Well, that makes a huge amount of difference showing what has been called under
4.2.
Sent from my iPad
On Oct 1, 2012, at 3:50 PM, Jens Alfke wrote:
>
> On Oct 1, 2012, at 11:59 AM, Alex Zavatone wrote:
>
>> It's just stopped in Main, in the return statement below:
>> return UIApplic
On Oct 1, 2012, at 11:59 AM, Alex Zavatone wrote:
> It's just stopped in Main, in the return statement below:
> return UIApplicationMain(argc, argv, nil,
> NSStringFromClass([AppDelegate class]));
>
> Thread 1: Stopped at breakpoint 1.
>
> I don't know if you can get anything useful fr
Hmm. At least, in Xcode 4.2, I can confirm that adding a "break on all
exceptions" either on throw on on catch does nothing to provide any informative
information on just what is causing the exception to happen.
Console output:
Catchpoint 3 (catch)Pending breakpoint 1 - "__cxa_begin_catch" res
On Sep 29, 2012, at 4:58 PM, Jens Alfke wrote:
>
> On Sep 28, 2012, at 9:00 PM, Alex Zavatone wrote:
>
>> I just spent 10 mins wiring up the GUI, did nothing else, and now when one
>> scene appears, Xcode instantly SIGABRTs, without any information in the
>> console or the debugger that come
On Sep 29, 2012, at 4:58 PM, Jens Alfke wrote:
>
> On Sep 28, 2012, at 9:00 PM, Alex Zavatone wrote:
>
>> I just spent 10 mins wiring up the GUI, did nothing else, and now when one
>> scene appears, Xcode instantly SIGABRTs, without any information in the
>> console or the debugger that come
On Sep 28, 2012, at 9:00 PM, Alex Zavatone wrote:
> I just spent 10 mins wiring up the GUI, did nothing else, and now when one
> scene appears, Xcode instantly SIGABRTs, without any information in the
> console or the debugger that comes close to telling why this happened.
Well, what _did_ it
Thank you all. It's 5:16 AM and I'm going home.
Sorry for the spam. But it's built, it's posted and it installs.
>From nothing to shipping in two very long days. Good night.
On Sep 29, 2012, at 1:05 AM, Andres Kievsky wrote:
> This worked for me the last time I got one of those:
>
> htt
I'm trying to get a rather important demo together and plan on being up all
night again, so pleas pardon me if my brain power appears lacking.
About 10 mins ago, before I started wiring up my GUI by simply dragging
storyboard items into the .h file to make IBOutlets my app ran and displayed
fin