I haven't seen any sign of it making interesting gameplay thusfar: I would vote to repeal (unless a use is found for them, such as in the new contract proposal). Having said that: I agree with Aris. There has been no sign of them being especially dangerous, or any more dangerous than real legal systems.
On Sun, Oct 15, 2017 at 1:27 PM, Aris Merchant <thoughtsoflifeandligh...@gmail.com> wrote: > On Sat, Oct 14, 2017 at 5:08 PM, Alexis Hunt <aler...@gmail.com> wrote: >> Decided to put my money where my mouth is. >> >> Proposal: Deregulation (AI=3) >> {{{ >> Repeal Rule 2493 (Regulations). >> Repeal Rule 2494 (The Regkeepor). >> Amend Rule 2464 (Tournaments) to read as follows: >> A Tournament is a sub-game of Agora specifically sanctioned >> to be initiated as a tournament by the Rules. If a winner of a >> tournament is determined within 4 weeks of its initiation, that >> person or persons win the game, otherwise the tournament >> concludes with no winner. >> >> In a timely fashion after the start of June 1 of each year, >> the Herald SHALL propose a set of Regulations governing a >> Birthday Tournament for that year; the Herald CAN also >> delegate the responsibility for creating or running the >> tournament to another player, with that player's consent. >> >> The Birthday Tournament's regulations SHOULD be such that all >> persons who choose to participate have a fair chance of winning >> the tournament (according to its regulations), and a winner >> SHOULD be expected within 2-3 weeks following the tournament's >> initiation. >> >> After adequate time for discussion of the Birthday Tournament's >> regulations, the Herald (or delegate) CAN initiate a sanctioned >> tournament with a specified, finalized set of regulations, >> Without 3 Objections. The initiation SHOULD be timed to >> coincide with Agora's Birthday. >> Repeal Rule 2495 (The Birthday Tournament). >> }}} >> >> This effectively just repeals regulations, which I think are very dangerous >> and should not be used in place of things like contracts. Tournaments are >> reverted to the pre-Regulations rules. I spend an AP to pend this proposal. > > Regulations are not dangerous, certainly not "very dangerous". > Regulations only work at the power of their parent rule, and can only > do what their parent rule says they can do. This is the first of > several safeguards against their misuse. Admittedly, an over broad > parent rule could do a lot of harm. However, we see no signs that they > are likely to be used dangerously. Currently, all they do is to run > the tournament, which isn't particularly dangerous. My contracts > proposal would let them be used to throttle some contract actions > within eminently reasonable bounds, and to exempt contracts from > paying taxes, which isn't particularly dangerous either. The most > dangerous thing they've been seriously suggested for is banking, such > that they could used, within bounds, to control Agora's treasury. That > needs more caution, but the proposal would have limits and would be > promulgated by a three member commission, hopefully ensuring broad > support. There was that it was suggested that they be used for chevron > deference, but that proposal was quickly shouted down as overly broad > and was never a serious proposal anyway, as confessed by the author. > Second, regulations require agoran consent to adopt by default, > ensuring that they can't be passed without public agreement. Third, > proposals can always change regulations anyway, so people can get rid > of them if they don't like them. I think there are sufficient > safeguards in place to ensure that regulations are used safely. If you > wish to suggest additional safeguards, I'm fairly likely to support > them. However, I see no need to repeal an interesting system that will > make for interesting gameplay. > > -Aris -- >From V.J. Rada