I typically keep my state in an atom, and use swap! to update it. This means I can decouple rendering and other things from the actual game logic. However, depending on how your application functions, you might just be able to keep the state in a loop.
- James On 23 June 2014 21:53, Majen Ful <[email protected]> wrote: > Thank you all ! > @James, I confirm it is like Bang! (same editor), but I prefer this ;-) > > So in fact I don't have to have a state to update, instead, I just pass my > init state to functions/loops to get a new one. > > Le lundi 23 juin 2014 21:54:56 UTC+2, Majen Ful a écrit : > >> Hello all, >> >> First, thank you all for your contribution and your help. I just follow >> Clojure's news and groups, and I'm really impressed by how this community >> is pleasant and helpful. >> >> Well, I am new to Clojure world, I do programming as a hobby (I'm not >> pro) and I don't have advanced knowledges. However I really enjoy >> programming and I like games. In a "classic" language, as Ruby or Java, I >> can use mutable states and objects so it is "easy" to reason. In Clojure, I >> understand how immutability works, but I still miss some reflexes. >> >> My goal is to build a little card game like http://boardgamegeek.com/ >> boardgame/128667/samurai-sword >> A lot of things to do, but I have some difficulties at beginning. >> >> For example, I can define cards, I can define some function (isdead, >> attack)... But how can I save the state of the game ? When a player attacks >> another player, the second player must have its life reduced. At this >> point, my OO reflexes are went back and don't find a solution. >> >> Could you give me some tips and lead me to the right things to do. >> >> Thanks by advance :-) >> > -- > You received this message because you are subscribed to the Google > Groups "Clojure" group. > To post to this group, send email to [email protected] > Note that posts from new members are moderated - please be patient with > your first post. > To unsubscribe from this group, send email to > [email protected] > For more options, visit this group at > http://groups.google.com/group/clojure?hl=en > --- > You received this message because you are subscribed to the Google Groups > "Clojure" group. > To unsubscribe from this group and stop receiving emails from it, send an > email to [email protected]. > For more options, visit https://groups.google.com/d/optout. > -- You received this message because you are subscribed to the Google Groups "Clojure" group. To post to this group, send email to [email protected] Note that posts from new members are moderated - please be patient with your first post. To unsubscribe from this group, send email to [email protected] For more options, visit this group at http://groups.google.com/group/clojure?hl=en --- You received this message because you are subscribed to the Google Groups "Clojure" group. To unsubscribe from this group and stop receiving emails from it, send an email to [email protected]. For more options, visit https://groups.google.com/d/optout.
