> Shouldn't you use SHGetSpecialFolderPath() ?
>
> I've found little decent reference material to the function you mention,
> and just about the only relatively official one mentioned that this
> function is deprecated.
Well, this page says SHGetSpecialFolderPath is superseded by
ShGetFolderPath:
I'm hoping to use SHGetFolderPath() in a PocketPC/Smartphone app.
It's defined in shlobj.h, but my app doesn't link if I call it.
Looking in .def files in the source tree, I find it in
w32api/lib/shfolder.def, but not in any of the .def files in
w32api/libce/. This would suggest that it's availabl
Hi,
The appended patch enables SHSendBackToFocusWindow, which is needed on
Smartphone to make the backspace key do anything other than exit the
current window. Comments in the patch indicate where I got the
information. I've tested the changes for several weeks in Crosswords
(see .sig), which wi
Googling for 'cegcc cab file' I got several entries on this list
asking if it works but nobody claiming success. Is that still the
status?
I've been using pocketpc-cab for a couple of years with success, but
now that I'm trying on Smartphone the OS won't install them.
Caveats: 1) I've only tried
> On Sat, 2008-02-16 at 12:39 -0800, eehouse.org wrote:
> > The packaging should be easy. I'm worried about the licencing issues,
> > however. We'll see.
>
> Which issues in particular ?
Debian is very picky about licences. cegcc says that because it is an
amal
> On Fri, 2008-02-15 at 20:44 -0800, [EMAIL PROTECTED] wrote:
> > If not, I'll volunteer [to package cegcc for Debian]
Jan Rinze replied;
> that would be great! I am using Ubuntu 7.10 now on my Desktop and have
> not been able to compile anything for the PocketPC since..
> Been a bit too busy to
> Great to see that you have succeeded in getting things to work.
Thanks! I just checked in Makefile changes switching to cegcc, so
if nothing else I'll be testing it for a while. :-)
> > If I'd hit this bug on a desktop gdb would have pointed me right at it,
> > but I had to printf my way to it
> On Sun, 2008-02-03 at 10:39 -0800, eehouse.org wrote:
> > I'm the primary developer of xwords (xwords.sf.net), a game that I
> > recall Danny brought up using cegcc a year or so back. I'm looking
> > now at moving from the pocketpc-sdk (a Debian package) to cegcc
> On Sun, Feb 03, 2008 at 09:10:11PM +0100, Danny Backx wrote:
> > Surprisingly, [xwords built using cegcc] used to work, and now
> > indeed it doesn't.
> > On Sun, 2008-02-03 at 10:39 -0800, eehouse.org wrote:
> No, it works. I hadn't R'dTFM yet. I ins
On Sun, Feb 03, 2008 at 09:10:11PM +0100, Danny Backx wrote:
> On Sun, 2008-02-03 at 10:39 -0800, eehouse.org wrote:
> > I'm the primary developer of xwords (xwords.sf.net), a game that I
> > recall Danny brought up using cegcc a year or so back. I'm looking
> >
I'm the primary developer of xwords (xwords.sf.net), a game that I
recall Danny brought up using cegcc a year or so back. I'm looking
now at moving from the pocketpc-sdk (a Debian package) to cegcc for my
next release. I can build and link, but when I put the .exe on a PPC
device it won't run it.
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