Re: DIS: Re: BUS: Proposal: Deregulation

2019-06-21 Thread Rebecca
But messes are more fun... On Sat, Jun 22, 2019 at 2:55 PM Aris Merchant < thoughtsoflifeandligh...@gmail.com> wrote: > Done right, it might remove net text. Things that are obvious and > known by all should not be codified; the record will show you that > this is no so such thing. Implicit doctr

Re: DIS: Re: BUS: Proposal: Deregulation

2019-06-21 Thread omd
On Fri, Jun 21, 2019 at 9:44 PM Jason Cobb wrote: > > > I wasn't intending to refer to that definition. By "game-defined > > action" I simply mean an action which is defined by the game, i.e. > > which exists as a platonic entity because of a definition found in the > > rules. I admit this could

Re: DIS: Re: BUS: Proposal: Deregulation

2019-06-21 Thread Aris Merchant
Done right, it might remove net text. Things that are obvious and known by all should not be codified; the record will show you that this is no so such thing. Implicit doctrines create messes. They have their place, but they should be codified and made binding law. -Aris On Fri, Jun 21, 2019 at 9

Re: DIS: Re: BUS: Proposal: Deregulation

2019-06-21 Thread omd
On Fri, Jun 21, 2019 at 9:26 PM ais...@alumni.bham.ac.uk wrote: > This leaves it undefined what a game-defined action is. In particular, > the new version of the rules leaves it unclear whether it's possible to > attempt to do something that's not defined by the rules but which would > change the

Re: DIS: Re: BUS: Proposal: Deregulation

2019-06-21 Thread Rebecca
I would oppose this because of my usual opposition to rules that state things that are obvious and known by all, the fact that I am Oath-bound to vote AGAINST proposals that add net text, and the fact that rules are not fun and implied doctrines are very fun. On Sat, Jun 22, 2019 at 2:33 PM Aris M

Re: DIS: Re: BUS: Proposal: Deregulation

2019-06-21 Thread Jason Cobb
I wasn't intending to refer to that definition. By "game-defined action" I simply mean an action which is defined by the game, i.e. which exists as a platonic entity because of a definition found in the rules. I admit this could be made more explicit. Without defining "game-defined", arguably

Re: DIS: Re: BUS: Proposal: Deregulation

2019-06-21 Thread omd
On Fri, Jun 21, 2019 at 9:33 PM Jason Cobb wrote: > > This leaves it undefined what a game-defined action is. > It was a term of art that my proposal would have created. Just > incorporating my definition here doesn't work as it was "An action is > game-defined if and only if it is a regulated act

DIS: Re: BUS: Proposal: Deregulation

2019-06-21 Thread Aris Merchant
Okay, after hearing your logic, I think agree with your general ideas here, but I'd really like #1 and #2 to be explicitly specified somewhere. It would give us something to direct new players to, and something to cite in CFJs when the principle comes up. Would you be opposed to such an explicit pr

Re: DIS: Re: BUS: Proposal: Deregulation

2019-06-21 Thread Jason Cobb
This leaves it undefined what a game-defined action is. It was a term of art that my proposal would have created. Just incorporating my definition here doesn't work as it was "An action is game-defined if and only if it is a regulated action of some binding entity." That obviously doesn't help

Re: DIS: Re: BUS: Proposal: Deregulation

2019-06-21 Thread Jason Cobb
There should likely at least be a reference to recordkeepor information. If this gets included, could your proposal clearly resolve CFJ 3740 in the new Ruleset, please? Jason Cobb On 6/22/19 12:26 AM, ais...@alumni.bham.ac.uk wrote: On Fri, 2019-06-21 at 21:20 -0700, omd wrote: Proposal:

DIS: Re: BUS: Proposal: Deregulation

2019-06-21 Thread ais...@alumni.bham.ac.uk
On Fri, 2019-06-21 at 21:20 -0700, omd wrote: > Proposal: Deregulation (AI=3) > > Repeal Rule 2125 ("Regulated Actions"). > > Amend Rule 2152 ("Mother, May I?") by appending after > > 5. CAN: Attempts to perform the described action are successful. > > the following: > > For gam

Re: DIS: Re: BUS: Proposal: Deregulation

2017-10-15 Thread Alexis Hunt
On Sat, 14 Oct 2017 at 22:28 Aris Merchant < thoughtsoflifeandligh...@gmail.com> wrote: > Regulations are not dangerous, certainly not "very dangerous". > Regulations only work at the power of their parent rule, and can only > do what their parent rule says they can do. This is the first of > seve

Re: DIS: Re: BUS: Proposal: Deregulation

2017-10-15 Thread Alexis Hunt
On Sat, 14 Oct 2017 at 21:57 Publius Scribonius Scholasticus < p.scribonius.scholasti...@googlemail.com> wrote: > Why not keep the birthday tournament. It existed before regulations. > It is kept, in its original form as part of 2464.

Re: DIS: Re: BUS: Proposal: Deregulation

2017-10-14 Thread VJ Rada
I haven't seen any sign of it making interesting gameplay thusfar: I would vote to repeal (unless a use is found for them, such as in the new contract proposal). Having said that: I agree with Aris. There has been no sign of them being especially dangerous, or any more dangerous than real legal sys

DIS: Re: BUS: Proposal: Deregulation

2017-10-14 Thread Aris Merchant
On Sat, Oct 14, 2017 at 5:08 PM, Alexis Hunt wrote: > Decided to put my money where my mouth is. > > Proposal: Deregulation (AI=3) > {{{ > Repeal Rule 2493 (Regulations). > Repeal Rule 2494 (The Regkeepor). > Amend Rule 2464 (Tournaments) to read as follows: > A Tournament is a sub-game of A

DIS: Re: BUS: Proposal: Deregulation

2017-10-14 Thread Publius Scribonius Scholasticus
Why not keep the birthday tournament. It existed before regulations. Publius Scribonius Scholasticus p.scribonius.scholasti...@gmail.com > On Oct 14, 2017, at 8:08 PM, Alexis Hunt wrote: > > Decided to put my money where my mouth is. > > Proposal: Deregulation (AI=3) > {{{ > Repeal Rule