petr Baudis wrote: > This is a truly "zero-knowledge" system like AlphaGo Zero - it needs > no supervision, and it contains no Monte Carlo simulations or other > heuristics. But it's not entirely 1:1, I did some tweaks which I th

[Computer-go] Nochi: Slightly successful AlphaGo Zero replication

2017-11-09 Thread Petr Baudis
t surpass GNUGo quickly at this point? Also this late improvement coincides with the increased simulation number. At the same time, Nochi supports supervised training (with the rest kept the same) which I'm now experimenting with on 19x19. Happy training, --

[Computer-go] AlphaGo Zero Loss

2017-11-07 Thread Petr Baudis
ps://github.com/pasky/michi/tree/nnet for the time being, but maybe I'm missing some good reason to use MSE instead? Thanks, -- Petr Baudis, Rossum Run before you walk! Fly before you crawl! Keep moving forward! If we fail, I'd

Re: [Computer-go] November KGS bot tournament

2017-10-29 Thread Petr Baudis
KGS bot tournaments. > > Nick > -- > Nick Wedd mapr...@gmail.com -- Petr Baudis, Rossum Run before you walk! Fly before you crawl! Keep moving forward! If we fail, I'd rather fail really hugely. -- Moist von Lipwig _

Re: [Computer-go] AlphaGo Zero

2017-10-25 Thread Petr Baudis
On Fri, Oct 20, 2017 at 08:02:02PM +, Gian-Carlo Pascutto wrote: > On Fri, Oct 20, 2017, 21:48 Petr Baudis wrote: > > > Few open questions I currently have, comments welcome: > > > > - there is no input representing the number of captures; is this > > i

Re: [Computer-go] AlphaGo Zero

2017-10-20 Thread Petr Baudis
, 2017 at 03:23:49PM +0200, Petr Baudis wrote: > I tried to reimplement the system - in a simplified way, trying to > find the minimum that learns to play 5x5 in a few thousands of > self-plays. Turns out there are several components which are important > to avoid some obvious a

Re: [Computer-go] AlphaGo Zero

2017-10-20 Thread Petr Baudis
ct 19, 2017 at 02:23:41PM +0200, Petr Baudis wrote: > The order of magnitude matches my parameter numbers. (My attempt to > reproduce a simplified version of this is currently evolving at > https://github.com/pasky/michi/tree/nnet but the code is a me

Re: [Computer-go] AlphaGo Zero

2017-10-19 Thread Petr Baudis
rrect? > > Álvaro. > > > > On Thu, Oct 19, 2017 at 6:17 AM, Petr Baudis wrote: > > > On Wed, Oct 18, 2017 at 04:29:47PM -0700, David Doshay wrote: > > > I saw my first AlphaGo Zero joke today: > > > > > > After a few more months of sel

Re: [Computer-go] AlphaGo Zero

2017-10-19 Thread Petr Baudis
tempt to reproduce AlphaGo Zero yesterday converged to overnight. ;-) But I'm afraid it's because of a bug, not wisdom... Petr Baudis ___ Computer-go mailing list Computer-go@computer-go.org http://comp

Re: [Computer-go] Deep Blue the end, AlphaGo the beginning?

2017-08-18 Thread Petr Baudis
On Fri, Aug 18, 2017 at 06:31:54PM +0200, Gian-Carlo Pascutto wrote: > On 18-08-17 16:56, Petr Baudis wrote: > >> Uh, what was the argument again? > > > > Well, unrelated to what you wrote :-) - that Deep Blue implemented > > existing methods in a cool applica

Re: [Computer-go] Deep Blue the end, AlphaGo the beginning?

2017-08-18 Thread Petr Baudis
to do. I liked Andrej Karpathy's summary on this: https://medium.com/@karpathy/alphago-in-context-c47718cb95a5 -- Petr Baudis, Rossum Run before you walk! Fly before you crawl! Keep moving forward! If we fail, I'd rather fai

Re: [Computer-go] Alphago and solving Go

2017-08-07 Thread Petr Baudis
of go > > at all, not even "roughly". > > > > /Gunnar > > ___ > > Computer-go mailing list > > Computer-go@computer-go.org > > http://computer-go.org/mailman/listinfo/computer-go > > __

[Computer-go] AlphaGo Retires

2017-06-07 Thread Petr Baudis
. -- Petr Baudis, Rossum.ai Run before you walk! Fly before you crawl! Keep moving forward! If we fail, I'd rather fail really hugely. -- Moist von Lipwig ___ Computer-go mailing list Comput

Re: [Computer-go] Messages classified as spam.

2017-01-12 Thread Petr Baudis
is mildly horrifying for me - hopefully it will indeed happen only to emails from DMARC-reject domains. Thanks for the pointer! -- Petr Baudis Run before you walk! Fly before you crawl! Keep moving forward! If we fail, I'd rather fail

Re: [Computer-go] Go Tournament with hinteresting rules

2016-12-09 Thread Petr Baudis
weaker in general) when given the "maximize_score" parameter. I wonder if other programs also have multiple modes like this.) Petr Baudis ___ Computer-go mailing list Computer-go@computer-go.org http://computer-go.org/mailman/listinfo/computer-go

Re: [Computer-go] AlphaGo selfplay 3 games

2016-09-14 Thread Petr Baudis
ex semeai correctly, or if it just "sensed". -- Petr Baudis If you have good ideas, good data and fast computers, you can do almost anything. -- Geoffrey Hinton ___ Computer-go mailing list Computer-go@computer-go.org http://computer-go.org/mailman/listinfo/computer-go

Re: [Computer-go] Zen19K: a KGS-9-dan in the making

2016-08-29 Thread Petr Baudis
gt; Observe: this is not the Zen that will play against > Luks Kraemer in the codecentric Challenge (from tomorrow on). Silly question - why not? (Assuming this seems to be the strongest Zen so far.) Thanks, Petr Baudis _

Re: [Computer-go] Commonsense Go

2016-08-12 Thread Petr Baudis
ng GNUGo's mistakes a great educational experience in the fundamental flaws of classic engines back then. -- Petr Baudis If you have good ideas, good data and fast computers, you can do almost anything. -- Geoffrey Hinton _

Re: [Computer-go] Creating the playout NN

2016-06-12 Thread Petr Baudis
s expanded, i.e. less playouts made without the NN scoring in the last few moves). -- Petr Baudis If you have good ideas, good data and fast computers, you can do almost anything. -- Geoffrey Hinton ___ Com

Re: [Computer-go] DarkForest is open-source now.

2016-06-10 Thread Petr Baudis
licy simple` will use this library. > > > > > > Darren > > > > ___ > > Computer-go mailing list > > Computer-go@computer-go.org > > http://computer-go.org/mailman/listinfo/computer-go > > >

Re: [Computer-go] Commercial Go software and high-end users

2016-05-31 Thread Petr Baudis
On Tue, May 31, 2016 at 09:07:10AM +0200, "Ingo Althöfer" wrote: > "Petr Baudis" > > We still don't have a good publicly available tsumego > > solver. I think this makes their capabilities a lot less useful for > > game analysis. > > Agreed. C

Re: [Computer-go] Commercial Go software and high-end users

2016-05-30 Thread Petr Baudis
the English-speaking market is very small, and the East Asian language barrier(s) prevent a lot of network effects to kick in; the Western audience is small and the barrier is hard to overcome. (In the Chess world, there probably was English-Russian barrier but the player distribution is still a lot

Re: [Computer-go] new bot friendly go server.

2016-05-23 Thread Petr Baudis
owser, I'd pick OGS and it doesn't seem clear what the advantages of your server are, possibly besides your unique rating algorithm (which I'd also love to hear more about). -- Petr Baudis If you have good ideas, good data and fast computers,

Re: [Computer-go] Question on TPU hardware

2016-05-21 Thread Petr Baudis
as fine with using a bunch of GPUs. -- Petr Baudis If you have good ideas, good data and fast computers, you can do almost anything. -- Geoffrey Hinton ___ Computer-go mailing list Computer-go@computer-go.org http

[Computer-go] Google used TPUs for AlphaGo

2016-05-19 Thread Petr Baudis
ature paper, they talk about GPUs, but they could have switched to TPUs for training only after then Fan Hui matches. Petr Baudis ___ Computer-go mailing list Computer-go@computer-go.org http://computer-go.org/mailman/lis

Re: [Computer-go] KGS bot tournaments: structure

2016-05-10 Thread Petr Baudis
o splitting them to multiple divisions might not end up well. Petr Baudis ___ Computer-go mailing list Computer-go@computer-go.org http://computer-go.org/mailman/listinfo/computer-go

Re: [Computer-go] Congratulations to Zen!

2016-05-09 Thread Petr Baudis
> > Computer-go mailing list > > Computer-go@computer-go.org > > http://computer-go.org/mailman/listinfo/computer-go > > > ___ > Computer-go mailing list > Computer-go@computer-go.org > http://computer-go.org/mailman/listinfo/c

[Computer-go] OpenAI Gym

2016-04-27 Thread Petr Baudis
board_game Petr Baudis ___ Computer-go mailing list Computer-go@computer-go.org http://computer-go.org/mailman/listinfo/computer-go

Re: [Computer-go] Is Go group pattern recognition by CNN possible?

2016-04-21 Thread Petr Baudis
dare leave the > quiet safety of the silent steppes to risk the monotonic ugly-mouthed > egg-throwing of self-righteous smug lion camp followers snug in their > schooled mutual hatred of anything or anyone with more melanin or a > different perspective than their straightjacket mindset. > &g

[Computer-go] AlphaGo Games Reviews?

2016-04-16 Thread Petr Baudis
twice in the article, which is hard for me to follow). Thanks, -- Petr Baudis If you have good ideas, good data and fast computers, you can do almost anything. -- Geoffrey Hinton ___ Computer-go mailing l

Re: [Computer-go] Beginner question : how to choose a board representation

2016-04-10 Thread Petr Baudis
(or find the actual liberties efficiently) - and at that moment, a lot of your earlier tricks become quite worthless. -- Petr Baudis If you have good ideas, good data and fast computers, you can do almost anything. -- Geoffrey Hinton ___

Re: [Computer-go] (no subject)

2016-04-01 Thread Petr Baudis
e is http://ps.waltheri.net/ ) -- Petr Baudis If you have good ideas, good data and fast computers, you can do almost anything. -- Geoffrey Hinton ___ Computer-go mailing list Computer-go@computer-go.org http://computer-go.org/mailman/listinfo/computer-go

Re: [Computer-go] "English Explanations" based on Neural Networks

2016-03-31 Thread Petr Baudis
f truisms and not terribly informative). But I'm quite convinced that even the first example is completely plausible. (But I'm *not* talking about generating pages of diagrams that describe an opening position in detail. That's to ponder when we get the simpler things right.) --

[Computer-go] "English Explanations" based on Neural Networks

2016-03-31 Thread Petr Baudis
(My original idea was simpler, a "smarter bluetable" chatbot that'd just generate "position-informed kibitz" - not necessarily *informative* kibitz. Plenty of data for that, probably. ;-) -- Petr Baudis If you ha

Re: [Computer-go] Nice graph

2016-03-25 Thread Petr Baudis
an the Nature version. But how much? We'll have a better idea when they pit it in more matches with humans, and ideally when other programs catch up further. Without knowing more (like the rest of the slides or a statement by someone from Deepmind), I wouldn't personally read much into this

Re: [Computer-go] Congratulations to AlphaGo (Statistical significance of results)

2016-03-23 Thread Petr Baudis
tinfo/computer-go > > > _______ > Computer-go mailing list > Computer-go@computer-go.org > http://computer-go.org/mailman/listinfo/computer-go -- Petr Baudis If you have good ideas, good data and fast computers, you can do almost anything. -- Geoffrey Hinton ___ Computer-go mailing list Computer-go@computer-go.org http://computer-go.org/mailman/listinfo/computer-go

Re: [Computer-go] Congratulations to AlphaGo (Statistical significance of results)

2016-03-22 Thread Petr Baudis
nty that AlphaGo is significantly better Go player than Lee Sedol at this point. What we can say with certainty is that AlphaGo is in the same ballpark and at least roughly as strong as Lee Sedol. To me, that's enough to be really huge on its own accord! --

Re: [Computer-go] Go Bot for the Browser?

2016-03-19 Thread Petr Baudis
http://www.mostlymaths.net/2010/04/my-first-port-to-ben-nanonote-gnugo.html - you are essentially crosscompiling to javascript. Petr Baudis ___ Computer-go mailing list Computer-go@computer-go.org http://computer-go.org/mailman/listinfo/computer-go

Re: [Computer-go] UEC cup 1st day result

2016-03-19 Thread Petr Baudis
> > Computer-go mailing list > > Computer-go@computer-go.org > > http://computer-go.org/mailman/listinfo/computer-go > ___ > Computer-go mailing list > Computer-go@computer-go.org > http://computer-go.org/ma

[Computer-go] Final score 4-1 - congratulations to AlphaGo team!

2016-03-15 Thread Petr Baudis
on new things! :) Petr Baudis ___ Computer-go mailing list Computer-go@computer-go.org http://computer-go.org/mailman/listinfo/computer-go

Re: [Computer-go] Congratulations to AlphaGo

2016-03-12 Thread Petr Baudis
nstance is $1800/month, while AlphaGo single machine version uses 8xGPU, 48xCPU (and not sure what GPU generation). So that's another computation power halving. -- Petr Baudis If you have good ideas, good data and fast computers, you can do almost a

Re: [Computer-go] AlphaGo & DCNN: Handling long-range dependency

2016-03-11 Thread Petr Baudis
t might be that they found a way to replace the SL policy with RL policy in the tree.) -- Petr Baudis If you have good ideas, good data and fast computers, you can do almost anything. -- Geoffrey Hinton ___ C

Re: [Computer-go] AlphaGo won the second game!

2016-03-10 Thread Petr Baudis
, scientifically. Petr Baudis ___ Computer-go mailing list Computer-go@computer-go.org http://computer-go.org/mailman/listinfo/computer-go

Re: [Computer-go] AlphaGo won the second game!

2016-03-10 Thread Petr Baudis
:44:23PM +0200, Petri Pitkanen wrote: > This time I think game was tougher. Though too weak to judge. At the end > sacrifice a fistfull stones does puzzle me, but again way too weak to > analyze it. > > It seem Lee Sedol is lucky if he wins a game > > 2016-03-10 12:39

[Computer-go] AlphaGo won the second game!

2016-03-10 Thread Petr Baudis
d says, “But I think the pro will be shocked at how > strong the program is.” In that case it's time for Lee Sedol to start working hard on turning this match around, because AlphaGo won the second game too! :) Petr Baudis ___

Re: [Computer-go] AlphaGo won first game!

2016-03-09 Thread Petr Baudis
x27;s playing strength (or its scaling), or merely a minor tweak? Thanks, -- Petr Baudis If you have good ideas, good data and fast computers, you can do almost anything. -- Geoffrey Hinton ___ Compu

Re: [Computer-go] CPU vs GPU

2016-03-06 Thread Petr Baudis
Debian version is using it) to parallelize operations in threads. -- Petr Baudis If you have good ideas, good data and fast computers, you can do almost anything. -- Geoffrey Hinton ___ Computer-go mailing

Re: [Computer-go] CPU vs GPU

2016-03-02 Thread Petr Baudis
> > > Test:: imagenet, 100 train iteration (batch = 256). > > > > * GPU: time= 260 sec / memory = 0.8 GB > > * CPU: time= 752 sec / memory = 3.5 GiB //Memory data is from system > >monitor. > > > > " > > > > This does not look so tre

Re: [Computer-go] Deep Zen - do we have a race now?

2016-03-01 Thread Petr Baudis
x27;s specific problem, but in my experience, there is no trouble at all transferring stuff between CPU and GPU - your model is, after all, just the weight matrices. In Caffe, you should be able to switch between GPU and CPU completely freely. Petr Baudis ___

Re: [Computer-go] Deep Zen - do we have a race now?

2016-03-01 Thread Petr Baudis
ent from NVidia Keplers, but still the step up from a CPU is tremendous. Petr Baudis ___ Computer-go mailing list Computer-go@computer-go.org http://computer-go.org/mailman/listinfo/computer-go

Re: [Computer-go] longest 3x3 game

2016-02-21 Thread Petr Baudis
On Sun, Feb 21, 2016 at 09:00:54PM +0100, Petr Baudis wrote: > I'm wondering if there's some framework for studying combinatoric > aspects of games that are not only technically Go, but also actually > resemble real Go games played by competent players? > > This

Re: [Computer-go] longest 3x3 game

2016-02-21 Thread Petr Baudis
one left at most 4 stones: > The result is attached. I think there is clearly > room for improvement, i.e. make this game much longer. This was quite instructive, thank you very much for that! -- Petr Baudis If you have good i

Re: [Computer-go] 57%

2016-02-03 Thread Petr Baudis
hat yet... My impression is that current neural networks seem to converge to about 60%. It would be interesting if humans can still do better. Another idea would be considering accuracy as a top N measure among selected moves, whether it has better discernive power for currently used models

Re: [Computer-go] Mastering the Game of Go with Deep Neural Networks and Tree Search

2016-02-02 Thread Petr Baudis
s means that you stop the game too early if the whole board is filled (including dame and territory) but some nakade or throwin remains that the DCNN would like to play out, but I suspect that would pretty much never happen in practice? --

Re: [Computer-go] Mastering the Game of Go with Deep Neural Networks and Tree Search

2016-02-01 Thread Petr Baudis
Hi! On Mon, Feb 01, 2016 at 01:38:28PM +, Aja Huang wrote: > On Mon, Feb 1, 2016 at 11:38 AM, Petr Baudis wrote: > > > > That's right, but unless I've overlooked something, I didn't see Fan Hui > > create any complicated fight, there wasn't any seme

Re: [Computer-go] Zen19X achieved stable KGS 7d

2016-02-01 Thread Petr Baudis
On Sun, Jan 31, 2016 at 10:16:25AM +0900, Hideki Kato wrote: > Petr Baudis: <20160130150502.gf12...@machine.or.cz>: > > Hi, > > > > it seems that Zen19X grabbed at KGS 7d and looks like it's gonna hold! > > > > > > http://www.gokgs.

Re: [Computer-go] Mastering the Game of Go with Deep Neural Networks and Tree Search

2016-02-01 Thread Petr Baudis
mego and joseki shapes is imho a simpler explanation), leads me to believe that it remains a weakness. Of course there are other possibilities, like AlphaGo always steering the game in a calmer direction due to some emergent property. But sometimes, you just have to go for the fight, don

Re: [Computer-go] Mastering the Game of Go with Deep Neural Networks and Tree Search

2016-02-01 Thread Petr Baudis
or of Erica, among many other things So this isn't a blue sky research at all, and I think they had Go in crosshairs for most of the company's existence. I don't know the details of how DeepMind operates, but I'd imagine the company works on multiple

Re: [Computer-go] AlphaGo MCTS & Reinforcement Learning?

2016-01-31 Thread Petr Baudis
ital point move will have high action value". [1] BTW, there has been a good influx of new mailing list subscriptions in the last few days! [2] AMAF is then a common prefix context, but let's ignore it as AlphaGo doesn't use it. -- Petr Baud

[Computer-go] Zen19X achieved stable KGS 7d

2016-01-30 Thread Petr Baudis
cky timing for Zen... Still, a treat for KGS denizens. :-) Is this a result of adding a DCNN move classifier to the Zen MCTS as another prior, or some other improvement? -- Petr Baudis If you have good ideas, good data and fast computers, you can d

Re: [Computer-go] Replicating AlphaGo results

2016-01-28 Thread Petr Baudis
s essentially what > happened following Deep Blue's win against Kasperov. And now their are > solutions on single desktops that can best what Deep Blue did with far more > computational resources. Certainly! Also, reflecting on what I just wrote, > On Thu, Jan 28, 2016 at 10

[Computer-go] Replicating AlphaGo results

2016-01-28 Thread Petr Baudis
al resources applied to this, which is of course an obstacle (except the big IT companies). I think the next main avenue of research is exploring solutions that are much less resource-hungry. The main problem here is hungry at training time, not play time. Well,

Re: [Computer-go] Number of Go positions computed at last

2016-01-22 Thread Petr Baudis
play Go anymore. And none of these facts are causally connected in any way AFAIK!) -- Petr Baudis If you have good ideas, good data and fast computers, you can do almost anything. -- Geoffrey Hinton ___ C

Re: [Computer-go] Board evaluation using a convolutional neural network

2016-01-15 Thread Petr Baudis
out that if Pachi decides it's losing, the gameplay is switched over to GNUGo to finish the game. Petr Baudis ___ Computer-go mailing list Computer-go@computer-go.org http://computer-go.org/mailman/listinfo/computer-go

Re: [Computer-go] Computer-go Digest, Vol 71, Issue 22

2015-12-29 Thread Petr Baudis
ist owner and pays the bills for computer-go.org; I do most of the day-to-day (well, month-to-month) administration and moderation. Petr Baudis ___ Computer-go mailing list Computer-go@computer-go.org http://computer-go.org/mailman/listinfo/computer-go

Re: [Computer-go] CNN with 54% prediction on KGS 6d+ data

2015-12-08 Thread Petr Baudis
PUs and very high thinking time, this > could be the way. > > Josef > > On Tue, Dec 8, 2015 at 5:17 PM Petr Baudis wrote: > > > Hi! > > > > In case someone is looking for a starting point to actually implement > > Go rules etc. on GPU, you may fin

Re: [Computer-go] CNN with 54% prediction on KGS 6d+ data

2015-12-08 Thread Petr Baudis
;getForthLastMove().getPosition(),size); > > data[12*size*size+size*j+k]=1.0; > > } > > } > > > > -BEGIN PGP SIGNATURE- > > Version: GnuPG v2.0.22 (GNU/Linux) > > > > iQIcBAEBAgAGBQJWZvOlAAoJEInWdHg+Znf4t8cP/2a9fE7rVb3Hz9wvdMkvVkFS > >

Re: [Computer-go] Facebook Go AI

2015-12-06 Thread Petr Baudis
onger" and better encompassing the board situation. This should result in better one-move predictions in a situation where the followup is also important. It sounds rather reasonable to me...? -- Petr Baudis If you have good ideas, good data and fast compute

Re: [Computer-go] 7x7 Go is weakly solved

2015-11-30 Thread Petr Baudis
oven / reproduced) or just (thoroughly) investigated by a human. Petr Baudis ___ Computer-go mailing list Computer-go@computer-go.org http://computer-go.org/mailman/listinfo/computer-go

Re: [Computer-go] Facebook Go AI

2015-11-30 Thread Petr Baudis
On Tue, Nov 24, 2015 at 01:39:00PM +0100, Petr Baudis wrote: > On Mon, Nov 23, 2015 at 10:00:27PM -0800, David Fotland wrote: > > 1 kyu on KGS with no search is pretty impressive. > > But it doesn't correlate very well with the reported results against > Pachi, it seems

[Computer-go] [66,866 human-pachi games]

2015-11-27 Thread Petr Baudis
are necessarily complete games. But they are all played against a fixed opponent, MCTS program. Petr Baudis ___ Computer-go mailing list Computer-go@computer-go.org http://computer-go.org/mailman/listinfo/computer-go

Re: [Computer-go] Facebook Go AI

2015-11-24 Thread Petr Baudis
X8350.) > Perhaps Darkforest2 is too slow. Darkfores2 should be just different parameters when training the network, according to the paper if I understood it right. Petr Baudis ___ Computer-go mailing list Computer-go

Re: [Computer-go] Facebook Go AI

2015-11-23 Thread Petr Baudis
ed bots are estimated at 4k-5k level based on performance against > other machine players. Adding MCTS to darkforest creates a much stronger > player: with only 1000 rollouts, darkforest+MCTS beats pure darkforest 90% > of the time; with 5000 rollouts, our best model plus MCTS beats Pachi wit

Re: [Computer-go] Strong engine that maximizes score

2015-11-17 Thread Petr Baudis
n/loss. You might try to see what happens if, in addition to maximize_score, you also pass val_scale=0.1 (instead of the default 0.01) or even larger value. Not sure what effect on strength it might have. Petr Baudis __

Re: [Computer-go] Standard Computer Go Datasets - Proposal

2015-11-13 Thread Petr Baudis
r scheme might be to drop, say, a block of 20 moves starting at move 40-80 at random.) I think a good question is what other uses besides learning move patterns do people envision. -- Petr Baudis If you have good ideas, good data and fast computers,

Re: [Computer-go] Standard Computer Go Datasets - Proposal

2015-11-13 Thread Petr Baudis
copyright protection. > 2a) Size: My current view is that at least 2 sizes are necessary: small > (1000-2000 games?) and large dataset (5-6 games). What's the usecase for a small dataset? -- Petr Baudis If you have good ideas, good d

Re: [Computer-go] alarming UCT behavior

2015-11-06 Thread Petr Baudis
would be a lot easier with proper tools to analyze "aggregate" behavior near the leaves. (But this is just my personal hypothesis.) -- Petr Baudis If you have good ideas, good data and fast computers, you can do almost anything. -- Geoffrey Hin

Re: [Computer-go] Komi 6.5/7.5

2015-11-05 Thread Petr Baudis
ds on playing style as much as anything. But others in this thread made my argument better. Petr Baudis ___ Computer-go mailing list Computer-go@computer-go.org http://computer-go.org/mailman/listinfo/computer-go

Re: [Computer-go] Komi 6.5/7.5

2015-11-05 Thread Petr Baudis
s. I find the notion above really counterintuitive, personally. Do you have any statistical evidence for this? I.e. increasing portions of white wins in even games as the player rating decreases? Petr Baudis ___ Comput

[Computer-go] Facebook Go AI

2015-11-03 Thread Petr Baudis
x27;s presented triggers my hype alerts, but nevertheless: does anyone know any details about this? Most interestingly, how strong is it? -- Petr Baudis If you have good ideas, good data and fast computers, you can do almost anything. -- Geoffrey H

Re: [Computer-go] Understanding statistics for benchmarking

2015-11-03 Thread Petr Baudis
t "round" numbers of playouts, etc. I hope it's not a grave sin.) -- Petr Baudis If you have good ideas, good data and fast computers, you can do almost anything. -- Geoffrey Hinton ___ Computer-go mailing list Computer-go@computer-go.org http://computer-go.org/mailman/listinfo/computer-go

Re: [Computer-go] Understanding and implementing RAVE

2015-10-26 Thread Petr Baudis
you step through a bunch of MC simulations, you may notice that often a large+strong group gets captured because of something silly and then totally unrelated moves appear in the freed up space. Playing under the stones is thus a strong indicator that we are in the "nonsense endgame"

Re: [Computer-go] Understanding and implementing RAVE

2015-10-26 Thread Petr Baudis
that) are relatively rare in Go, plus there are pitfalls when propagating updates, aren't there? OTOH having a fixed-size list of followups carries some overhead when the board is getting filled up. So I never bothered to do this; but I know that some other strong programs do use transposi

Re: [Computer-go] Understanding and implementing RAVE

2015-10-26 Thread Petr Baudis
s been derived by David Silver as follows (miraculously hosted by Hiroshi-san): http://www.yss-aya.com/rave.pdf Also note that RAVE_EQUIV (q_{ur} * (1-q_{ur}) / b_r^2) varies widely among programs, IIRC; 3500 might be on the higher end of the spectrum, it makes the transition from AMAF t

Re: [Computer-go] Playout speed... again

2015-10-15 Thread Petr Baudis
re's plenty of fast open source stuff out there. -- Petr Baudis If you have good ideas, good data and fast computers, you can do almost anything. -- Geoffrey Hinton ___ Computer-go mailing list Computer-go@computer-go.org http://computer-go.org/mailman/listinfo/computer-go

Re: [Computer-go] Playout speed... again

2015-10-14 Thread Petr Baudis
ots. Maybe you are doing it in Python? Michi's heavy playouts (also not probability distribution) are about 15 per second per thread on 13x13. -- Petr Baudis If you have good ideas, good data and fast comp

Re: [Computer-go] Computer-go Digest, Vol 69, Issue 14

2015-10-09 Thread Petr Baudis
On Fri, Oct 09, 2015 at 12:22:36PM +0800, Cai Gengyang wrote: > I just defeated Hirabot12(2d) by resignation. This bot is not very strong, > prone to making huge calculation errors in life-and-death situations .. Which bot isn't? :-)

Re: [Computer-go] KGS bot tournaments - what are your opinions?

2015-10-07 Thread Petr Baudis
t propose relaxing the requirement even further, from one desktop cpu to just one cpu - as in physical package. Many cloud providers might give you a Xeon instance that's about as good as a regular i7. You mainly want to exclude dedicated multi-CPU servers and clusters.) --

Re: [Computer-go] Goggernaut Russia+China vs The World stalled machine cycles

2015-10-04 Thread Petr Baudis
of *any* kind), that demonstrates interest (and consequently value) to both the original poster (encouraging further posts) and moderators. Kind regards, Petr Baudis ___ Computer-go mailing list Computer-go@computer-go.o

Re: [Computer-go] Building a Go AI Machine

2015-09-27 Thread Petr Baudis
getting more and more unpleasant.) -- Petr Baudis If you have good ideas, good data and fast computers, you can do almost anything. -- Geoffrey Hinton ___ Computer-go mailing list Computer-go@computer-go.org http://computer-go.org/mailman/listinfo/computer-go

Re: [Computer-go] Mental Imagery in Go - playlist

2015-08-05 Thread Petr Baudis
to the way you pick situations to simulate to make things work. -- Petr Baudis If you have good ideas, good data and fast computers, you can do almost anything. -- Geoffrey Hinton ___ Computer-go mai

Re: [Computer-go] EGC2015 Events / Proceedings of the International Go Game Science Conference 2015

2015-07-30 Thread Petr Baudis
Hi! On Thu, Jul 30, 2015 at 10:44:36AM +0200, Petr Baudis wrote: > From 12:30, a match of Ingo's human-computer team (w/ CrazyStone) vs. > a professional. Unfortunately, the transmission of this event did not work out that well - we hoped to show mainly the CrazyStone screen with

Re: [Computer-go] EGC2015 Events / Proceedings of the International Go Game Science Conference 2015

2015-07-30 Thread Petr Baudis
Hi! On Tue, Jul 28, 2015 at 03:35:10PM +0200, remi.cou...@free.fr wrote: > https://github.com/pasky/iggsc2015proc On Wed, Jul 29, 2015 at 08:21:00PM +0200, Petr Baudis wrote: > There are several Computer Go events on EGC2015. Today, we have several IGGSC2015 events, all of them w

Re: [Computer-go] EGC2015 Events

2015-07-29 Thread Petr Baudis
e enjoying it! On Wed, Jul 29, 2015 at 09:14:14PM +0200, Rémi Coulom wrote: > Great! Thanks. 5 stones against Aya is brave. > > On 07/29/2015 08:21 PM, Petr Baudis wrote: > > Hi! > > > > There are several Computer Go events on EGC2015. There was a small > >tour

[Computer-go] EGC2015 Events

2015-07-29 Thread Petr Baudis
a 6d: https://www.youtube.com/watch?v=_3Lk1qVoiYM Right now, Hajin Lee 3p (known for her live commentaries on Youtube as "Haylee") is playing Aya (giving 5 stones) and commenting live: https://www.youtube.com/watch?v=Ka2ilmu7Eo4 --

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