Re: [Ayatana] Thoughts on Unity design

2011-05-24 Thread Henrik Peytz
Just my 0.02$ on Fitts's Law vs. Unity (some, if not all, have already been put forth): I don't think one can, with 100% accuracy, apply Fitts's Law to the Unity-interface. Reason being that Fitts's Law deals with visible, consistent interfaces that do not change. In Unity, when an application is

Re: [Ayatana] Visualizing Fitts's Law

2011-05-24 Thread Mohamed Ikbel Boulabiar
On Sun, May 22, 2011 at 10:48 AM, Thorsten Wilms wrote: > Please read it, if you have the slightest doubt about the implications of > Fitts's Law. In the touch / multitouch domain, corners and fits law do not play together. i ___ Mailing list: https:

Re: [Ayatana] Fwd: Re: Global menu in Oneiric Ocelot (11.10)

2011-05-24 Thread Niklas Rosenqvist
I'm well aware of that my sketch is certainly not the best solution, but I don't think yours is either. There must be a better way to keep the panel indicator functionality without taking up so much launcher space! I made yet another sketch on how the visibility of such indicators could be toggled

Re: [Ayatana] Unity Mockup v3

2011-05-24 Thread Henrik Peytz
If you look at the mockup you'll see that the idea does not mess with the indicators/tray-icons. As for "always-visible-vs-menu-toggler", well, I just happen to like getting rid of menus that go unused; consider it an extra feature, you wouldn't have to use it, just keep the menus enabled. If you

Re: [Ayatana] Fwd: Re: Global menu in Oneiric Ocelot (11.10)

2011-05-24 Thread Ed Lin
On Tue, May 24, 2011 at 1:35 PM, Niklas Rosenqvist wrote: > Like the many > applications showing system information like "RAM: 50%, CPU: 70%" which the > user wants to be able to see at all times without opening a lens from the > launcher. That's nothing most users are interested in keeping alwa

Re: [Ayatana] Unity Mockup v3

2011-05-24 Thread Henrik Peytz
2011/5/24 GonzO Rodrigue > On Tue, May 24, 2011 at 12:20 PM, Henrik Peytz > wrote: > > > >> As for "always-visible-vs-menu-toggler", well, I just happen to like >> getting rid of menus that go unused; consider it an extra feature, you >> wouldn't have to use it, just keep the menus enabled. > >

Re: [Ayatana] Fwd: Re: Global menu in Oneiric Ocelot (11.10)

2011-05-24 Thread Henrik Peytz
2011/5/24 Ed Lin > > I hope I cleared that up as above. I probably should do a mockup > myself (if have time...) > If you guys don't mind, would you make a full desktop-mockup of the ideas? It's always nice to see how people see it fit into the greater whole. One thing is how the indicators will

Re: [Ayatana] Unity Mockup v3

2011-05-24 Thread Niklas Rosenqvist
I'm sorry for not seeing the reason behind these mockups, all of these ideas are exactly the same as have been stated in other ayatana threads, the only difference is the position of the menu toggle button which was discussed in the "Global menu in Oneiric Ocelot (11.10)" thread. 2011/5/24 Henrik

Re: [Ayatana] Fwd: Re: Global menu in Oneiric Ocelot (11.10)

2011-05-24 Thread Niklas Rosenqvist
2011/5/24 Ed Lin > I hope I cleared that up as above. I probably should do a mockup > myself (if have time...) I would very much like to see that, I'm having some trouble visualizing your idea and this would help me greatly! 2011/5/24 Henrik Peytz > > > 2011/5/24 Ed Lin > >> >> I hope I clea

[Ayatana] Netbook Launcher

2011-05-24 Thread Toki Tahmid
The title refers to the interface Ubuntu used initially for netbook in the pre-Unity era. The interface still proves to be popular despite the extremely controversial Unity and GNOME Shell around. To improve upon this I want to suggest that the Application lens clone the the application access int

Re: [Ayatana] Unity Mockup v3

2011-05-24 Thread Henrik Peytz
For the sake of integration, would be my answer. Singular ideas on how to change the interface or accomplish stuff might suck when viewed in isolation, yet turn out to be brilliant ideas when put together with others and viewed as a whole. This was one of my gripes with Brainstorm, it catered only

Re: [Ayatana] Unity Mockup v3

2011-05-24 Thread Niklas Rosenqvist
That is true of course ;) I too enjoy working with Photoshop/GIMP to visualize ideas, it's great fun. I will probably make a complete Unity sketch when I know what I want from Unity 2.0 :) 2011/5/24 Henrik Peytz > For the sake of integration, would be my answer. > Singular ideas on how to change

Re: [Ayatana] Fwd: Re: Global menu in Oneiric Ocelot (11.10)

2011-05-24 Thread Ed Lin
A very rough sketch based on your image and parts scraped from google images... http://i.imgur.com/WMLYk.png On Tue, May 24, 2011 at 9:03 PM, Niklas Rosenqvist wrote: > 2011/5/24 Ed Lin >> I hope I cleared that up as above. I probably should do a mockup >> myself (if have time...) > > I would ve

Re: [Ayatana] Fwd: Re: Global menu in Oneiric Ocelot (11.10)

2011-05-24 Thread Ian Santopietro
Why can't we let the top panel stay and hold the indicators? 1. Panels/notification bars are used in *every* major OS (Windows's is odd at the bottom), from desktops like Ubuntu and OS X to mobile platforms like Android and iOS. It's a very familiar paradigm that people are comfortable working wit

Re: [Ayatana] Fwd: Re: Global menu in Oneiric Ocelot (11.10)

2011-05-24 Thread Niklas Rosenqvist
2011/5/24 Ed Lin > A very rough sketch based on your image and parts scraped from google > images... > http://i.imgur.com/WMLYk.png I understand your idea but to me it feels like a last resort "make it just work" solution. 1. It takes up a really big part of the launcher. The mockup is based o

Re: [Ayatana] Fwd: Re: Global menu in Oneiric Ocelot (11.10)

2011-05-24 Thread Niklas Rosenqvist
As an addition to the reply to Ed Lin: Imagine when the launcher gets overflowed with launcher so that it stacks them at the top and bottom, how would this work together with your design? 2011/5/24 Niklas Rosenqvist > 2011/5/24 Ed Lin > >> A very rough sketch based on your image and parts scra

Re: [Ayatana] Fwd: Re: Global menu in Oneiric Ocelot (11.10)

2011-05-24 Thread Ed Lin
On Tue, May 24, 2011 at 10:39 PM, Ian Santopietro wrote: > Why can't we let the top panel stay and hold the indicators? > > 1. Panels/notification bars are used in *every* major OS (Windows's is odd > at the bottom), from desktops like Ubuntu and OS X to mobile platforms like > Android and iOS. It

Re: [Ayatana] Fwd: Re: Global menu in Oneiric Ocelot (11.10)

2011-05-24 Thread Henrik Peytz
Disregarding the design for a moment, isn't the underlying problem that the interface is supposed to support a wide range of vertical resolutions, but doesn't? I also have a 1920x1080 screen and I think want this layout badly, but I also see your points on this being a mess on a smaller screen. Co

Re: [Ayatana] Fwd: Re: Global menu in Oneiric Ocelot (11.10)

2011-05-24 Thread Niklas Rosenqvist
I agree, the best idea so far is moving the panel to the bottom instead of having it on top. Though this doesn't help in improving vertical screen space, only application functionality. 2011/5/24 Ed Lin > On Tue, May 24, 2011 at 10:39 PM, Ian Santopietro > wrote: > > Why can't we let the top pa

Re: [Ayatana] Fwd: Re: Global menu in Oneiric Ocelot (11.10)

2011-05-24 Thread Ian Santopietro
The point I'm trying to make is that the current panel isn't broken, and moving things like that is just change for the sake of change. When you're trying to build a set and solid identity, that;s not a good thing. What really makes the bottom edge so ill-suited to placing interface elements? Is i

Re: [Ayatana] Fwd: Re: Global menu in Oneiric Ocelot (11.10)

2011-05-24 Thread Niklas Rosenqvist
2011/5/25 Ian Santopietro > Even if we did open up the top edge as opposed to the bottom edge, where is the guarantee that app developers would take advantage of that and actually use it? The thing is that they already are. The majority of applications have a top-down element priority design, e.

Re: [Ayatana] Fwd: Re: Global menu in Oneiric Ocelot (11.10)

2011-05-24 Thread ello
But don't all designers take into account the title bar of the window? Don't all the features you talk about appear under it? Since, when maximised, the panel is the title bar, I don't see how this is a concern. Have I missed something? On Wed, 2011-05-25 at 01:00 +0200, Niklas Rosenqvist wrote:

Re: [Ayatana] Fwd: Re: Global menu in Oneiric Ocelot (11.10)

2011-05-24 Thread Joost Verdoorn
I have to say, I'm with Ian and Ello here. The 24px vertical space is only * wasted*, i.e. not usable by any application, when you are using non-maximized windows, and using non-maximized windows basically means you don't need those 24px anyway. Now, when you'd move the panel to the bottom, that's

Re: [Ayatana] Fwd: Re: Global menu in Oneiric Ocelot (11.10)

2011-05-24 Thread Ed Lin
On Tue, May 24, 2011 at 11:13 PM, Niklas Rosenqvist wrote: > 2011/5/24 Ed Lin >> >> A very rough sketch based on your image and parts scraped from google >> images... >> http://i.imgur.com/WMLYk.png > > I understand your idea but to me it feels like a last resort "make it just > work" solution. >

Re: [Ayatana] Fwd: Re: Global menu in Oneiric Ocelot (11.10)

2011-05-24 Thread Ed Lin
On Wed, May 25, 2011 at 1:15 AM, ello wrote: > But don't all designers take into account the title bar of the window? > Don't all the features you talk about appear under it?  Since, when > maximised, the panel is the title bar, I don't see how this is a > concern.  Have I missed something? Yes,

Re: [Ayatana] Thoughts on Unity design

2011-05-24 Thread Ed Lin
One thing I forgot: distraction. If you have several windows open on a desktop you'll have to move outside the window you are currently working in and both move your eyes and the cursor across other windows (and maybe a distracting wallpaper or a cluttered desktop). Don't think that matters? Google

Re: [Ayatana] Fwd: Re: Global menu in Oneiric Ocelot (11.10)

2011-05-24 Thread Ian Santopietro
"""Maximized windows need no titlebar across the full screen edge. See Photoshop, Office, Firefox, Chrome (on Windows).""" But the difference is that all of those applications have title bars. The only difference is that they have stuff in them. Firefox and Chrome have tabs there. Office has icons