I'm trying to get a rather important demo together and plan on being up all 
night again, so pleas pardon me if my brain power appears lacking.

About 10 mins ago, before I started wiring up my GUI by simply dragging 
storyboard items into the .h file to make IBOutlets my app ran and displayed 
fine.

I just spent 10 mins wiring up the GUI, did nothing else, and now when one 
scene appears, Xcode instantly SIGABRTs, without any information in the console 
or the debugger that comes close to telling why this happened.

Nothing.  

This is what drives me insane about Xcode. 

So, I commented out all the code I just added and still, BLAM, directly when 
the scene loads.  Even the breakpoint for the Init method isn't getting 
triggered.

So, obviously, this is a storyboard issue, but which, but what?

Considering that Xcode displays nothing at all that actually indicates what 
caused the SIGABRT, if it is thrown from a storyboard, what tips do you have to 
help track these unpleantries down when they are triggered form the storyboard?

Trapping for -[NSObject(NSObject) doesNotRecognizeSelector:]
doesn't help.

Thanks in advance.


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