Thanks, Douglas. That helps.
Christopher
From: douglas welton
To: Christopher Hansen
Cc: Alexander Spohr ; cocoa-dev@lists.apple.com
Sent: Tuesday, May 19, 2009 5:59:33 PM
Subject: Re: Cocoa event handling in fullscreen
Nothing stops you from starting up in
fullscreen.
Christopher
From: Alexander Spohr
To: Christopher Hansen
Cc: cocoa-dev@lists.apple.com
Sent: Tuesday, May 19, 2009 3:00:20 PM
Subject: Re: Cocoa event handling in fullscreen
Christopher,
you could use an NSView subclass going into fullscreen
Hello,
I'm writing a fullscreen game using Cocoa. I need to intercept mouse and key
events for my game's usage, but I'd also like to forward them on appropriately
if my game code doesn't handle them specifically (e.g., adjusting volume,
screen brightness, opening the CD/DVD ROM drive, Command-
:08:08 PM
Subject: Re: NSEvent virtual keycodes
On Mon, May 18, 2009 at 10:44 PM, Christopher Hansen
wrote:
> The NSEvent Reference documentation for the keyCode method states that "the
> value returned is the same value returned in the kEventParamKeyCode when using
> Carbon Events
Hello,
The NSEvent Reference documentation for the keyCode method states that "the
value returned is the same value returned in the kEventParamKeyCode when using
Carbon Events."
Are the virtual key codes available in a Cocoa-based header? The only virtual
keycode definitions I've been able to
#x27;m the only one on the team currently
that has Mac OS programming experience.
This approach makes a lot of sense to me.
Thank you,
Christopher
From: Chris Hanson
To: Christopher Hansen
Cc: Cocoa-dev@lists.apple.com
Sent: Monday, May 18, 2009 2:04:27 AM
S
which separates the
rendering layer from the application/event handling layer -- to use Cocoa for
my rendering.
Christopher
From: Sean McBride
To: Christopher Hansen ; Cocoa-dev@lists.apple.com
Sent: Sunday, May 17, 2009 9:40:29 PM
Subject: Re: LMSetKey[Rep]Thre
Hello,
I'm writing a game and I need to set the key and key repeat thresholds in my
Cocoa application. The functions needed to do to this under Carbon (Events.h)
are:
LMGetKeyThresh
LMSetKeyThresh
LMGetKeyRepThresh
LMSetKeyRepThresh
I'm looking for the Cocoa equivalents.
Thank you,
Christoph