ld i do? Am i doing
it all wrong? Thanks in advance.
Inventor
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On Jul 11, 5:09 pm, [EMAIL PROTECTED] (Mr. Shawn H. Corey) wrote:
> Inventor wrote:
> > Hi,
>
> > I would like to make a perl module with an array of hashes as the data
> > structure, but I am having trouble with the references. I have
> > declared the data structure
's nice to have error messages again!
Inventor
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Hi,
Thanks for helping with my question the other day, now I have
another. In my class I have an array of hashes and it seems to work
just fine. I use the zeroth element to store individual variables and
all the other elements to store variables that change over time. For
example, i have the va
s help
you've provided has reinforced that opinion even further. Thanks
again!
Inventor
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While enthusiastically writing my new program, I was having so much
fun coding and reading www.perl.com articles that I didn't notice a
slow, creeping horror that was gradually building up on my machine.
Luckily I was reading about Apache and the log files when I remembered
that someone here advise
his morning I wrote my own plotting routine that does
ASCII scatter plots. You just give it a data set and it makes a nice
cute little ascii plot for you, no dependencies, no Hell, and it's
good enough for me. You don't think the CPAN folks would want such a
module, do you?
Inventor
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y support the standard Perl modules that come with Perl these
days, so I will have to install them locally and keep them in some
sort of directory tree, I guess.
I wouldn't bother you with the question, but its been hounding me for
some time now. Help, please. Thanks in advance.
Inventor
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On Jul 26, 5:24 pm, [EMAIL PROTECTED] (Paul Johnson) wrote:
> On Thu, Jul 26, 2007 at 09:40:36AM -0700, Inventor wrote:
> > On Jul 26, 8:26 am, [EMAIL PROTECTED] (Mr. Shawn H. Corey) wrote:
>
> > > Welcome to Dependency Hell. (You know you're in trouble when there is a
ow to name a module, but how do I create the hierarchy
with the :: characters? I don't want to have a filename with :: in
it, so I figure there must be some inheritance thing involved, but I
haven't run across it in my readings.
Thanks in advance.
Inventor
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On Jul 30, 3:50 pm, [EMAIL PROTECTED] (Paul Lalli) wrote:
>
> You need to read:
> perldoc perlmod
> and
> perldoc perlnewmod
>
> before you start doing anything else.
> Paul Lalli
I knew someone was going to tell me RTFM! I will do that immediately,
thanks.
Inventor
On Jul 30, 3:36 pm, [EMAIL PROTECTED] wrote:
> Inventor wrote:
> > I would like to call it ASCII::Plot::Scatter because it is an ASCII
> > scatter plot generator,
>
> I don't know what that is, but most people strongly associate ASCII (a
> character encoding) with Text
I think I need to use a destructor in my program. It works just fine,
producing repeatable results, but now I put in a parameter sweep loop
that runs the whole complicated thing several times and I get
unexpected noisy junk instead of smoothly varying hills and valleys
and slopes. To be certain o
On Aug 5, 3:00 pm, [EMAIL PROTECTED] (Mr. Shawn H. Corey) wrote:
> Randal L. Schwartz wrote:
> > You need a destructor when your object holds things that need more care to
> > delete than simply letting the data structure go away. For example: the
> > object changes need to be saved to disk, or so
Hi, I just set up an account on www.godaddy.com and uploaded my cgi
scripts there. One of them works fine and the other does not. The
technical support rep told me that I needed to figure out how to "go
into the CGI Admin" in order to debug the issue. I don't see a
CGI::Admin module available.
On Aug 10, 1:18 am, [EMAIL PROTECTED] (Inventor) wrote:
> Hi, I just set up an account onwww.godaddy.comand uploaded my cgi
> scripts there. One of them works fine and the other does not. The
> technical support rep told me that I needed to figure out how to "go
> into the CGI A
On Aug 10, 1:08 pm, [EMAIL PROTECTED] wrote:
> On Aug 9, 10:18 pm, [EMAIL PROTECTED] (Inventor) wrote:
>
> > "go into the CGI Admin" in order to debug the issue.
>
> I suspect this is a web-based control panel where customers can manage
> their stuff without shell ac
, but they are not supported on the Mac.
Is there any Mac::Sound documentation out there?
Inventor
www.freedomodds.com
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cters in the
text files. Besides, both of my virus checkers find no viruses, so I
think I am virus-free. Did changing the filename mess up a checksum
or something? How do I end up with a *.tgz extension in a more kosher
way?
Thanks in advance for your help!
Inventor
www.freedomodds.com
-
On Oct 13, 12:06 pm, [EMAIL PROTECTED] (Chas. Owens) wrote:
>
> Both .tgz and .tar.gz are valid extensions for tarballs. So far as I
> know, there is no such thing as a text file virus. There was a text
> file that could crash WinNT 3. Are you certain that you have only put
> text files in the t
On Oct 13, 12:06 pm, [EMAIL PROTECTED] (Tom Phoenix) wrote:
> On 10/13/07, Inventor <[EMAIL PROTECTED]> wrote:
>
> > To distribute the program I zip up the Perl source file with
> > some other text files by first using tar -cf filename.tar *, then gzip
> &g
Thanks to all for your kind responses. I'm a long time fan of Usenet
from my college days in the 80's and 90's, and it is nice to know that
the sense of community still thrives here.
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ngie where the perl script
stores the password as an encrypted text string?
3. Do you have any suggestions for the game?
4. There must be similar games out there, do you know of any?
Thanks in advance for your help
Inventor
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On Nov 7, 10:59 am, [EMAIL PROTECTED] (Tom Phoenix) wrote:
>
> Hope this helps!
>
> --Tom Phoenix
> Stonehenge Perl Training
Yes, that helped a great deal, thanks! I should mention that the
emphasis will be on gaining computer skills, setting up freeware
tools, and also on defensive measures such
On Nov 7, 9:03 pm, [EMAIL PROTECTED] (Yitzle) wrote:
> If you're using rot13, I'd like to take this oppurtunity to quote
> Mendel Cooper, author of The Advanced Bash-Scripting Guide [1], in
> regards to rot13 [2]
> "This simple-minded cipher can be broken by an average 12-year old
> using only penc
faster? Anyway, the web page is:
http://www.freedomodds.com/hstechspy/
Good luck and have fun!
Inventor
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page that I have written:
http://www.freedomodds.com/hstechspy/
I see this as a fun way to gain some knowledge and expand your tool
set. Perhaps next I will do a hardware mission. Please let me know
if you try any of the missions, I'm eager to receive feedback.
Having way too much fun with
On Nov 9, 7:55 am, [EMAIL PROTECTED] (John W . Krahn) wrote:
>
> Well, let's have a look at some code. :-)
>
>
> John
> --
> use Perl;
> program
> fulfillment
Haha! You are quite the stickler for detail! My apologies for the
GNU GPL mistake especially!!! I will now run off and fix everything
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