Thanks Michael. With a bit of updating and configuring I seem to have this
working
For the benefit of other readers of this thread... to get C-c C-x to work,
it seems you still need to configure things properly for tools.namespace...
see the links in Ralf's post above for details on this.
Al
Thanks Ralf. This looks like exactly what I need.
On Monday, June 23, 2014 2:43:41 PM UTC+9:30, Ralf Schmitt wrote:
>
> Mark P > writes:
>
> > What do other people generally do here? I suspect there is a
> commandline
> > way of getting lein to do this for me. Is that what people do? Or do
On Monday, June 23, 2014 12:54:56 PM UTC-7, Majen Ful wrote:
>
>
> Could you give me some tips and lead me to the right things to do.
>
>
There's also this often referenced series of posts that might help,
http://prog21.dadgum.com/23.html
--
You received this message because you are subscrib
+1 for Caves of Clojure.
I would also take a look at these blog posts:
http://t-machine.org/index.php/2007/09/03/entity-systems-are-the-future-of-mmog-development-part-1/
Not Clojure specific, but I think they're good for getting the general
concepts.
On Mon, Jun 23, 2014 at 11:37 PM, Mark Mande
If you are looking for another example, here is my pong clone with
play-clj, and my own Entity Component system, brute.
https://github.com/markmandel/brute-play-pong
I also use an atom that I reset! on each game loop. Because it's integrated
with play-clj (and therefore libgdx) there is a bit more
I typically keep my state in an atom, and use swap! to update it. This
means I can decouple rendering and other things from the actual game logic.
However, depending on how your application functions, you might just be
able to keep the state in a loop.
- James
On 23 June 2014 21:53, Majen Ful w
Thank you all !
@James, I confirm it is like Bang! (same editor), but I prefer this ;-)
So in fact I don't have to have a state to update, instead, I just pass my
init state to functions/loops to get a new one.
Le lundi 23 juin 2014 21:54:56 UTC+2, Majen Ful a écrit :
>
> Hello all,
>
> First, t
For something like a turn-based card game, you can model the game with
functions like:
(update state & args) => new-state
I'm not familiar with Samurai Sword, but I have played Bang!, which is
supposedly similar. To model this in a functional language, consider how
you'd describe the state of
Caves of Clojure
(http://stevelosh.com/blog/2012/07/caves-of-clojure-01/) was an
interesting blog post series which addresses some of the issues you're
facing. I found that the component entity system CoC is built in was a
very nice abstraction for modeling a Magic: The Gathering like game in a
pre
I like to hold the state of the game in a data structure, and have every
function take the game state and return a new game state. Then, to
persist the game you can just serialize the whole thing to disk.
Here's a blackjack game I wrote a while back in that style:
https://github.com/sritchie/b
I submitted a pull request that fixes this issue in
twitter-streaming-client:
https://github.com/mccraigmccraig/twitter-streaming-client/pull/2
On Tuesday, May 6, 2014 8:18:31 PM UTC-7, Andrew Fitzgerald wrote:
>
> I had someone email me today asking for a code snippet of using the java
> twitt
Hello all,
First, thank you all for your contribution and your help. I just follow
Clojure's news and groups, and I'm really impressed by how this community
is pleasant and helpful.
Well, I am new to Clojure world, I do programming as a hobby (I'm not pro)
and I don't have advanced knowledges.
Is there any appetite for a ticket to include diffs in core.test?
--
You received this message because you are subscribed to the Google
Groups "Clojure" group.
To post to this group, send email to clojure@googlegroups.com
Note that posts from new members are moderated - please be patient with you
You can also use the `cider-refresh` command, which is bound to `C-c C-x`
by default. It uses tools.namespace.repl/refresh under the hood.
--
You received this message because you are subscribed to the Google
Groups "Clojure" group.
To post to this group, send email to clojure@googlegroups.com
N
answering my own question. a closer look at the stack-trace revealed that
it was a problem with vinyasa plugin which was part of the profiles.clj.
Removing it fixed it. I haven't tried to get vinyasa working.
thanks,
Sunil.
On Mon, Jun 23, 2014 at 1:35 PM, Sunil S Nandihalli <
sunil.nandiha...@gm
Hi Everybody,
I have the following lein setup.
sunil@ubuntu-14:~/rabbit/rabbit-clj$ lein version
Leiningen 2.4.2 on Java 1.7.0_55 OpenJDK Server VM
I get the following exception when i run "lein repl" can somebody tell me
as to what could be wrong?
Exception in thread "main" java.lang.IllegalA
16 matches
Mail list logo